From 0cf452b6cb8efaf90f8bdda6636bdabbb71d52b6 Mon Sep 17 00:00:00 2001 From: brunzelchen Date: Thu, 10 Jun 2010 14:48:56 +0000 Subject: - fixed saving duets - rewrite of DivideSentence and JoinSentence for duet mode - rewrite of DivideNote for duet mode - fixed score calculation for P2 - added more functions to the menu - update of language files git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/branches/1.0.1 Challenge MOD@2473 b956fd51-792f-4845-bead-9b4dfca2ff2c --- Game/Code/Classes/UFiles.pas | 29 +- Game/Code/Classes/UMain.pas | 4 +- Game/Code/Screens/UScreenEditSub.pas | 280 +++++++----- Game/Code/Screens/UScreenSing.pas | 3 +- Game/Code/Screens/UScreenSong.pas | 190 ++++---- Game/Code/Screens/UScreenSongJumpto.pas | 47 +- Game/Code/Screens/UScreenSongMenu.pas | 226 +++++++++- Game/Output/Languages/Dutch.ini | 724 +++++++++++++------------------ Game/Output/Languages/English.ini | 729 +++++++++++++------------------ Game/Output/Languages/German.ini | 743 ++++++++++++++------------------ Game/Output/Languages/Italian.ini | 722 +++++++++++++------------------ 11 files changed, 1807 insertions(+), 1890 deletions(-) diff --git a/Game/Code/Classes/UFiles.pas b/Game/Code/Classes/UFiles.pas index 1896829f..f9c281b1 100644 --- a/Game/Code/Classes/UFiles.pas +++ b/Game/Code/Classes/UFiles.pas @@ -998,6 +998,7 @@ var RelativeSubTime: integer; NoteState: String; CP: integer; + P: integer; procedure WriteCustomTags; //from 1.1 (modified) var @@ -1132,17 +1133,17 @@ begin end; // C end else begin - CP := -1; + P := -1; for C := 0 to Czesc[0].High do //go through all lines begin if isIdenticalLine(C) then begin //not end? - if (C < Czesc[0].High) and (CP <> 3) then + if (C < Czesc[0].High) and (P <> 3) then begin //P1+P2 ==> P3 S := 'P3'; - CP := 3; + P := 3; WriteLn(SongFile, S); end; WriteLine(0, C); @@ -1151,10 +1152,10 @@ begin //singer 1 P1 if (Length(Czesc[0].Czesc[C].Nuta)>0) then begin - if (C < Czesc[0].High) and (CP <> 1) then + if (C < Czesc[0].High) and (P <> 1) then begin S := 'P1'; - CP := 1; + P := 1; WriteLn(SongFile, S); end; WriteLine(0, C); @@ -1163,25 +1164,29 @@ begin //singer 2 P2 if (Length(Czesc[1].Czesc[C].Nuta)>0) then begin - if (C < Czesc[0].High) and (CP <> 2) then + if (C < Czesc[0].High) and (P <> 2) then begin S := 'P2'; - CP := 2; + P := 2; WriteLn(SongFile, S); end; WriteLine(1, C); end; end; - if C < Czesc[0].High then + CP := P-1; + if CP=2 then + CP := 0; + + if C < Czesc[CP].High then begin // don't write end of last sentence if not Relative then - S := '- ' + IntToStr(Czesc[0].Czesc[C+1].Start) + S := '- ' + IntToStr(Czesc[CP].Czesc[C+1].Start) else begin - S := '- ' + IntToStr(Czesc[0].Czesc[C+1].Start - RelativeSubTime) + - ' ' + IntToStr(Czesc[0].Czesc[C+1].Start - RelativeSubTime); - RelativeSubTime := Czesc[0].Czesc[C+1].Start; + S := '- ' + IntToStr(Czesc[CP].Czesc[C+1].Start - RelativeSubTime) + + ' ' + IntToStr(Czesc[CP].Czesc[C+1].Start - RelativeSubTime); + RelativeSubTime := Czesc[CP].Czesc[C+1].Start; end; WriteLn(SongFile, S); end; diff --git a/Game/Code/Classes/UMain.pas b/Game/Code/Classes/UMain.pas index 9a7caae7..04c19a47 100644 --- a/Game/Code/Classes/UMain.pas +++ b/Game/Code/Classes/UMain.pas @@ -515,7 +515,7 @@ begin Music.PlayClick; // debug system on LPT - if ((Czas.AktBeatC + Czesci[CP].Resolution + Czesci[CP].NotesGAP) mod Czesci[CP].Resolution = 0) then + {if ((Czas.AktBeatC + Czesci[CP].Resolution + Czesci[CP].NotesGAP) mod Czesci[CP].Resolution = 0) then begin //LPT_1 := 0; // Light.LightOne(0, 150); @@ -525,7 +525,7 @@ begin Light.LightOne(0, 150) else Light.LightOne(1, 150)} - end; + //end; if (Length(Czesci[CP].Czesc[Czesci[CP].Akt].Nuta)=0) then Exit; diff --git a/Game/Code/Screens/UScreenEditSub.pas b/Game/Code/Screens/UScreenEditSub.pas index 55748a0e..2b961040 100644 --- a/Game/Code/Screens/UScreenEditSub.pas +++ b/Game/Code/Screens/UScreenEditSub.pas @@ -32,7 +32,7 @@ type TextSentence: integer; TextTitle: integer; TextArtist: integer; - TextMp3: integer; + //TextMp3: integer; TextBPM: integer; TextGAP: integer; TextDebug: integer; @@ -113,6 +113,8 @@ type procedure MakeDuet; procedure DuetCopyLine; procedure DuetMoveLine; + procedure CopyNote(Pf, Cf, Nf, Pt, Ct, Nt: integer); + procedure CopyLine(Pf, Cf, Pt, Ct: integer); procedure Refresh; public Tex_Background: TTexture; @@ -285,21 +287,13 @@ begin begin if SDL_ModState = 0 then begin - if AktSong.isDuet then - Exit; // Insert start of sentece if AktNuta[CP] > 0 then - begin DivideSentence; - FixTimings; - EditorLyric[CP].Selected := AktNuta[CP]; - end; end; if SDL_ModState = KMOD_LSHIFT then begin - if AktSong.isDuet then - Exit; // Join next sentence with current if Czesci[CP].Akt < Czesci[CP].High then JoinSentence; @@ -1602,6 +1596,7 @@ end; procedure TScreenEditSub.DivideSentence; var + P: integer; C: integer; CStart: integer; CNew: integer; @@ -1610,100 +1605,152 @@ var NStart: integer; NHigh: integer; NNewL: integer; + + BStart: integer; //start beat + begin - // increase sentence length by 1 - CLen := Length(Czesci[0].Czesc); - SetLength(Czesci[0].Czesc, CLen + 1); - Inc(Czesci[0].Ilosc); - Inc(Czesci[0].High); - - // move needed sentences to one forward. newly has the copy of divided sentence - CStart := Czesci[0].Akt; - for C := CLen-1 downto CStart do - Czesci[0].Czesc[C+1] := Czesci[0].Czesc[C]; - - // clear and set new sentence + CStart := Czesci[CP].Akt; + BStart := Czesci[CP].Czesc[CStart].Nuta[AktNuta[CP]].Start; + CNew := CStart + 1; - NStart := AktNuta[CP]; - Czesci[0].Czesc[CNew].Start := Czesci[0].Czesc[CStart].Nuta[NStart].Start; - Czesci[0].Czesc[CNew].StartNote := Czesci[0].Czesc[CStart].Nuta[NStart].Start; - Czesci[0].Czesc[CNew].Lyric := ''; - Czesci[0].Czesc[CNew].LyricWidth := 