From 5bf0ebf274fef28811ab952338bd261bd1dd0fa8 Mon Sep 17 00:00:00 2001 From: b1indy Date: Thu, 3 May 2007 00:19:52 +0000 Subject: added "popups" to ask for confirmation when leaving party mode or game or to display messages (like minor errors) still ugly, needs some theme work git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@157 b956fd51-792f-4845-bead-9b4dfca2ff2c --- Game/Code/Classes/UGraphic.pas | 11 +- Game/Code/Classes/UMain.pas | 9 +- Game/Code/Classes/UThemes.pas | 28 ++++ Game/Code/Menu/UDisplay.pas | 40 +++++- Game/Code/Menu/UMenu.pas | 19 ++- Game/Code/Screens/UScreenMain.pas | 10 +- Game/Code/Screens/UScreenPartyNewRound.pas | 2 +- Game/Code/Screens/UScreenPopup.pas | 204 ++++++++++++++++++++++++----- Game/Code/UltraStar.dpr | 3 +- Languages/English.ini | 6 +- Languages/readme.txt | 7 +- Themes/Deluxe.ini | 163 ++++++++++++++++++++++- 12 files changed, 449 insertions(+), 53 deletions(-) diff --git a/Game/Code/Classes/UGraphic.pas b/Game/Code/Classes/UGraphic.pas index 39eea53d..8b17a73d 100644 --- a/Game/Code/Classes/UGraphic.pas +++ b/Game/Code/Classes/UGraphic.pas @@ -9,7 +9,8 @@ uses UScreenEdit, UScreenEditConvert, UScreenEditHeader, UScreenOpen, UThemes, USkins, UScreenSongMenu, UScreenSongJumpto, {Party Screens} UScreenSingModi, UScreenPartyNewRound, UScreenPartyScore, UScreenPartyOptions, UScreenPartyWin, UScreenPartyPlayer, {Stats Screens} UScreenStatMain, UScreenStatDetail, - {CreditsScreen} UScreenCredits; + {CreditsScreen} UScreenCredits, + {Popup for errors, etc.} UScreenPopup; type TRecR = record @@ -71,6 +72,10 @@ var //CreditsScreen ScreenCredits: TScreenCredits; + //popup mod + ScreenPopupCheck: TScreenPopupCheck; + ScreenPopupError: TScreenPopupError; + //Notes Tex_Left: array[0..6] of TTexture; Tex_Mid: array[0..6] of TTexture; @@ -433,6 +438,10 @@ begin Log.BenchmarkEnd(3); Log.LogBenchmark('====> Screen SongMenu', 3); Log.BenchmarkStart(3); ScreenSongJumpto := TScreenSongJumpto.Create; Log.BenchmarkEnd(3); Log.LogBenchmark('====> Screen SongJumpto', 3); Log.BenchmarkStart(3); + ScreenPopupCheck := TScreenPopupCheck.Create; + Log.BenchmarkEnd(3); Log.LogBenchmark('====> Screen Popup (Check)', 3); Log.BenchmarkStart(3); + ScreenPopupError := TScreenPopupError.Create; + Log.BenchmarkEnd(3); Log.LogBenchmark('====> Screen Popup (Error)', 3); Log.BenchmarkStart(3); ScreenPartyNewRound := TScreenPartyNewRound.Create; Log.BenchmarkEnd(3); Log.LogBenchmark('====> Screen PartyNewRound', 3); Log.BenchmarkStart(3); ScreenPartyScore := TScreenPartyScore.Create; diff --git a/Game/Code/Classes/UMain.pas b/Game/Code/Classes/UMain.pas index c9002a36..69eca419 100644 --- a/Game/Code/Classes/UMain.pas +++ b/Game/Code/Classes/UMain.pas @@ -2,7 +2,7 @@ unit UMain; interface uses SDL, UGraphic, UMusic, URecord, UTime, SysUtils, UDisplay, UIni, ULog, ULyrics, UScreenSing, - OpenGL12, zlportio {you can disable it and all PortWriteB calls}, ULCD, ULight, UThemes; + OpenGL12, zlportio {you can disable it and all PortWriteB calls}, ULCD, ULight, UThemes{, UScreenPopup}; type TPlayer = record @@ -112,7 +112,7 @@ begin CheckEvents; // display - Display.Draw; + done:=not Display.Draw; SwapBuffers; // light @@ -156,6 +156,11 @@ Begin End; // With} SDL_KEYDOWN: begin + // popup hack... if there is a visible popup then let it handle input instead of underlying screen + // shoud be done in a way to be sure the topmost popup has preference (maybe error, then check) + if ScreenPopupError <> NIL then if ScreenPopupError.Visible then ScreenPopupError.ParseInput(Event.key.keysym.sym, Event.key.keysym.unicode, True) else + if ScreenPopupCheck <> NIL then if ScreenPopupCheck.Visible then ScreenPopupCheck.ParseInput(Event.key.keysym.sym, Event.key.keysym.unicode, True) else + // end of popup hack if (Not Display.ActualScreen^.ParseInput(Event.key.keysym.sym, Event.key.keysym.unicode, True)) then // if (Not Display.ActualScreen^.ParseInput(Event.key.keysym.scancode, True)) then done := true; // exit game diff --git a/Game/Code/Classes/UThemes.pas b/Game/Code/Classes/UThemes.pas index 6004502e..ee88ca9c 100644 --- a/Game/Code/Classes/UThemes.pas +++ b/Game/Code/Classes/UThemes.pas @@ -460,6 +460,19 @@ type ButtonExit: TThemeButton; end; + //Error- and Check-Popup + TThemeError = class(TThemeBasic) + Button1: TThemeButton; + TextError: TThemeText; + end; + + TThemeCheck = class(TThemeBasic) + Button1: TThemeButton; + Button2: TThemeButton; + TextCheck: TThemeText; + end; + + //ScreenSong Menue TThemeSongMenu = class(TThemeBasic) Button1: TThemeButton; @@ -656,6 +669,9 @@ type OptionsThemes: TThemeOptionsThemes; OptionsRecord: TThemeOptionsRecord; OptionsAdvanced: TThemeOptionsAdvanced; + //error and check popup + ErrorPopup: TThemeError; + CheckPopup: TThemeCheck; //ScreenSong extensions SongMenu: TThemeSongMenu; SongJumpto: TThemeSongJumpTo; @@ -750,6 +766,9 @@ begin OptionsRecord := TThemeOptionsRecord.Create; OptionsAdvanced := TThemeOptionsAdvanced.Create; + ErrorPopup := TThemeError.Create; + CheckPopup := TThemeCheck.Create; + SongMenu := TThemeSongMenu.Create; SongJumpto := TThemeSongJumpto.Create; //Party Screens @@ -1157,6 +1176,15 @@ begin ThemeLoadSelect (OptionsAdvanced.SelectAskbeforeDel, 'OptionsAdvancedSelectAskbeforeDel'); ThemeLoadButton (OptionsAdvanced.ButtonExit, 'OptionsAdvancedButtonExit'); + //error and check popup + ThemeLoadBasic (ErrorPopup, 'ErrorPopup'); + ThemeLoadButton(ErrorPopup.Button1, 'ErrorPopupButton1'); + ThemeLoadText (ErrorPopup.TextError,'ErrorPopupText'); + ThemeLoadBasic (CheckPopup, 'CheckPopup'); + ThemeLoadButton(CheckPopup.Button1, 'CheckPopupButton1'); + ThemeLoadButton(CheckPopup.Button2, 'CheckPopupButton2'); + ThemeLoadText(CheckPopup.TextCheck , 'CheckPopupText'); + //Song Menu ThemeLoadBasic (SongMenu, 'SongMenu'); ThemeLoadButton(SongMenu.Button1, 'SongMenuButton1'); diff --git a/Game/Code/Menu/UDisplay.pas b/Game/Code/Menu/UDisplay.pas index 19266414..428cc6c7 100644 --- a/Game/Code/Menu/UDisplay.pas +++ b/Game/Code/Menu/UDisplay.pas @@ -2,12 +2,15 @@ unit UDisplay; interface -uses Windows, SDL, UMenu, OpenGL12, SysUtils, dialogs; +uses