From a9818f2d6a0c22ff6b03a8897b3ef84d8dd6f96b Mon Sep 17 00:00:00 2001 From: Alexander Sulfrian Date: Mon, 9 Apr 2012 18:12:32 +0200 Subject: menu/application: disable opengl depth buffer (only 2d needed) --- src/menu/application.cpp | 1 + src/menu/frame_background_color.cpp | 2 +- 2 files changed, 2 insertions(+), 1 deletion(-) diff --git a/src/menu/application.cpp b/src/menu/application.cpp index ccc983d3..00606135 100644 --- a/src/menu/application.cpp +++ b/src/menu/application.cpp @@ -154,6 +154,7 @@ namespace usdx glMatrixMode( GL_MODELVIEW ); glLoadIdentity(); + glDisable(GL_DEPTH_TEST); } if (! display) { diff --git a/src/menu/frame_background_color.cpp b/src/menu/frame_background_color.cpp index 43b1c748..a0558082 100644 --- a/src/menu/frame_background_color.cpp +++ b/src/menu/frame_background_color.cpp @@ -42,6 +42,6 @@ namespace usdx void FrameBackgroundColor::draw() { glClearColor(color.get_red(), color.get_green(), color.get_blue(), 1.0f); - glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); + glClear(GL_COLOR_BUFFER_BIT); } }; -- cgit v1.2.3