0; - Czesci[0].Czesc[CNew].Koniec := 0; - Czesci[0].Czesc[CNew].BaseNote := 0; // 0.5.0: we modify it later in this procedure - Czesci[0].Czesc[CNew].IlNut := 0; - Czesci[0].Czesc[CNew].HighNut := -1; - SetLength(Czesci[0].Czesc[CNew].Nuta, 0); - - // move right notes to new sentences - NHigh := Czesci[0].Czesc[CStart].HighNut; - for N := NStart to NHigh do begin - NNewL := Czesci[0].Czesc[CNew].IlNut; - SetLength(Czesci[0].Czesc[CNew].Nuta, NNewL + 1); - Czesci[0].Czesc[CNew].Nuta[NNewL] := Czesci[0].Czesc[CStart].Nuta[N]; - - // increase sentence counters - Inc(Czesci[0].Czesc[CNew].IlNut); - Inc(Czesci[0].Czesc[CNew].HighNut); - Czesci[0].Czesc[CNew].Koniec := Czesci[0].Czesc[CNew].Nuta[NNewL].Start + - Czesci[0].Czesc[CNew].Nuta[NNewL].Dlugosc; + + for P := 0 to Length(Czesci) - 1 do + begin + // increase sentence length by 1 + CLen := Length(Czesci[P].Czesc); + SetLength(Czesci[P].Czesc, CLen + 1); + Inc(Czesci[P].Ilosc); + Inc(Czesci[P].High); + + // move needed sentences to one forward. newly has the copy of divided sentence + for C := CLen-1 downto CStart do + CopyLine(P, C, P, C+1); + //Czesci[P].Czesc[C+1] := Czesci[P].Czesc[C]; + + // clear and set new sentence + NStart := -1; + if (Length(Czesci[P].Czesc[CStart].Nuta)>0) then + begin + for N := 0 to Length(Czesci[P].Czesc[CStart].Nuta) - 1 do + begin + if Czesci[P].Czesc[CStart].Nuta[N].Start>=BStart then + begin + NStart := N; + break; + end; + end; + + if (NStart > -1) then + begin + Czesci[P].Czesc[CNew].Start := Czesci[P].Czesc[CStart].Nuta[NStart].Start; + Czesci[P].Czesc[CNew].StartNote := Czesci[P].Czesc[CStart].Nuta[NStart].Start; + end; + end; + + Czesci[P].Czesc[CNew].Lyric := ''; + Czesci[P].Czesc[CNew].LyricWidth := 0; + Czesci[P].Czesc[CNew].Koniec := 0; + Czesci[P].Czesc[CNew].BaseNote := 0; // 0.5.0: we modify it later in this procedure + Czesci[P].Czesc[CNew].IlNut := 0; + Czesci[P].Czesc[CNew].HighNut := -1; + SetLength(Czesci[P].Czesc[CNew].Nuta, 0); + + // move right notes to new sentences + if (NStart > -1) then + begin + NHigh := Czesci[P].Czesc[CStart].HighNut; + for N := NStart to NHigh do + begin + NNewL := Czesci[P].Czesc[CNew].IlNut; + SetLength(Czesci[P].Czesc[CNew].Nuta, NNewL + 1); + CopyNote(P, CStart, N, P, CNew, NNewL); + //Czesci[P].Czesc[CNew].Nuta[NNewL] := Czesci[P].Czesc[CStart].Nuta[N]; + + // increase sentence counters + Inc(Czesci[P].Czesc[CNew].IlNut); + Inc(Czesci[P].Czesc[CNew].HighNut); + Czesci[P].Czesc[CNew].Koniec := Czesci[P].Czesc[CNew].Nuta[NNewL].Start + + Czesci[P].Czesc[CNew].Nuta[NNewL].Dlugosc; + end; + + // clear old notes and set sentence counters + Czesci[P].Czesc[CStart].HighNut := NStart - 1; + Czesci[P].Czesc[CStart].IlNut := Czesci[P].Czesc[CStart].HighNut + 1; + if (NStart>0) then + Czesci[P].Czesc[CStart].Koniec := Czesci[P].Czesc[CStart].Nuta[NStart-1].Start + + Czesci[P].Czesc[CStart].Nuta[NStart-1].Dlugosc; + + SetLength(Czesci[P].Czesc[CStart].Nuta, Czesci[P].Czesc[CStart].IlNut); + end; + Czesci[P].Akt := Czesci[P].Akt + 1; + AktNuta[P] := 0; end; - // clear old notes and set sentence counters - Czesci[0].Czesc[CStart].HighNut := NStart - 1; - Czesci[0].Czesc[CStart].IlNut := Czesci[0].Czesc[CStart].HighNut + 1; - Czesci[0].Czesc[CStart].Koniec := Czesci[0].Czesc[CStart].Nuta[NStart-1].Start + - Czesci[0].Czesc[CStart].Nuta[NStart-1].Dlugosc; - SetLength(Czesci[0].Czesc[CStart].Nuta, Czesci[0].Czesc[CStart].IlNut); - - // 0.5.0: modify BaseNote - Czesci[0].Czesc[CNew].BaseNote := 120; - for N := 0 to Czesci[0].Czesc[CNew].IlNut do - if Czesci[0].Czesc[CNew].Nuta[N].Ton < Czesci[0].Czesc[CNew].BaseNote then - Czesci[0].Czesc[CNew].BaseNote := Czesci[0].Czesc[CNew].Nuta[N].Ton; - - Czesci[0].Akt := Czesci[0].Akt + 1; - AktNuta[0] := 0; - Czesci[0].Czesc[Czesci[0].Akt].Nuta[AktNuta[0]].Color := 2; - EditorLyric[0].AddCzesc(0, Czesci[0].Akt); + Refresh; + Czesci[CP].Czesc[Czesci[CP].Akt].Nuta[AktNuta[CP]].Color := 2; + EditorLyric[CP].AddCzesc(CP, Czesci[CP].Akt); + EditorLyric[CP].Selected := AktNuta[CP]; + + if AktSong.isDuet then + begin + Czesci[(CP+1) mod 2].Akt := Czesci[CP].Akt; + EditorLyric[(CP+1) mod 2].AddCzesc((CP+1) mod 2, Czesci[(CP+1) mod 2].Akt); + end; end; procedure TScreenEditSub.JoinSentence; var + P: integer; C: integer; N: integer; NStart: integer; NDst: integer; begin - C := Czesci[CP].Akt; - - // set new sentence - NStart := Czesci[0].Czesc[C].IlNut; - Czesci[0].Czesc[C].IlNut := Czesci[0].Czesc[C].IlNut + Czesci[0].Czesc[C+1].IlNut; - Czesci[0].Czesc[C].HighNut := Czesci[0].Czesc[C].HighNut + Czesci[0].Czesc[C+1].IlNut; - SetLength(Czesci[0].Czesc[C].Nuta, Czesci[0].Czesc[C].IlNut); - - // move right notes to new sentences - for N := 0 to Czesci[0].Czesc[C+1].HighNut do + for P := 0 to Length(Czesci) - 1 do begin - NDst := NStart + N; - Czesci[0].Czesc[C].Nuta[NDst] := Czesci[0].Czesc[C+1].Nuta[N]; - end; + C := Czesci[CP].Akt; + // set new sentence + NStart := Czesci[P].Czesc[C].IlNut; + Czesci[P].Czesc[C].IlNut := Czesci[P].Czesc[C].IlNut + Czesci[P].Czesc[C+1].IlNut; + Czesci[P].Czesc[C].HighNut := Czesci[P].Czesc[C].HighNut + Czesci[P].Czesc[C+1].IlNut; + SetLength(Czesci[P].Czesc[C].Nuta, Czesci[P].Czesc[C].IlNut); + + // move right notes to new sentences + if (Length(Czesci[P].Czesc[C+1].Nuta)>0) then + begin + for N := 0 to Czesci[P].Czesc[C+1].HighNut do + begin + NDst := NStart + N; + CopyNote(P, C+1, N, P, C, NDst); + //Czesci[P].Czesc[C].Nuta[NDst] := Czesci[P].Czesc[C+1].Nuta[N]; + end; - // increase sentence counters - NDst := Czesci[0].Czesc[C].HighNut; - Czesci[0].Czesc[C].Koniec := Czesci[0].Czesc[C].Nuta[NDst].Start + - Czesci[0].Czesc[C].Nuta[NDst].Dlugosc; + // increase sentence counters + NDst := Czesci[P].Czesc[C].HighNut; + Czesci[P].Czesc[C].Koniec := Czesci[P].Czesc[C].Nuta[NDst].Start + + Czesci[P].Czesc[C].Nuta[NDst].Dlugosc; + end; + // move needed sentences to one backward. + for C := Czesci[P].Akt + 1 to Czesci[P].High - 1 do + //Czesci[P].Czesc[C] := Czesci[P].Czesc[C+1]; + CopyLine(P, C+1, P, C); + + // decrease sentence length by 1 + SetLength(Czesci[P].Czesc, Length(Czesci[P].Czesc) - 1); + Dec(Czesci[P].Ilosc); + Dec(Czesci[P].High); + end; - // move needed sentences to one backward. - for C := Czesci[0].Akt + 1 to Czesci[0].High - 1 do - Czesci[0].Czesc[C] := Czesci[0].Czesc[C+1]; + Refresh; + Czesci[CP].Czesc[Czesci[CP].Akt].Nuta[AktNuta[CP]].Color := 2; + EditorLyric[CP].AddCzesc(CP, Czesci[CP].Akt); + EditorLyric[CP].Selected := AktNuta[CP]; - // increase sentence length by 1 - SetLength(Czesci[0].Czesc, Length(Czesci[0].Czesc) - 1); - Dec(Czesci[0].Ilosc); - Dec(Czesci[0].High); - EditorLyric[0].AddCzesc(0, Czesci[0].Akt); + if AktSong.isDuet then + begin + Czesci[(CP+1) mod 2].Akt := Czesci[CP].Akt; + EditorLyric[(CP+1) mod 2].AddCzesc((CP+1) mod 2, Czesci[(CP+1) mod 2].Akt); + end; end; procedure TScreenEditSub.DivideNote; @@ -2159,31 +2206,13 @@ procedure TScreenEditSub.DuetCopyLine; var L: integer; Src, Dst: integer; - N: integer; begin L := Czesci[CP].Akt; Src := CP; Dst := (CP+1) mod 2; - SetLength(Czesci[Dst].Czesc[L].Nuta, Czesci[Src].Czesc[L].IlNut); - Czesci[Dst].Czesc[L].IlNut := Czesci[Src].Czesc[L].IlNut; - Czesci[Dst].Czesc[L].HighNut := Czesci[Src].Czesc[L].HighNut; - Czesci[Dst].Czesc[L].Koniec := Czesci[Src].Czesc[L].Koniec; - Czesci[Dst].Czesc[L].Start := Czesci[Src].Czesc[L].Start; - Czesci[Dst].Czesc[L].BaseNote := Czesci[Src].Czesc[L].BaseNote; - Czesci[Dst].Czesc[L].StartNote := Czesci[Src].Czesc[L].StartNote; - - for N := 0 to Czesci[Src].Czesc[L].HighNut do - begin - Czesci[Dst].Czesc[L].Nuta[N].Tekst := Czesci[Src].Czesc[L].Nuta[N].Tekst; - Czesci[Dst].Czesc[L].Nuta[N].Dlugosc := Czesci[Src].Czesc[L].Nuta[N].Dlugosc; - Czesci[Dst].Czesc[L].Nuta[N].Ton := Czesci[Src].Czesc[L].Nuta[N].Ton; - Czesci[Dst].Czesc[L].Nuta[N].Start := Czesci[Src].Czesc[L].Nuta[N].Start; - Czesci[Dst].Czesc[L].Nuta[N].TonGamy := Czesci[Src].Czesc[L].Nuta[N].TonGamy; - Czesci[Dst].Czesc[L].Nuta[N].FreeStyle := Czesci[Src].Czesc[L].Nuta[N].FreeStyle; - Czesci[Dst].Czesc[L].Nuta[N].Wartosc := Czesci[Src].Czesc[L].Nuta[N].Wartosc; - end; + CopyLine(Src, L, Dst, L); Refresh; EditorLyric[Dst].AddCzesc(Dst, Czesci[Src].Akt); @@ -2192,6 +2221,36 @@ begin Czesci[Src].Czesc[L].Nuta[AktNuta[Src]].Color := 2; end; +procedure TScreenEditSub.CopyLine(Pf, Cf, Pt, Ct: integer); +var + N: integer; +begin + Czesci[Pt].Czesc[Ct].IlNut := Czesci[Pf].Czesc[Cf].IlNut; + Czesci[Pt].Czesc[Ct].HighNut := Czesci[Pf].Czesc[Cf].HighNut; + Czesci[Pt].Czesc[Ct].Koniec := Czesci[Pf].Czesc[Cf].Koniec; + Czesci[Pt].Czesc[Ct].Start := Czesci[Pf].Czesc[Cf].Start; + Czesci[Pt].Czesc[Ct].BaseNote := Czesci[Pf].Czesc[Cf].BaseNote; + Czesci[Pt].Czesc[Ct].StartNote := Czesci[Pf].Czesc[Cf].StartNote; + + SetLength(Czesci[Pt].Czesc[Ct].Nuta, Czesci[Pf].Czesc[Cf].IlNut); + for N := 0 to Czesci[Pf].Czesc[Cf].HighNut do + CopyNote(Pf, Cf, N, Pt, Ct, N); +end; + +procedure TScreenEditSub.CopyNote(Pf, Cf, Nf, Pt, Ct, Nt: integer); +begin + Czesci[Pt].Czesc[Ct].Nuta[Nt].Color := 0; + Czesci[Pt].Czesc[Ct].Nuta[Nt].Start := Czesci[Pf].Czesc[Cf].Nuta[Nf].Start; + Czesci[Pt].Czesc[Ct].Nuta[Nt].Dlugosc := Czesci[Pf].Czesc[Cf].Nuta[Nf].Dlugosc; + Czesci[Pt].Czesc[Ct].Nuta[Nt].Ton := Czesci[Pf].Czesc[Cf].Nuta[Nf].Ton; + Czesci[Pt].Czesc[Ct].Nuta[Nt].TonGamy := Czesci[Pf].Czesc[Cf].Nuta[Nf].TonGamy; + Czesci[Pt].Czesc[Ct].Nuta[Nt].Tekst := Czesci[Pf].Czesc[Cf].Nuta[Nf].Tekst; + Czesci[Pt].Czesc[Ct].Nuta[Nt].FreeStyle := Czesci[Pf].Czesc[Cf].Nuta[Nf].FreeStyle; + Czesci[Pt].Czesc[Ct].Nuta[Nt].Wartosc := Czesci[Pf].Czesc[Cf].Nuta[Nf].Wartosc; + Czesci[Pt].Czesc[Ct].Nuta[Nt].IsMedley := Czesci[Pf].Czesc[Cf].Nuta[Nf].IsMedley; + Czesci[Pt].Czesc[Ct].Nuta[Nt].IsStartPreview := Czesci[Pf].Czesc[Cf].Nuta[Nf].IsStartPreview; +end; + procedure TScreenEditSub.DuetMoveLine; begin DuetCopyLine; @@ -2230,6 +2289,7 @@ begin IlNut := Length(Nuta); HighNut := IlNut-1; TotalNotes := 0; + BaseNote := 120; if (Length(Nuta)>0) then begin @@ -2239,8 +2299,12 @@ begin Nuta[N].Color := 0; Czesci[P].Wartosc := Czesci[P].Wartosc + Nuta[N].Dlugosc * Nuta[N].Wartosc; TotalNotes := TotalNotes + Nuta[N].Dlugosc * Nuta[N].Wartosc; + + if (Nuta[N].Ton < BaseNote) then + BaseNote := Nuta[N].Ton; end; - end; + end else + BaseNote := 0; end; end; end; @@ -2382,6 +2446,7 @@ var Blend: real; begin DrawStatics; + end_ := false; glClearColor(1,1,1,1); @@ -2650,7 +2715,8 @@ begin Text[TextNStart].Text := IntToStr(Czesci[CP].Czesc[Czesci[CP].Akt].Nuta[AktNuta[CP]].Start); Text[TextNDlugosc].Text := IntToStr(Czesci[CP].Czesc[Czesci[CP].Akt].Nuta[AktNuta[CP]].Dlugosc); Text[TextNTon].Text := IntToStr(Czesci[CP].Czesc[Czesci[CP].Akt].Nuta[AktNuta[CP]].Ton) + - ' ( ' + GetNoteName(Czesci[CP].Czesc[Czesci[CP].Akt].Nuta[AktNuta[CP]].Ton) + ' )'; + ' ( ' + GetNoteName(Czesci[CP].Czesc[Czesci[CP].Akt].Nuta[AktNuta[CP]].Ton) + ' ) ' + + IntToStr(Czesci[CP].Czesc[Czesci[CP].Akt].BaseNote); Text[TextNText].Text := Czesci[CP].Czesc[Czesci[CP].Akt].Nuta[AktNuta[CP]].Tekst; //F and G and Medley Mod: diff --git a/Game/Code/Screens/UScreenSing.pas b/Game/Code/Screens/UScreenSing.pas index fb242285..06cb048c 100644 --- a/Game/Code/Screens/UScreenSing.pas +++ b/Game/Code/Screens/UScreenSing.pas @@ -1695,7 +1695,8 @@ begin //PhrasenBonus give Points Player[I].ScoreLine := Player[I].ScoreLine + - (1000 / (Length(Czesci[CP].Czesc) - NumEmptySentences[I mod 2]) * A / 8); + (1000 / (Length(Czesci[CP].Czesc) - NumEmptySentences[CP]) * A / 8); + Player[I].ScoreLineI := Round(Player[I].ScoreLine / 10) * 10; //Update Total Score Player[I].ScoreTotalI := Player[I].ScoreI + Player[I].ScoreGoldenI + Player[I].ScoreLineI; diff --git a/Game/Code/Screens/UScreenSong.pas b/Game/Code/Screens/UScreenSong.pas index 8f3b227d..4c394ceb 100644 --- a/Game/Code/Screens/UScreenSong.pas +++ b/Game/Code/Screens/UScreenSong.pas @@ -150,6 +150,7 @@ type constructor Create; override; + procedure ChangeSorting(tabs: boolean; sorting: integer); procedure SetScroll; procedure SetScroll1; procedure SetScroll2; @@ -365,10 +366,6 @@ var Letter: Char; VisArr: array of integer; - Artist: string; - Title: string; - jump: boolean; - begin Result := true; @@ -812,7 +809,8 @@ begin begin WaitHandler.changed := false; CatSongs.Selected := Interaction; - if not CatSongs.Song[Interaction].Main then begin // clicked on Song + if not CatSongs.Song[Interaction].Main then + begin // clicked on Song if CatSongs.CatNumShow = -3 then ScreenSongMenu.MenuShow(SM_Playlist) else @@ -1117,91 +1115,17 @@ begin begin //Change Sorting if (Ini.Sorting Ini.Sorting) then + changed := true; + + if not changed then + Exit; + + Ini.Sorting := sorting; + + if tabs then + begin + Ini.Tabs := 1; + InfoHandler.txt := 'Tabs: on ' + 'Sorting: ' + ISorting[Ini.Sorting]; + end else + begin + Ini.Tabs := 0; + InfoHandler.txt := 'Tabs: off ' + 'Sorting: ' + ISorting[Ini.Sorting]; + end; + + if not CatSongs.Song[Interaction].Main then + begin + Artist := CatSongs.Song[Interaction].Artist; + Title := CatSongs.Song[Interaction].Title; + jump := true; + end else + jump := false; + + Refresh(false); + PlaylistMan.LoadPlayLists; + + if jump then + I2 := PlaylistMan.FindSong(Artist, Title) + else + begin + //Find Category + I := Interaction; + while not CatSongs.Song[I].Main do + begin + Dec (I); + if (I < low(CatSongs.Song)) then + break; + end; + if (I<= 1) then + Interaction := high(catsongs.Song) + else + Interaction := I - 1; + + //Show Cat in Top Left Mod + HideCatTL; + + //Show Wrong Song when Tabs on Fix + SelectNext; + FixSelected; + ChangeMusic; + end; + + if (Ini.Tabs=1) and not (CatSongs.CatNumShow = -3) and jump then + begin + //Search Cat + for I := I2 downto low(CatSongs.Song) do + begin + if CatSongs.Song[I].Main then + break; + end; + + //Choose Cat + CatSongs.ShowCategoryList; + ShowCatTL(I); + CatSongs.ClickCategoryButton(I); + end; + + //Choose Song + if jump then + begin + SkipTo2(I2); + SongCurrent := SongTarget; + ChangeMusic; + end; + + Ini.Save; + + InfoHandler.changed := true; + InfoHandler.change_time := 0; +end; + + + procedure TScreenSong.SetScroll; var VS, B, I: Integer; diff --git a/Game/Code/Screens/UScreenSongJumpto.pas b/Game/Code/Screens/UScreenSongJumpto.pas index c79fff65..f4d0d796 100644 --- a/Game/Code/Screens/UScreenSongJumpto.pas +++ b/Game/Code/Screens/UScreenSongJumpto.pas @@ -27,6 +27,10 @@ type function Draw: boolean; override; procedure SetTextFound(const Count: Cardinal); + procedure ToggleDuetFilter(); + procedure SetDuetFilter(); + procedure ResetDuetFilter(); + procedure RefreshDuetFilter(); end; var @@ -106,18 +110,7 @@ begin SDLK_F1: begin - if not isDuet then - begin - //show/hide duet songs - isDuet := true; - Button[0].Text[0].Text := 'Duet Songs'; - SetTextFound(CatSongs.SetFilter('', 3)); - end else - begin - isDuet := false; - Button[0].Text[0].Text := ''; - SetTextFound(CatSongs.SetFilter(Button[0].Text[0].Text, SelectType)); - end; + ToggleDuetFilter; end; SDLK_RETURN, @@ -269,4 +262,34 @@ begin end; end; +procedure TScreenSongJumpto.ToggleDuetFilter; +begin + if not isDuet then + SetDuetFilter + else + ResetDuetFilter; +end; + +procedure TScreenSongJumpto.SetDuetFilter; +begin + isDuet := true; + Button[0].Text[0].Text := 'Duet Songs'; + SetTextFound(CatSongs.SetFilter('', 3)); +end; + +procedure TScreenSongJumpto.ResetDuetFilter; +begin + isDuet := false; + Button[0].Text[0].Text := ''; + SetTextFound(CatSongs.SetFilter(Button[0].Text[0].Text, SelectType)); +end; + +procedure TScreenSongJumpto.RefreshDuetFilter; +begin + if isDuet then + SetDuetFilter + else + ResetDuetFilter; +end; + end. diff --git a/Game/Code/Screens/UScreenSongMenu.pas b/Game/Code/Screens/UScreenSongMenu.pas index ccd9d07c..4cbad5e7 100644 --- a/Game/Code/Screens/UScreenSongMenu.pas +++ b/Game/Code/Screens/UScreenSongMenu.pas @@ -24,6 +24,12 @@ type const SM_Main = 1; + + SM_Song = 8 or 1; + + SM_Medley = 16 or 1; + + SM_Sort = 32 or 1; SM_PlayList = 64 or 1; SM_Playlist_Add = 64 or 2; @@ -110,17 +116,34 @@ begin begin if UVideo.VideoOpened then begin - if ScreenSong.VidVis=full then - ScreenSong.VidVis:=windowed - else begin - ScreenSong.VidVis:=full; - UVideo.SetAspectCorrection(TAspectCorrection( + if ScreenSong.TargetVidVis=full then + begin + ScreenSong.TargetVidVis:=windowed; + ScreenSong.TargetAspect := acoCrop; + if not ScreenSong.VidVisHandler.changed then + begin + ScreenSong.VidVisHandler.changed := true; + ScreenSong.VidVisHandler.change_time := 0; + end; + end else + begin + ScreenSong.TargetVidVis:=full; + if not ScreenSong.VidVisHandler.changed then + begin + ScreenSong.VidVisHandler.changed := true; + ScreenSong.VidVisHandler.change_time := 0; + end; + //UVideo.SetAspectCorrection(TAspectCorrection( + // DataBase.GetAspect(CatSongs.Song[Interaction].Artist, + // CatSongs.Song[Interaction].Title, Ini.AspectCorrect))); + ScreenSong.TargetAspect := TAspectCorrection( DataBase.GetAspect(CatSongs.Song[Interaction].Artist, - CatSongs.Song[Interaction].Title, Ini.AspectCorrect))); + CatSongs.Song[Interaction].Title, Ini.AspectCorrect)); + ScreenSong.AspectHandler.changed := true; ScreenSong.AspectHandler.change_time := Czas.Teraz; end; - Visible := False; + end; end; @@ -154,11 +177,17 @@ begin begin if (Interaction=3) then InteractInc; + + if (CurMenu = SM_Sort) then + Button[3].Visible := (Ini.Sorting <> SelectValue); end; SDLK_LEFT: begin if (Interaction=3) then InteractDec; + + if (CurMenu = SM_Sort) then + Button[3].Visible := (Ini.Sorting <> SelectValue); end; SDLK_1: @@ -245,6 +274,9 @@ begin end; procedure TScreenSongMenu.MenuShow(sMenu: Byte); +var + I: integer; + begin Interaction := 0; //Reset Interaction Visible := True; //Set Visible @@ -255,6 +287,29 @@ begin CurMenu := sMenu; Text[0].Text := Language.Translate('SONG_MENU_NAME_MAIN'); + Button[0].Visible := True; + Button[1].Visible := (CatSongs.Song[ScreenSong.Interaction].Medley.Source>msNone); + Button[2].Visible := True; + Button[3].Visible := True; + SelectsS[0].Visible := False; + + Button[0].Text[0].Text := Language.Translate('SONG_MENU_SONG'); + Button[1].Text[0].Text := Language.Translate('SONG_MENU_MEDLEY'); + Button[2].Text[0].Text := Language.Translate('SONG_MENU_SORT'); + Button[3].Text[0].Text := Language.Translate('SONG_MENU_HELP'); + + {Button[0].Text[0].Text := Language.Translate('SONG_MENU_PLAY'); + Button[1].Text[0].Text := Language.Translate('SONG_MENU_CHANGEPLAYERS'); + Button[2].Text[0].Text := Language.Translate('SONG_MENU_PLAYLIST_ADD'); + Button[3].Text[0].Text := Language.Translate('SONG_MENU_EDIT');} + end; + + SM_Song: + begin + ID := 'ID_032'; + CurMenu := sMenu; + Text[0].Text := Language.Translate('SONG_MENU_SONG'); + Button[0].Visible := True; Button[1].Visible := True; Button[2].Visible := True; @@ -267,6 +322,47 @@ begin Button[3].Text[0].Text := Language.Translate('SONG_MENU_EDIT'); end; + SM_Medley: + begin + ID := 'ID_034'; + CurMenu := sMenu; + Text[0].Text := Language.Translate('SONG_MENU_MEDLEY'); + + Button[0].Visible := True; + Button[1].Visible := (Length(PlaylistMedley.Song)>0); + Button[2].Visible := (Length(PlaylistMedley.Song)>0) or + (CatSongs.Song[ScreenSong.Interaction].Medley.Source > msNone); + Button[3].Visible := not ScreenSong.MakeMedley; + SelectsS[0].Visible := False; + + Button[0].Text[0].Text := Language.Translate('SONG_MENU_MEDLEY_ADD'); + Button[1].Text[0].Text := Language.Translate('SONG_MENU_MEDLEY_DELETE'); + Button[2].Text[0].Text := Language.Translate('SONG_MENU_MEDLEY_START'); + Button[3].Text[0].Text := Language.Translate('SONG_MENU_MEDLEY_START5'); + end; + SM_Sort: + begin + ID := 'ID_034'; + CurMenu := sMenu; + Text[0].Text := Language.Translate('SONG_MENU_SORT'); + + Button[0].Visible := True; + Button[1].Visible := (Length(PlaylistMedley.Song)=0); + Button[2].Visible := False; + SelectsS[0].Visible := True; + + Button[0].Text[0].Text := Language.Translate('SONG_MENU_SORT_TABS'); + Button[1].Text[0].Text := Language.Translate('SONG_MENU_SORT_DUETS'); + Button[3].Text[0].Text := Language.Translate('SONG_MENU_SORT_CONFIRM'); + + SetLength(ISelections, Length(UIni.ISorting)); + For I := 0 to Length(UIni.ISorting)-1 do + ISelections[I] := UIni.ISorting[I]; + + UpdateSelectSlideOptions(Theme.SongMenu.SelectSlide3, 0, ISelections, SelectValue); + Button[3].Visible := (Ini.Sorting <> SelectValue); + end; + SM_PlayList: begin ID := 'ID_032'; @@ -460,6 +556,38 @@ procedure TScreenSongMenu.HandleReturn; begin Case CurMenu of SM_Main: + begin + Case Interaction of + 0: //Button 1 + begin + MenuShow(SM_Song); + end; + + 1: //Button 2 + begin + MenuShow(SM_Medley); + end; + + 2: //Button 3 + begin + MenuShow(SM_Sort); + end; + + 3: //SelectSlide 3 + begin + //Dummy + end; + + 4: //Button 4 + begin + Help.SetHelpID(ScreenSong.ID); + ScreenPopupHelp.ShowPopup(); + Visible := False; + end; + end; + end; + + SM_Song: begin Case Interaction of 0: //Button 1 @@ -494,6 +622,90 @@ begin end; end; + SM_Medley: + begin + Case Interaction of + 0: //Button 1 + begin + ScreenSong.MakeMedley := true; + ScreenSong.StartMedley(99, msCalculated); + + Visible := False; + end; + + 1: //Button 2 + begin + SetLength(PlaylistMedley.Song, Length(PlaylistMedley.Song)-1); + PlaylistMedley.NumMedleySongs := Length(PlaylistMedley.Song); + + if Length(PlaylistMedley.Song)=0 then + ScreenSong.MakeMedley := false; + + Visible := False; + end; + + 2: //Button 3 + begin + if ScreenSong.MakeMedley then + begin + ScreenSong.Mode := smMedley; + Music.Stop; + //Do the Action that is specified in Ini + case Ini.OnSongClick of + 0: FadeTo(@ScreenSing); + 1: ScreenSong.SelectPlayers; + 2: FadeTo(@ScreenSing); + end; + end else + ScreenSong.StartMedley(0, msCalculated); + + Visible := False; + end; + + 3: //SelectSlide 3 + begin + //Dummy + end; + + 4: //Button 4 + begin + ScreenSong.StartMedley(5, msCalculated); + end; + end; + end; + + SM_Sort: + begin + Case Interaction of + 0: //Button 1 + begin + //Change Tabs (on/off) + if (Ini.Tabs=1) then + ScreenSong.ChangeSorting(false, Ini.Sorting) + else + ScreenSong.ChangeSorting(true, Ini.Sorting); + end; + + 1: //Button 2 + begin + ScreenSongJumpto.ToggleDuetFilter; + Visible := false; + end; + + 3: //Slide + begin + //dummy + end; + + 4: //Button 4 + begin + //Change Sorting + ScreenSong.ChangeSorting(Ini.Tabs=1, SelectValue); + Visible := false; + end; + end; + end; + SM_PlayList: begin Visible := False; diff --git a/Game/Output/Languages/Dutch.ini b/Game/Output/Languages/Dutch.ini index 1efa4e47..24177e9c 100644 --- a/Game/Output/Languages/Dutch.ini +++ b/Game/Output/Languages/Dutch.ini @@ -1,415 +1,311 @@ [Text] -SING_LOADING=Laden... - -SING_CHOOSE_MODE=Kies modus -SING_SING=Zingen -SING_SING_DESC=Snel spelen: zing een solo of een duet - -SING_MULTI=Party -SING_MULTI_DESC=Zing in party-modus - -SING_TOOLS=Extra - -SING_STATS=Statistieken -SING_STATS_DESC=Bekijk de statistieken - -SING_EDITOR=Editor -SING_EDITOR_DESC=Creëer je eigen nummers - -SING_GAME_OPTIONS=Spel opties -SING_GAME_OPTIONS_DESC=Verander de spel instellingen - -SING_EXIT=Afsluiten -SING_EXIT_DESC=Spel beëindigen - -SING_OPTIONS=Opties -SING_OPTIONS_DESC=Verander instellingen -SING_OPTIONS_WHEREAMI=Opties - -SING_OPTIONS_GAME=Spel -SING_OPTIONS_GRAPHICS=Grafisch -SING_OPTIONS_SOUND=Geluid -SING_OPTIONS_LYRICS=Teksten -SING_OPTIONS_THEMES=Thema's -SING_OPTIONS_RECORD=Opnamen -SING_OPTIONS_ADVANCED=Geavanceerd -SING_OPTIONS_EXIT=Terug - -SING_OPTIONS_GAME_WHEREAMI=Opties Spel -SING_OPTIONS_GAME_DESC=Algemene spelinstellingen -SING_OPTIONS_GAME_PLAYERS=Spelers -SING_OPTIONS_GAME_DIFFICULTY=Moeilijkheid -SING_OPTIONS_GAME_LANGUAGE=Taal -SING_OPTIONS_GAME_TABS=Tabbladen -SING_OPTIONS_GAME_SORTING=Sorteren -SING_OPTIONS_GAME_DEBUG=Debug - -SING_OPTIONS_GRAPHICS_WHEREAMI=Opties Grafisch -SING_OPTIONS_GRAPHICS_DESC=Grafische instellingen -SING_OPTIONS_GRAPHICS_RESOLUTION=Resolutie -SING_OPTIONS_GRAPHICS_FULLSCREEN=Volledig scherm -SING_OPTIONS_GRAPHICS_DEPTH=Kleurdiepte -SING_OPTIONS_GRAPHICS_OSCILLOSCOPE=Oscilloscoop -SING_OPTIONS_GRAPHICS_LINEBONUS=Regel Bonus -SING_OPTIONS_GRAPHICS_MOVIE_SIZE=Video formaat - -SING_OPTIONS_SOUND_WHEREAMI=Opties geluid -SING_OPTIONS_SOUND_DESC=Geluidsinstellingen -SING_OPTIONS_SOUND_MIC_BOOST=Mic versterken -SING_OPTIONS_SOUND_CLICK_ASSIST=Klik assistent -SING_OPTIONS_SOUND_BEAT_CLICK=Metronoom -SING_OPTIONS_SOUND_THRESHOLD=Drempelwaarde -SING_OPTIONS_SOUND_TWO_PLAYERS_MODE=Twee speler modus -SING_OPTIONS_SOUND_PREVIEWVOLUME=Selectie Volume -SING_OPTIONS_SOUND_PREVIEWFADING=Crossfading - -SING_OPTIONS_LYRICS_WHEREAMI=Opties Teksten -SING_OPTIONS_LYRICS_DESC=Tekstinstellingen -SING_OPTIONS_LYRICS_FONT=Lettertype -SING_OPTIONS_LYRICS_EFFECT=Effect -SING_OPTIONS_LYRICS_SOLMIZATION=Solmisatie - -SING_OPTIONS_THEMES_WHEREAMI=Opties Thema's -SING_OPTIONS_THEMES_DESC=Thema en Skin instellingen -SING_OPTIONS_THEMES_THEME=Thema -SING_OPTIONS_THEMES_SKIN=Skin -SING_OPTIONS_THEMES_COLOR=Kleur - -SING_OPTIONS_RECORD_WHEREAMI=Opties Opnamen -SING_OPTIONS_RECORD_DESC=Microfoon instellingen -SING_OPTIONS_RECORD_CARD=Geluidskaart -SING_OPTIONS_RECORD_INPUT=Aansluiting -SING_OPTIONS_RECORD_CHANNELL=Linkerkanaal -SING_OPTIONS_RECORD_CHANNELR=Rechterkanaal - -SING_OPTIONS_ADVANCED_WHEREAMI=Opties Geavanceerd -SING_OPTIONS_ADVANCED_DESC=Geavanceerde instellingen -SING_OPTIONS_ADVANCED_EFFECTSING=Noot effecten -SING_OPTIONS_ADVANCED_SCREENFADE=Schermovergang -SING_OPTIONS_ADVANCED_LOADANIMATION=Laad Animaties -SING_OPTIONS_ADVANCED_ASKBEFOREDEL=Veiligheidsvragen -SING_OPTIONS_ADVANCED_LINEBONUS=Regel Bonus -SING_OPTIONS_ADVANCED_COUNT_HOW_OFTEN_SUNG= -SING_OPTIONS_ADVANCED_ONSONGCLICK=Na Selectie -SING_OPTIONS_ADVANCED_PARTYPOPUP=Auto Partymenu - -SING_LEGEND_SELECT=Selecteer -SING_LEGEND_NAVIGATE=Navigeer -SING_LEGEND_CONTINUE=Verder -SING_LEGEND_ESC=Terug - -SING_PLAYER_DESC=Type spelersnaam -SING_PLAYER_WHEREAMI=Spelernaam -SING_PLAYER_ENTER_NAME=type de naam - -SING_DIFFICULTY_DESC=Selecteer moeilijkheidsgraad -SING_DIFFICULTY_WHEREAMI=Moeilijkheidsgraad -SING_DIFFICULTY_CONTINUE=Verder een nummer selecteren -SING_EASY=Makkelijk -SING_MEDIUM=Gemiddeld -SING_HARD=Moeilijk - -SING_SONG_SELECTION_DESC=Kies een nummer -SING_SONG_SELECTION_WHEREAMI=Nummer selecteren -SING_SONG_SELECTION_GOTO=Ga naar... -SING_SONG_SELECTION=Nummer Selectie -SING_SONG_SELECTION_MENU=Menu -SING_SONG_SELECTION_PLAYLIST=Speellijst -SING_SONGS_IN_CAT=Nummers -PLAYLIST_CATTEXT=Speellijst: %s - -SING_TIME=TIJD -SING_TOTAL=Totaal -SING_MODE=Zing een solo -SING_NOTES=Noten -SING_GOLDEN_NOTES=Gouden noten -SING_PHRASE_BONUS=Regel bonus - -SING_MENU=Hoofdmenu - -SONG_SCORE=Nummer score -SONG_SCORE_WHEREAMI=Score - -SING_SCORE_TONE_DEAF=Toon Doof -SING_SCORE_AMATEUR=Amateur -SING_SCORE_RISING_STAR=Beginnende Ster -SING_SCORE_LEAD_SINGER=Hoofd Zanger -SING_SCORE_HIT_ARTIST=Hit Artiest -SING_SCORE_SUPERSTAR=Superster -SING_SCORE_ULTRASTAR=Ultrastar - -SING_TOP_5_CHARTS=Top 5 Spelers -SING_TOP_5_CHARTS_WHEREAMI=Top 5 -SING_TOP_5_CHARTS_CONTINUE=Naar de nummer selectie - -POPUP_PERFECT=perfect! -POPUP_AWESOME=super! -POPUP_GREAT=geweldig! -POPUP_GOOD=goed! -POPUP_NOTBAD=niet slecht! -POPUP_BAD=slecht! -POPUP_POOR=beroerd! -POPUP_AWFUL=verschrikking! - -IMPLODE_GLUE1=, -IMPLODE_GLUE2= en - -SONG_MENU_NAME_MAIN=Nummer menu -SONG_MENU_PLAY=Zing -SONG_MENU_CHANGEPLAYERS=Verander spelers -SONG_MENU_EDIT=Bewerken -SONG_MENU_MODI=Zing modus -SONG_MENU_CANCEL=Afbreken - -SONG_MENU_NAME_PLAYLIST=Nummer Menu -SONG_MENU_PLAYLIST_ADD=Nummer toevoegen -SONG_MENU_PLAYLIST_DEL=Nummer verwijderen - -SONG_MENU_NAME_PLAYLIST_ADD=Nummer toevoegen -SONG_MENU_PLAYLIST_ADD_NEW=Nieuwe speellijst -SONG_MENU_PLAYLIST_ADD_EXISTING=Afsluiten speellijst -SONG_MENU_PLAYLIST_NOEXISTING=Geen speellijst aanwezig - -SONG_MENU_NAME_PLAYLIST_NEW=Nieuwe speellijst -SONG_MENU_PLAYLIST_NEW_CREATE=Creëer -SONG_MENU_PLAYLIST_NEW_UNNAMED=geennaam - -SONG_MENU_NAME_PLAYLIST_DEL=Werkelijk verwijderen? -SONG_MENU_YES=Ja -SONG_MENU_NO=Nee - -SONG_MENU_NAME_PLAYLIST_LOAD=Speellijst openen -SONG_MENU_PLAYLIST_LOAD=Openen -SONG_MENU_PLAYLIST_DELCURRENT=Verwijder huidige speellijst - -SONG_MENU_NAME_PLAYLIST_DEL=Verwijder speellijst? - -SONG_MENU_NAME_PARTY_MAIN=Party Menu -SONG_MENU_JOKER=Joker - -SONG_MENU_NAME_PARTY_JOKER=Gebruik joker - -SONG_JUMPTO_DESC=Zoek nummer -SONG_JUMPTO_TYPE_DESC=Zoek naar: -SONG_JUMPTO_TYPE1=Alles -SONG_JUMPTO_TYPE2=Titel -SONG_JUMPTO_TYPE3=Artiest -SONG_JUMPTO_SONGSFOUND=%d Nummer(s) gevonden -SONG_JUMPTO_NOSONGSFOUND=Geen nummers gevonden -SONG_JUMPTO_HELP=Type tekst om te zoeken naar -SONG_JUMPTO_CATTEXT=Zoek naar: %s - -PARTY_MODE=Party modus -PARTY_DIFFICULTY=Moeilijkheidsgraad -PARTY_PLAYLIST=Speellijst modus -PARTY_PLAYLIST_ALL=Alle nummers -PARTY_PLAYLIST_CATEGORY=Map -PARTY_PLAYLIST_PLAYLIST=Speellijst -PARTY_ROUNDS=Rondes -PARTY_TEAMS=Teams -PARTY_TEAMS_PLAYER1=Spelers Team1 -PARTY_TEAMS_PLAYER2=Spelers Team2 -PARTY_TEAMS_PLAYER3=Spelers Team3 - -PARTY_LEGEND_CONTINUE=Verder - -PARTY_OPTIONS_DESC=Instellingen voor de party-spellen -PARTY_OPTIONS_WHEREAMI=Party Opties - -PARTY_PLAYER_DESC=Type speler- en teamnamen! -PARTY_PLAYER_WHEREAMI=Party Namen -PARTY_PLAYER_ENTER_NAME=Type namen -PARTY_PLAYER_LEGEND_CONTINUE=Start Party spel - -PARTY_ROUND_DESC=Volgende spelers naar de microfoons -PARTY_ROUND_WHEREAMI=Party Volgende Ronde -PARTY_ROUND_LEGEND_CONTINUE=Start ronde - -PARTY_SONG_WHEREAMI=Party nummer selectie -PARTY_SONG_LEGEND_CONTINUE=Zing -PARTY_SONG_MENU=Party menu - -PARTY_SCORE_DESC=scores van de laatste ronde -PARTY_SCORE_WHEREAMI=Party Punten - -PARTY_WIN_DESC=winnaar van het party spel -PARTY_WIN_WHEREAMI=Party Winnaar -PARTY_WIN_LEGEND_CONTINUE=Terug naar het hoofdmenu - -PARTY_ROUND=Ronde -PARTY_ROUND_WINNER=Winnaar -PARTY_NOTPLAYEDYET=nog niet gespeeld -PARTY_NOBODY=niemand -NEXT_ROUND=Volgende ronde: - -PARTY_DISMISSED=Verworpen! -PARTY_SCORE_WINS=%s -PARTY_SCORE_WINS2=gewonnen! - -PLUGIN_HDL_NAME=Houd de Regel -PLUGIN_HDL_DESC=Zing niet slechter dan de wijzer in de zing-o-meter aangeeft - -PLUGIN_UNTIL5000_NAME=Tot 5000 -PLUGIN_UNTIL5000_DESC=Wie het eerst 5000 punten heeft wint het spel. - -PLUGIN_DUELL_NAME=Duel -PLUGIN_DUELL_DESC=Zing een duel tot 10000 punten. - -PLUGIN_BLIND_NAME=Blinde Modus -PLUGIN_BLIND_DESC=Duel zonder de dat je de noten ziet. - -STAT_MAIN=Statistieken -STAT_MAIN_DESC=Algemeen -STAT_MAIN_WHEREAMI=Statistieken - -STAT_OVERVIEW_INTRO=%0:s Statistieken. \n Laaste herstart was op %2:.2d.%1:.2d.%3:d -STAT_OVERVIEW_SONG=%0:d nummers(%3:d met Video), waarvan %1:d al zijn gespeeld en %2:d nog niet gespeeld.\n Het meest populaire nummer is %5:s van %4:s. -STAT_OVERVIEW_PLAYER=Sinds de laatste herstart zijn er %0:d verschillende speler(s).\n De beste speler is %1:s met een gemiddelde score van %2:d punten.\n %3:s Heeft de hoogste Score behaald met %4:d punten. - -STAT_DETAIL=Statistieken -STAT_DETAIL_WHEREAMI=Gedetaileerde statistieken - -STAT_NEXT=Volgende pagina -STAT_PREV=Vorige pagina -STAT_REVERSE=Anders om -STAT_PAGE=Pagina %0:d van %1:d Pagina's (%2:d van %3:d records) - -STAT_DESC_SCORES=Hoogste scores -STAT_DESC_SCORES_REVERSED=Laagste scores -STAT_FORMAT_SCORES=%0:s - %1:d [%2:s] \n (%3:s - %4:s) - -STAT_DESC_SINGERS=Beste Zangers -STAT_DESC_SINGERS_REVERSED=Slechtste Zangers -STAT_FORMAT_SINGERS=%0:s \n Gemiddelde score: %1:d - -STAT_DESC_SONGS=Populairste nummer -STAT_DESC_SONGS_REVERSED=Minst populaire nummer -STAT_FORMAT_SONGS=%0:s - %1:s \n %2:dx gezongen - -STAT_DESC_BANDS=Populairste artiest -STAT_DESC_BANDS_REVERSED=Minst populaire artiest -STAT_FORMAT_BANDS=%0:s \n %1:dx gezongen - -MSG_ERROR_TITLE=FOUT! -MSG_QUESTION_TITLE=Vraag -MSG_QUIT_USDX=Ultrastar afsluiten? -MSG_END_PARTY=Party modus afsluiten? -ERROR_NO_SONGS=Geen nummers geladen -ERROR_NO_PLUGINS=Geen plugins geladen -ERROR_CORRUPT_SONG=Nummer kan niet worden geladen. - - -######################################################### -# NEW/CHANGED TEXTS for M2-MOD # -######################################################### - -#### ScreenOptionsGraphic #### -;new: -SING_OPTIONS_GRAPHICS_MOVIE_PREVIEW=Video Voorbeeld - -#### ScreenMain #### -;new: -SING_PARTY=Party -;delete old ones! -SING_MULTI=Klassiek -SING_MULTI_DESC=Zing in de klassieke party-modus - -;new: -SING_MULTI_M2=Uitdaging -SING_MULTI_M2_DESC=Zing in de uitdaging-modus - -#### ScreenPartyOptionsM2 #### -;new: -PARTY_MODE_M2=Party Uitdaging-Modus -PARTY_OPTIONS_M2_DESC=Kies Uitdagings Opties -PARTY_OPTIONS_M2_WHEREAMI=Uitdagings Opties -PARTY_TEAMS_PLAYER_M2=Spelers -PARTY_OPTIONS_M2_SELECT_PLUGIN=Speel met Plugins -PARTY_OPTIONS_M2_SELECT_HANDICAP=Speel met Handicaps - -#### ScreenPartyPlayerM2 #### -;new: -PARTY_PLAYERM2_DESC=Voer namen in -PARTY_PLAYERM2_WHEREAMI=Uitdaging Namen - -#### ScreenPartyNewRoundM2 #### -;new: -PARTY_ROUNDM2_DESC=Uitdaging Overzicht -PARTY_ROUNDM2_WHEREAMI=Uitdaging Volgende Ronde -PARTY_ROUNDM2_LEGEND_CONTINUE=Ga verder -PARTY_ROUNDM2=Ronde -PARTY_ROUNDM2_RESULT=Resultaat -PARTY_ROUNDM2_NUMBER= -PARTY_ROUNDM2_NAME=Naam -PARTY_ROUNDM2_WINS=W -PARTY_ROUNDM2_DRAFTS=G -PARTY_ROUNDM2_DEFEATS=V -PARTY_ROUNDM2_SCORE_DIFF=P-Versch -PARTY_ROUNDM2_POINTS=P -PARTY_ROUNDM2_LEGEND_SCROLL=Scroll -PARTY_ROUNDM2_END=Einde - -#### SreenSong in M2 mode #### -;new: -PARTY_SONG_WHEREAMI_M2=Uitdaging Nummerselectie - -#### ScreenTop #### -;delete old ones! -SING_TOP_CHARTS=Top 8 Spelers -SING_TOP_CHARTS_WHEREAMI=Top 8 -SING_TOP_CHARTS_CONTINUE=Naar Nummerselectie - -#### Stats #### -;new: -STAT_FORMAT_DATE=%1:.2d.%0:.2d.%2:d -;delete old ones! -STAT_DESC_SCORES=Hoogste Scores -STAT_DESC_SCORES_REVERSED=Laagste Scores -STAT_FORMAT_SCORES=%0:s - %1:d (on %5:s) [%2:s] \n (%3:s - %4:s) - -STAT_DESC_SINGERS=Beste Zangers -STAT_DESC_SINGERS_REVERSED=Slechtste Zangers -STAT_FORMAT_SINGERS=%0:s \n Gemiddelde Score: %1:d (%2:d Keer Gezongen) - -#### Plugins #### -;new: -PLUGIN_NOSCORE_NAME=Geen Score -PLUGIN_NOSCORE_DESC=Duel zonder dat de scores zichtbaar zijn. - -PLUGIN_MORE500_NAME=Meer dan 500 -PLUGIN_MORE500_DESC=Loop meer dan 500 punten voor. - -PLUGIN_MORE1000_NAME=Meer dan 1000 -PLUGIN_MORE1000_DESC=Loop meer dan 1000 punten voor. - -#### ScreenSing #### -;new -VIDEO_ASPECT_STRETCH=Uitrekken -VIDEO_ASPECT_CROP=Inkrimpen -VIDEO_ASPECT_LETTER_BOX=Letter Box - -#### ScreenScore #### -;new -SCORE_LEGEND_SCROLL=Scroll - -#### ScreenEditSub #### -;new -INFO_FILE_SAVED=Bestand Opgeslagen -ERROR_SAVE_FILE_FAILED=Fout bij opslaan bestand - -#### HelpPopup #### -;new -MSG_HELP_TITLE=Help-Systeem -MSG_HELP_KEYMAP=Sneltoetsen - -#### AdvancedOptions #### -;new -SING_OPTIONS_ADVANCED_SUMPLAYERS=Laat Top 8 