Windows, SDL, UMenu, OpenGL12, SysUtils; type TDisplay = class ActualScreen: PMenu; NextScreen: PMenu; + //popup hack + NextScreenWithCheck: Pmenu; + CheckOK: Boolean; h_DC: HDC; h_RC: HGLRC; @@ -45,6 +48,11 @@ var i: integer; begin inherited Create; + //popup hack + CheckOK:=False; + NextScreen:=NIL; + NextScreenWithCheck:=NIL; + // fade mod myfade:=0; @@ -75,10 +83,6 @@ begin canFade:=False; end; FreeMem(pTexData); - if not canFade then begin - showmessage('Fehler beim Initialisieren der Fading-Textur... Fading deaktiviert'); - doFade:=False; - end // end end; @@ -120,9 +124,26 @@ begin if S = 2 then TimeSkip := 0 else; glViewPort((S-1) * ScreenW div Screens, 0, ScreenW div Screens, ScreenH); + //popup hack + // check was successful... move on + if CheckOK then + if assigned (NextScreenWithCheck)then + begin + NextScreen:=NextScreenWithCheck; + NextScreenWithCheck := NIL; + CheckOk:=False; + end + else + Result:=False; + //end popup hack + // ActualScreen.SetAnimationProgress(1); if not assigned (NextScreen) then begin - Result := ActualScreen.Draw; + ActualScreen.Draw; + //popup mod + if ScreenPopupError <> NIL then if ScreenPopupError.Visible then ScreenPopupError.Draw else + if ScreenPopupCheck <> NIL then if ScreenPopupCheck.Visible then ScreenPopupCheck.Draw; + //popup end // fade mod myfade:=0; if (Ini.ScreenFade=1) and canFade then @@ -133,6 +154,11 @@ begin end else begin + // check if we had an initialization error (canfade=false, dofade=true) + if doFade and not canFade then begin + doFade:=False; //disable fading + ScreenPopupError.ShowPopup(['Error initializing','fade texture','','fading','disabled']); //show error message + end; if doFade and canFade then begin // fade mod @@ -146,7 +172,7 @@ begin if glGetError <> GL_NO_ERROR then begin canFade := False; - showmessage('Fehler beim Kopieren der Fade-Textur... Fading deaktiviert'); + ScreenPopupError.ShowPopup(['Error copying','fade texture','','fading','disabled']); //show error message end; glViewPort((S-1) * ScreenW div Screens, 0, ScreenW div Screens, ScreenH); NextScreen.onShow; diff --git a/Game/Code/Menu/UMenu.pas b/Game/Code/Menu/UMenu.pas index 4ad8270a..c9d3c726 100644 --- a/Game/Code/Menu/UMenu.pas +++ b/Game/Code/Menu/UMenu.pas @@ -12,7 +12,7 @@ type TMenu = class protected ButtonPos: Integer; - + Interactions: array of TInteract; SelInteraction: integer; Button: array of TButton; @@ -29,7 +29,7 @@ type mY: integer; // mouse Y Fade: integer; // fade type - ShowFinish: boolean; // true if there is no fade + ShowFinish: boolean; // true if there is no fade destructor Destroy; override; @@ -47,7 +47,7 @@ type procedure PrepareButtonCollections(const Collections: AThemeButtonCollection); procedure AddButtonCollection(const ThemeCollection: TThemeButtonCollection; Const Num: Byte); - + // background procedure AddBackground(Name: string); @@ -68,7 +68,7 @@ type function AddText(X, Y, W: real; Style: integer; Size, ColR, ColG, ColB: real; Align: integer; Tekst: string): integer; overload; // button - Procedure SetButtonLength(Length: