From b9f7f03201214e97feebb101e3e2c0fd257353fc Mon Sep 17 00:00:00 2001 From: b1indy Date: Sun, 22 Jul 2007 14:07:29 +0000 Subject: fixed a minor bug in the reflection code that caused some reflections to be incorrectly drawn git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@316 b956fd51-792f-4845-bead-9b4dfca2ff2c --- Game/Code/Menu/UMenuStatic.pas | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/Game/Code/Menu/UMenuStatic.pas b/Game/Code/Menu/UMenuStatic.pas index 2a5e1e93..41d5046f 100644 --- a/Game/Code/Menu/UMenuStatic.pas +++ b/Game/Code/Menu/UMenuStatic.pas @@ -52,13 +52,13 @@ begin //Bottom Left glColor4f(ColR * Int, ColG * Int, ColB * Int, 0); - glTexCoord2f(TexX1*TexW, 0.5); + glTexCoord2f(TexX1*TexW, 0.5*TexH); glVertex3f(x, y+h*scaleH + h*scaleH/2 + Reflectionspacing, z); //Bottom Right glColor4f(ColR * Int, ColG * Int, ColB * Int, 0); - glTexCoord2f(TexX2*TexW, 0.5); + glTexCoord2f(TexX2*TexW, 0.5*TexH); glVertex3f(x+w*scaleW, y+h*scaleH + h*scaleH/2 + Reflectionspacing, z); //Top Right @@ -68,7 +68,7 @@ begin glEnd; glDisable(GL_TEXTURE_2D); - glDisable(GL_DEPTH_TEST); + glDisable(GL_DEPTH_TEST); glDisable(GL_BLEND); end; end; -- cgit v1.2.3