From ed35a20497939eca68ebd05c18a92b3cf95bebbb Mon Sep 17 00:00:00 2001 From: whiteshark0 Date: Sat, 16 May 2009 15:14:49 +0000 Subject: delete old script files git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/branches/experimental@1739 b956fd51-792f-4845-bead-9b4dfca2ff2c --- Lua/game/scripts/main.lua | 38 ----------------------------- Lua/game/scripts/party/Until5000.lua | 46 ------------------------------------ 2 files changed, 84 deletions(-) delete mode 100644 Lua/game/scripts/main.lua delete mode 100644 Lua/game/scripts/party/Until5000.lua diff --git a/Lua/game/scripts/main.lua b/Lua/game/scripts/main.lua deleted file mode 100644 index e2fd95c6..00000000 --- a/Lua/game/scripts/main.lua +++ /dev/null @@ -1,38 +0,0 @@ --- Calculate FPS -FPScounter = 1 + (FPScounter or 0) -- increment FPScounter (which is nil, when undefined, therefore "or 0") -if os.time() > (LastTime or 0) then - LastTime = os.time() - print("FPS: " .. FPScounter - (LastFPScounter or 0)) -- print is only displayed, if compiled with DEBUG - LastFPScounter = FPScounter - -- Show the first 200 Textures - TexNum = 1 + (TexNum or 0) - if TexNum > 200 then TexNum = 1 end - print("TexNum: " .. (TexNum or 0)) -end - --- Draw some rectangles -gl.Enable("GL_BLEND") -gl.Color(1, 1, 1, 0.5) -for i = 1,10 do - gl.Begin("GL_LINE_loop") - gl.Vertex(0+4*i, 0+4*i); - gl.Vertex(0+4*i, 600-4*i); - gl.Vertex(800-4*i, 600-4*i); - gl.Vertex(800-4*i, 0+4*i); - gl.End() -end -gl.Disable("GL_BLEND") - --- Display a Texture -gl.Enable("GL_BLEND") -gl.Enable("GL_TEXTURE_2D") -gl.Color(1, 1, 1, 1) -gl.BindTexture("GL_TEXTURE_2D", TexNum or 0) -gl.Begin("GL_QUADS") -gl.TexCoord(0, 0); gl.Vertex(10, 10); -gl.TexCoord(0, 1); gl.Vertex(10, 110); -gl.TexCoord(1, 1); gl.Vertex(110, 110); -gl.TexCoord(1, 0); gl.Vertex(110, 10); -gl.End() -gl.Disable("GL_TEXTURE_2D") -gl.Disable("GL_BLEND") \ No newline at end of file diff --git a/Lua/game/scripts/party/Until5000.lua b/Lua/game/scripts/party/Until5000.lua deleted file mode 100644 index 10d1d070..00000000 --- a/Lua/game/scripts/party/Until5000.lua +++ /dev/null @@ -1,46 +0,0 @@ -function InitPartyMode() - -- PartyModi created by users should use tables - Party.Mode.Name = {English = "Until 5000", - French = "A 5000", - German = "Bis 5000"} - - -- PartyModi delivered with USDX should use translateable Strings - Party.Mode.Name = "PLUGIN_UNTIL5000_NAME" - Party.Mode.Description = "PLUGIN_UNTIL5000_DESC" - - Party.Mode.Author = "Whiteshark & Hawkear" - Party.Mode.Homepage = "http://ultrastardx.sourceforge.net/" - Party.Mode.Version = "0.9" - - Party.ShowRateBar = true - Party.ShowScore = true - Party.ShowNotes = true - Party.NoDuet = true -- dont sing duets - this would be unfair - - -- all the other settings are at default or loaded from ini - - return true -end - -function Draw() - local i - for i=0,Party.Teams-1 do - Party.Team[i].Bar = math.floor(Party.Team[i].Score / 50) - Party.Team[i].Percentage = Party.Team[i].Bar - if Party.Team[i].Score >= 5000 then - return false -- end the round - end - end - return true -- continue with the round -end - -function Finish() - local i - local winners={} - for i=0,Party.Teams-1 do - if Party.Team[i].Score >= 5000 then - table.insert(winners,i) - end - end - return winners -end -- cgit v1.2.3