Cardinal); //Function that Set Length of Button Array in one Step instead of register new Memory for every Button + Procedure SetButtonLength(Length: Cardinal); //Function that Set Length of Button Array in one Step instead of register new Memory for every Button function AddButton(ThemeButton: TThemeButton): integer; overload; function AddButton(X, Y, W, H: real; Name: String): integer; overload; function AddButton(X, Y, W, H: real; Name, Format, Typ: String; Reflection: Boolean): integer; overload; @@ -107,6 +107,8 @@ type // function AddWidget(X, Y : UInt16; WidgetSrc : PSDL_Surface): Int16; // procedure ClearWidgets(MinNumber : Int16); procedure FadeTo(Screen: PMenu); + //popup hack + procedure CheckFadeTo(Screen: PMenu; msg: String); function DrawBG: boolean; virtual; function DrawFG: boolean; virtual; @@ -873,6 +875,15 @@ begin Display.NextScreen := Screen; end; +//popup hack +procedure TMenu.CheckFadeTo(Screen: PMenu; msg: String); +begin + Display.Fade := 0; + Display.NextScreenWithCheck := Screen; + Display.CheckOK:=False; + ScreenPopupCheck.ShowPopup(msg); +end; + procedure TMenu.AddButtonText(AddX, AddY: real; AddText: string); begin AddButtonText(AddX, AddY, 1, 1, 1, AddText); diff --git a/Game/Code/Screens/UScreenMain.pas b/Game/Code/Screens/UScreenMain.pas index 78c98218..f339fa04 100644 --- a/Game/Code/Screens/UScreenMain.pas +++ b/Game/Code/Screens/UScreenMain.pas @@ -55,7 +55,9 @@ begin SDLK_ESCAPE : begin - Result := False; + //popup hack + CheckFadeTo(NIL,'MSG_QUIT_USDX'); +// Result := False; end; SDLK_C: @@ -116,7 +118,7 @@ begin Music.PlayStart; FadeTo(@ScreenStatMain); end; - + //Editor if Interaction = 3 then begin Music.PlayStart; @@ -131,7 +133,9 @@ begin //Exit if Interaction = 5 then begin - Result := false; + //popup hack + CheckFadeTo(NIL,'MSG_QUIT_USDX'); +// Result := false; end; end; // Up and Down could be done at the same time, diff --git a/Game/Code/Screens/UScreenPartyNewRound.pas b/Game/Code/Screens/UScreenPartyNewRound.pas index 22f76218..894e96d2 100644 --- a/Game/Code/Screens/UScreenPartyNewRound.pas +++ b/Game/Code/Screens/UScreenPartyNewRound.pas @@ -86,7 +86,7 @@ begin SDLK_ESCAPE : begin Music.PlayBack; - FadeTo(@ScreenMain); + CheckFadeTo(@ScreenMain,'MSG_END_PARTY'); end; SDLK_RETURN: diff --git a/Game/Code/Screens/UScreenPopup.pas b/Game/Code/Screens/UScreenPopup.pas index 41279197..25f647a2 100644 --- a/Game/Code/Screens/UScreenPopup.pas +++ b/Game/Code/Screens/UScreenPopup.pas @@ -3,10 +3,10 @@ unit UScreenPopup; interface uses - UMenu, SDL, UMusic, UPliki, SysUtils, UThemes, dialogs, Messages; + UMenu, SDL, UMusic, UPliki, SysUtils, UThemes; type - TScreenPopup = class(TMenu) + TScreenPopupCheck = class(TMenu) private CurMenu: Byte; //Num of the cur. Shown Menu public @@ -15,24 +15,35 @@ type constructor Create; override; function ParseInput(PressedKey: Cardinal; ScanCode: byte; PressedDown: Boolean): Boolean; override; procedure onShow; override; - procedure ShowPopup(sPopup: Byte); + procedure ShowPopup(msg: String); function Draw: boolean; override; end; -const - PU_Error = 1; +type + TScreenPopupError = class(TMenu) + private + CurMenu: Byte; //Num of the cur. Shown Menu + public + Visible: Boolean; //Whether the Menu should be Drawn + constructor Create; override; + function ParseInput(PressedKey: Cardinal; ScanCode: byte; PressedDown: Boolean): Boolean; override; + procedure onShow; override; + procedure onHide; override; + procedure ShowPopup(msg: array of String); + function Draw: boolean; override; + end; var - ISelections: Array of String; +// ISelections: Array of String; SelectValue: Integer; implementation -uses UGraphic, UMain, UIni, UTexture, ULanguage, UParty, UPlaylist; +uses UGraphic, UMain, UIni, UTexture, ULanguage, UParty, UPlaylist, UDisplay; -function TScreenPopup.ParseInput(PressedKey: Cardinal; ScanCode: byte; PressedDown: Boolean): Boolean; +function TScreenPopupCheck.ParseInput(PressedKey: Cardinal; ScanCode: byte; PressedDown: Boolean): Boolean; function IsVisible: Boolean; begin Result := True; @@ -81,6 +92,15 @@ begin SDLK_RETURN: begin + case Interaction of + 0: begin + Display.CheckOK:=True; + end; + 1: begin + Display.CheckOK:=False; + Display.NextScreenWithCheck:=NIL; + end; + end; Visible:=False; Result := false; end; @@ -100,13 +120,11 @@ begin end; end; -constructor TScreenPopup.Create; +constructor TScreenPopupCheck.Create; var I: integer; begin inherited Create; - SetLength(ISelections, 1); - ISelections[0] := 'Dummy'; AddBackground(Theme.CheckPopup.Background.Tex); @@ -129,37 +147,161 @@ begin Interaction := 0; end; -function TScreenPopup.Draw: boolean; +function TScreenPopupCheck.Draw: boolean; begin inherited Draw; end; -procedure TScreenPopup.onShow; +procedure TScreenPopupCheck.onShow; begin end; -procedure TScreenPopup.ShowPopup(sPopup: Byte); +procedure TScreenPopupCheck.ShowPopup(msg: String); begin Interaction := 0; //Reset Interaction Visible := True; //Set Visible - Case sPopup of - PU_Error: - begin - Text[0].Text := 'Wirklich beenden?';{Language.Translate('SONG_MENU_NAME_MAIN');} - - Button[0].Visible := True; - Button[1].Visible := True; -// Button[2].Visible := True; -// Button[3].Visible := True; -// SelectsS[0].Visible := False; - - Button[0].Text[0].Text := 'JA'; - Button[1].Text[0].Text := 'NEIN'; -// Button[2].Text[0].Text := Language.Translate('SONG_MENU_PLAYLIST_ADD'); -// Button[3].Text[0].Text := Language.Translate('SONG_MENU_EDIT'); - end; + + Text[0].Text := Language.Translate(msg); + + Button[0].Visible := True; + Button[1].Visible := True; + + Button[0].Text[0].Text := Language.Translate('SONG_MENU_YES'); + Button[1].Text[0].Text := Language.Translate('SONG_MENU_NO'); +end; + +// error popup + +function TScreenPopupError.ParseInput(PressedKey: Cardinal; ScanCode: byte; PressedDown: Boolean): Boolean; + function IsVisible: Boolean; + begin + Result := True; + if (Interactions[Interaction].Typ = 0) then + begin + Result := Button[Interactions[Interaction].Num].Visible; + end + else if (Interactions[Interaction].Typ = 1) then + begin + //Result := Selects[Interactions[Interaction].Num].Visible; + end + else if (Interactions[Interaction].Typ = 3) then + begin + Result := SelectsS[Interactions[Interaction].Num].Visible; + end; + end; + + Procedure SelectNext; + begin + repeat + InteractNext; + until IsVisible; + end; + + Procedure SelectPrev; + begin + repeat + InteractPrev; + until IsVisible; end; +begin + Result := true; + If (PressedDown) Then + begin // Key Down + + case PressedKey of + SDLK_Q: + begin + Result := false; + end; + + SDLK_ESCAPE : + begin + Result := false; + end; + + SDLK_RETURN: + begin + Visible:=False; + Result := false; + end; + + SDLK_DOWN: SelectNext; + SDLK_UP: SelectPrev; + + SDLK_RIGHT: SelectNext; + SDLK_LEFT: SelectPrev; + end; + end + else // Key Up + case PressedKey of + SDLK_RETURN : + begin + end; + end; +end; + +constructor TScreenPopupError.Create; +var + I: integer; +begin + inherited Create; + + AddBackground(Theme.CheckPopup.Background.Tex); + + AddButton(Theme.ErrorPopup.Button1); + if (Length(Button[0].Text) = 0) then + AddButtonText(14, 20, 'Button 1'); + + AddText(Theme.ErrorPopup.TextError); + + for I := 0 to High(Theme.ErrorPopup.Static) do + AddStatic(Theme.ErrorPopup.Static[I]); + + for I := 0 to High(Theme.ErrorPopup.Text) do + AddText(Theme.ErrorPopup.Text[I]); + + Interaction := 0; +end; + +function TScreenPopupError.Draw: boolean; +begin + inherited Draw; +end; + +procedure TScreenPopupError.onShow; +begin + +end; + +procedure TScreenPopupError.onHide; +var i: integer; +begin + for i:=0 to high(Text) do + Text[i].Text:=''; +end; + +procedure TScreenPopupError.ShowPopup(msg: array of String); +var i: integer; +begin + Interaction := 0; //Reset Interaction + Visible := True; //Set Visible + + //dirty hack... Text[0] is invisible for some strange reason + for i:=1 to high(Text) do + if i-1 <= high(msg) then + begin + Text[i].Visible:=True; + Text[i].Text := msg[i-1]; + end + else + begin + Text[i].Visible:=False; + end; + + Button[0].Visible := True; + + Button[0].Text[0].Text := 'OK'; end; -end. \ No newline at end of file +end. diff --git a/Game/Code/UltraStar.dpr b/Game/Code/UltraStar.dpr index b7466d84..5f19c1d4 100644 --- a/Game/Code/UltraStar.dpr +++ b/Game/Code/UltraStar.dpr @@ -82,6 +82,7 @@ uses UScreenStatMain in 'Screens\UScreenStatMain.pas', UScreenStatDetail in 'Screens\UScreenStatDetail.pas', UScreenCredits in 'Screens\UScreenCredits.pas', + UScreenPopup in 'Screens\UScreenPopup.pas', //------------------------------ //Includes - Screens PartyMode @@ -313,4 +314,4 @@ begin if Ini.LPT = 2 then Light.TurnOff; Log.Free; -end. \ No newline at end of file +end. diff --git a/Languages/English.ini b/Languages/English.ini index 972e4ce4..f9ebaa9c 100644 --- a/Languages/English.ini +++ b/Languages/English.ini @@ -151,6 +151,7 @@ SONG_MENU_PLAYLIST_NEW_UNNAMED=Unnamed SONG_MENU_NAME_PLAYLIST_DEL=Really Delete? SONG_MENU_YES=Yes +SONG_MENU_NO=No SONG_MENU_NAME_PLAYLIST_LOAD=Open Playlist SONG_MENU_PLAYLIST_LOAD=open @@ -223,4 +224,7 @@ STAT_FORMAT_SONGS=%0:s - %1:s \n %2:dx sung STAT_DESC_BANDS=Most popular Bands STAT_DESC_BANDS_REVERSED=Least