From b549a7d266bf78d813c96d61b39934906b5176a1 Mon Sep 17 00:00:00 2001 From: mogguh Date: Wed, 7 May 2008 17:28:05 +0000 Subject: Bugfix: Options screen doesn't break anymore when cursor up / down is pressed git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1066 b956fd51-792f-4845-bead-9b4dfca2ff2c --- Game/Code/Menu/UMenu.pas | 18 ++---------------- 1 file changed, 2 insertions(+), 16 deletions(-) diff --git a/Game/Code/Menu/UMenu.pas b/Game/Code/Menu/UMenu.pas index 3cdccb0b..9edf1e00 100644 --- a/Game/Code/Menu/UMenu.pas +++ b/Game/Code/Menu/UMenu.pas @@ -898,14 +898,7 @@ begin // usually start a second row when there are more than 4 buttons Int := Interaction; - // change interaction as long as it's needed - repeat - Int := int - ceil(Length(Interactions) / 2); - - //If no Interaction is Selectable Simply Select Next - if (Int = Interaction) then Break; - - Until IsSelectable(Int); + Int := Int - ceil(Length(Interactions) / 2); //Set Interaction if ((Int < 0) or (Int > Length(Interactions) - 1)) @@ -919,14 +912,7 @@ var begin Int := Interaction; - // change interaction as long as it's needed - repeat - Int := int + ceil(Length(Interactions) / 2); - - //If no Interaction is Selectable Simply Select Next - if (Int = Interaction) then Break; - - Until IsSelectable(Int); + Int := Int + ceil(Length(Interactions) / 2); //Set Interaction if ((Int < 0) or (Int > Length(Interactions) - 1)) -- cgit v1.2.3