From 1da83f81361aedca04a91e81e5e3a817681ca8cf Mon Sep 17 00:00:00 2001 From: brunzelchen Date: Sat, 22 May 2010 19:52:49 +0000 Subject: fixed position of medley countdown git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/branches/1.0.1 Challenge MOD@2398 b956fd51-792f-4845-bead-9b4dfca2ff2c --- Game/Code/Screens/UScreenSing.pas | 11 ++++++----- 1 file changed, 6 insertions(+), 5 deletions(-) diff --git a/Game/Code/Screens/UScreenSing.pas b/Game/Code/Screens/UScreenSing.pas index c6d83fd0..e06da0e7 100644 --- a/Game/Code/Screens/UScreenSing.pas +++ b/Game/Code/Screens/UScreenSing.pas @@ -82,7 +82,6 @@ type SongNameStatic: integer; SongNameText: integer; MedleyHandler: THandler; - CountDownText: string; MedleyStart, MedleyEnd: real; StartNote, EndNote: TPos; @@ -1689,9 +1688,10 @@ end; procedure TScreenSing.DrawMedleyCountdown(); var - w, h: real; - timeDiff: real; - t: real; + w, h: real; + timeDiff: real; + t: real; + CountDownText: string; begin if (Czas.Teraz < GetTimeFromBeat(AktSong.Medley.StartBeat)) then @@ -1705,10 +1705,11 @@ begin SetFontStyle(1); SetFontItalic(false); SetFontSize(h); + CountDownText := IntToStr(round(timeDiff-t)); w := glTextWidth(PChar(CountDownText)); SetFontPos (RenderW/2-w/2, RenderH/2-h/2*3); - glPrint(PChar(IntToStr(round(timeDiff-t)))); + glPrint(PChar(CountDownText)); end; end; -- cgit v1.2.3