popular Bands -STAT_FORMAT_BANDS=%0:s \n %1:dx Sung \ No newline at end of file +STAT_FORMAT_BANDS=%0:s \n %1:dx Sung + +MSG_QUIT_USDX=Leave UltraStar? +MSG_END_PARTY=End Party Mode? \ No newline at end of file diff --git a/Languages/readme.txt b/Languages/readme.txt index 3c710036..247539bc 100644 --- a/Languages/readme.txt +++ b/Languages/readme.txt @@ -71,6 +71,7 @@ SONG_MENU_PLAYLIST_NEW_UNNAMED=Unnamed SONG_MENU_NAME_PLAYLIST_DEL=Really Delete? SONG_MENU_YES=Yes +SONG_MENU_NO=No SONG_MENU_NAME_PLAYLIST_LOAD=Open Playlist SONG_MENU_PLAYLIST_LOAD=open @@ -146,4 +147,8 @@ STAT_FORMAT_SONGS=%0:s - %1:s \n %2:dx sung STAT_DESC_BANDS=Most popular Bands STAT_DESC_BANDS_REVERSED=Least popular Bands -STAT_FORMAT_BANDS=%0:s \n %1:dx Sung \ No newline at end of file +STAT_FORMAT_BANDS=%0:s \n %1:dx Sung + +#Messages for Popup Message Boxes +MSG_QUIT_USDX=Leave UltraStar? +MSG_END_PARTY=End Party Mode? \ No newline at end of file diff --git a/Themes/Deluxe.ini b/Themes/Deluxe.ini index f278491d..6e4376aa 100644 --- a/Themes/Deluxe.ini +++ b/Themes/Deluxe.ini @@ -27,6 +27,8 @@ GrayLight = 191 191 191 Gray = 127 127 127 GrayDark = 63 63 63 Black = 0 0 0 +GrayPopup = 51 51 51 + [Loading] Texts =2 @@ -6272,4 +6274,163 @@ ColG = 0.3 ColB = 0.3 Font = 0 Size = 8 -Text= \ No newline at end of file +Text= + +[CheckPopup] +Texts=1 +Statics=1 + +[CheckPopupButton1] +X = 294 +Y = 280 +W = 100 +H = 25 +Tex =Rectangle +Color =LightBlue +DColor = DarkBlue +Type=Font Black +Texts=1 +Z = 1 +Texts=1 + +[CheckPopupButton1Text1] +X =50 +Y =0 +Color=White +Font =0 +Size =8 +Text=JA +Align=1 +Z=1 + +[CheckPopupButton2] +X = 426 +Y = 280 +W = 100 +H = 25 +Tex =Rectangle +Color =LightBlue +DColor = DarkBlue +Type=Font Black +Texts=1 +Z = 1 +Texts=1 + +[CheckPopupButton2Text1] +X =50 +Y =0 +Color=White +Font =0 +Size =8 +Text=NEIN +Align=1 +Z=1 + +[CheckPopupText] +X =400 +Y =125 +Color=White +Font =0 +Size =14 +Text=blabla +Align=1 +Z=1 + +[CheckPopupStatic1] +Tex =SongMenuBG +X =250 +Y =120 +W =300 +H =200 +Z =1 +Int=1 +Color =GrayPopup +Type=Font Black + +[ErrorPopup] +Texts=1 +Statics=1 + +[ErrorPopupButton1] +X = 350 +Y = 280 +W = 100 +H = 25 +Tex =Rectangle +Color =LightBlue +DColor = DarkBlue +Type=Font Black +Texts=1 +Z = 1 +Texts=1 + +[ErrorPopupButton1Text1] +X =50 +Y =0 +Color=White +Font =0 +Size =8 +Text=OK +Align=1 +Z=1 + +[ErrorPopupText1] +X =400 +Y =125 +Color=White +Font =0 +Size =14 +Text=error text line 1 +Align=1 +Z=1 + +[ErrorPopupText2] +X =400 +Y =150 +Color=White +Font =0 +Size =14 +Text=error text line 2 +Align=1 +Z=1 + +[ErrorPopupText3] +X =400 +Y =175 +Color=White +Font =0 +Size =14 +Text=error text line 3 +Align=1 +Z=1 + +[ErrorPopupText4] +X =400 +Y =200 +Color=White +Font =0 +Size =14 +Text=error text line 4 +Align=1 +Z=1 + +[ErrorPopupText5] +X =400 +Y =225 +Color=White +Font =0 +Size =14 +Text=error text line 5 +Align=1 +Z=1 + +[ErrorPopupStatic1] +Tex =SongMenuBG +X =250 +Y =120 +W =300 +H =200 +Z =0.98 +Int=1 +Color =GrayPopup +Type=Font Black \ No newline at end of file -- cgit v1.2.3