From 47c091672034720666ca036e181dcff494ba04ee Mon Sep 17 00:00:00 2001
From: mogguh <mogguh@b956fd51-792f-4845-bead-9b4dfca2ff2c>
Date: Fri, 23 Mar 2007 13:54:37 +0000
Subject: Some tidying in UGraphicClasses.pas (actually deleting an unused
 procedure)

git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@19 b956fd51-792f-4845-bead-9b4dfca2ff2c
---
 Game/Code/Classes/UGraphicClasses.pas | 20 --------------------
 1 file changed, 20 deletions(-)

diff --git a/Game/Code/Classes/UGraphicClasses.pas b/Game/Code/Classes/UGraphicClasses.pas
index 6c131b50..d5eb44ab 100644
--- a/Game/Code/Classes/UGraphicClasses.pas
+++ b/Game/Code/Classes/UGraphicClasses.pas
@@ -38,7 +38,6 @@ type
    procedure Kill(index: Cardinal);
    procedure KillAll();
    procedure SaveGoldenStarsRec(Xtop, Ytop, Xbottom, Ybottom: Real);
-   procedure SpawnNotePerfect(xPos,yPos : real);
    procedure SavePerfectNotePos(Xtop, Ytop: Real);
  end;
 
@@ -183,25 +182,6 @@ for P:= 0 to high(RecArray) do
 end;
 
 
-procedure TEffectManager.SpawnNotePerfect(xPos,yPos : real);
-Var
-  Xkatze, Ykatze    : Real;
-  RandomFrame : Integer;
-  P : Integer; // P as seen on TV as Positionman
-begin
-//Spawn a random amount of stars within the given coordinates
-//RandomRange(0,14) <- this one starts at a random  frame, 16 is our last frame - would be senseless to start a particle with 16, cause it would be dead at the next frame
-for P:= 0 to 2 do
-  begin
-        Xkatze := RandomRange(ceil(xPos) - 5 , ceil(xPos) + 10);
-        Ykatze := RandomRange(ceil(yPos) - 5 , ceil(yPos) + 10);
-        RandomFrame := RandomRange(0,14);
-        Spawn(Xkatze, Ykatze, Tex_Note_Star.TexNum, 16 - RandomFrame, RandomFrame, -1, 2);
-    end;
-  draw;
-end;
-
-
 procedure TEffectManager.Kill(Index: Cardinal);
 var
   LastParticleIndex : Cardinal;
-- 
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