zien - -#### Options #### -;new -ERROR_NO_SOUND_INPUT=No sound input devices found! - -#### OptionsGame #### -;new -SING_OPTIONS_GAME_SHUFFLETIME=Shuffle mode \ No newline at end of file +EDITOR_CAPITALIZE_LETTER = Capitalized letter at the beginning of line +EDITOR_FIX_TIMINGS = Fixed timings +ERROR_CORRUPT_SONG = Nummer kan niet worden geladen. +ERROR_NO_PLUGINS = Geen plugins geladen +ERROR_NO_SONGS = Geen nummers geladen +ERROR_NO_SOUND_INPUT = No sound input devices found! +ERROR_SAVE_FILE_FAILED = Fout bij opslaan bestand +IMPLODE_GLUE1 = , +IMPLODE_GLUE2 = en +INFO_FILE_SAVED = Bestand Opgeslagen +MSG_END_PARTY = Party modus afsluiten? +MSG_ERROR_TITLE = FOUT! +MSG_HELP_KEYMAP = Sneltoetsen +MSG_HELP_TITLE = Help-Systeem +MSG_QUESTION_TITLE = Vraag +MSG_QUIT_USDX = Ultrastar afsluiten? +NEXT_ROUND = Volgende ronde: +PARTY_DIFFICULTY = Moeilijkheidsgraad +PARTY_DISMISSED = Verworpen! +PARTY_LEGEND_CONTINUE = Verder +PARTY_MODE = Party modus +PARTY_MODE_M2 = Party Uitdaging-Modus +PARTY_NOBODY = niemand +PARTY_NOTPLAYEDYET = nog niet gespeeld +PARTY_OPTIONS_DESC = Instellingen voor de party-spellen +PARTY_OPTIONS_M2_DESC = Kies Uitdagings Opties +PARTY_OPTIONS_M2_SELECT_HANDICAP = Speel met Handicaps +PARTY_OPTIONS_M2_SELECT_PLUGIN = Speel met Plugins +PARTY_OPTIONS_M2_WHEREAMI = Uitdagings Opties +PARTY_OPTIONS_WHEREAMI = Party Opties +PARTY_PLAYER_DESC = Type speler- en teamnamen! +PARTY_PLAYER_ENTER_NAME = Type namen +PARTY_PLAYER_LEGEND_CONTINUE = Start Party spel +PARTY_PLAYER_WHEREAMI = Party Namen +PARTY_PLAYERM2_DESC = Voer namen in +PARTY_PLAYERM2_WHEREAMI = Uitdaging Namen +PARTY_PLAYLIST = Speellijst modus +PARTY_PLAYLIST_ALL = Alle nummers +PARTY_PLAYLIST_CATEGORY = Map +PARTY_PLAYLIST_PLAYLIST = Speellijst +PARTY_ROUND = Ronde +PARTY_ROUND_DESC = Volgende spelers naar de microfoons +PARTY_ROUND_LEGEND_CONTINUE = Start ronde +PARTY_ROUND_WHEREAMI = Party Volgende Ronde +PARTY_ROUND_WINNER = Winnaar +PARTY_ROUNDM2 = Ronde +PARTY_ROUNDM2_DEFEATS = V +PARTY_ROUNDM2_DESC = Uitdaging Overzicht +PARTY_ROUNDM2_DRAFTS = G +PARTY_ROUNDM2_END = Einde +PARTY_ROUNDM2_LEGEND_CONTINUE = Ga verder +PARTY_ROUNDM2_LEGEND_SCROLL = Scroll +PARTY_ROUNDM2_NAME = Naam +PARTY_ROUNDM2_NUMBER = +PARTY_ROUNDM2_POINTS = P +PARTY_ROUNDM2_RESULT = Resultaat +PARTY_ROUNDM2_SCORE_DIFF = P-Versch +PARTY_ROUNDM2_WHEREAMI = Uitdaging Volgende Ronde +PARTY_ROUNDM2_WINS = W +PARTY_ROUNDS = Rondes +PARTY_SCORE_DESC = scores van de laatste ronde +PARTY_SCORE_WHEREAMI = Party Punten +PARTY_SCORE_WINS = %s +PARTY_SCORE_WINS2 = gewonnen! +PARTY_SONG_LEGEND_CONTINUE = Zing +PARTY_SONG_MENU = Party menu +PARTY_SONG_WHEREAMI = Party nummer selectie +PARTY_SONG_WHEREAMI_M2 = Uitdaging Nummerselectie +PARTY_TEAMS = Teams +PARTY_TEAMS_PLAYER_M2 = Spelers +PARTY_TEAMS_PLAYER1 = Spelers Team1 +PARTY_TEAMS_PLAYER2 = Spelers Team2 +PARTY_TEAMS_PLAYER3 = Spelers Team3 +PARTY_WIN_DESC = winnaar van het party spel +PARTY_WIN_LEGEND_CONTINUE = Terug naar het hoofdmenu +PARTY_WIN_WHEREAMI = Party Winnaar +PLAYLIST_CATTEXT = Speellijst: %s +PLUGIN_BLIND_DESC = Duel zonder de dat je de noten ziet. +PLUGIN_BLIND_NAME = Blinde Modus +PLUGIN_DUELL_DESC = Zing een duel tot 10000 punten. +PLUGIN_DUELL_NAME = Duel +PLUGIN_HAUDENLUKAS_DESC = Zing niet slechter dan de wijzer in de zing-o-meter aangeeft +PLUGIN_HAUDENLUKAS_NAME = Hit the Lukas +PLUGIN_HDL_DESC = Don't get worse than the pointer at the rating bar shows you. +PLUGIN_HDL_NAME = Houd de Regel +PLUGIN_MEDLEY_DESC = Sing up to 5 songs in a medley. +PLUGIN_MEDLEY_NAME = Medley +PLUGIN_MEDLEYBLIND_DESC = Sing up to 5 songs in a medley blind. +PLUGIN_MEDLEYBLIND_NAME = Medley blind +PLUGIN_MEDLEYNOSCORE_DESC = Up to 5 songs medley without seeing the scores. +PLUGIN_MEDLEYNOSCORE_NAME = Medley no score +PLUGIN_MEDLEYSURPRISE_DESC = Up to 5 songs medley, only selecting the 1st song. +PLUGIN_MEDLEYSURPRISE_NAME = Medley Surprise +PLUGIN_MEDLEYSURPRISEBLIND_DESC = Up to 5 songs medley blind, only selecting the 1st song. +PLUGIN_MEDLEYSURPRISEBLIND_NAME = Medley Surprise 2 +PLUGIN_MORE1000_DESC = Loop meer dan 1000 punten voor. +PLUGIN_MORE1000_NAME = Meer dan 1000 +PLUGIN_MORE500_DESC = Loop meer dan 500 punten voor. +PLUGIN_MORE500_NAME = Meer dan 500 +PLUGIN_NOSCORE_DESC = Duel zonder dat de scores zichtbaar zijn. +PLUGIN_NOSCORE_NAME = Geen Score +PLUGIN_TEAMDUELL_DESC = Pass The Mic! +PLUGIN_TEAMDUELL_NAME = Team Duell +PLUGIN_UNTIL5000_DESC = Wie het eerst 5000 punten heeft wint het spel. +PLUGIN_UNTIL5000_NAME = Tot 5000 +POPUP_AWESOME = super! +POPUP_AWFUL = verschrikking! +POPUP_BAD = slecht! +POPUP_GOOD = goed! +POPUP_GREAT = geweldig! +POPUP_NOTBAD = niet slecht! +POPUP_PERFECT = perfect! +POPUP_POOR = beroerd! +SCORE_LEGEND_SCROLL = Scroll +SING_CHOOSE_MODE = Kies modus +SING_DIFFICULTY_CONTINUE = Verder een nummer selecteren +SING_DIFFICULTY_DESC = Selecteer moeilijkheidsgraad +SING_DIFFICULTY_WHEREAMI = Moeilijkheidsgraad +SING_EASY = Makkelijk +SING_EDITOR = Editor +SING_EDITOR_DESC = Creëer je eigen nummers +SING_EXIT = Afsluiten +SING_EXIT_DESC = Spel beëindigen +SING_GAME_OPTIONS = Spel opties +SING_GAME_OPTIONS_DESC = Verander de spel instellingen +SING_GOLDEN_NOTES = Gouden noten +SING_HARD = Moeilijk +SING_LEGEND_CONTINUE = Verder +SING_LEGEND_ESC = Terug +SING_LEGEND_NAVIGATE = Navigeer +SING_LEGEND_SELECT = Selecteer +SING_LOADING = Laden... +SING_MEDIUM = Gemiddeld +SING_MENU = Hoofdmenu +SING_MODE = Zing een solo +SING_MULTI = Zing in party-modus +SING_MULTI_DESC = Zing in de klassieke party-modus +SING_MULTI_M2 = Uitdaging +SING_MULTI_M2_DESC = Zing in de uitdaging-modus +SING_NOTES = Noten +SING_OPTIONS = Opties +SING_OPTIONS_ADVANCED = Geavanceerd +SING_OPTIONS_ADVANCED_ASKBEFOREDEL = Veiligheidsvragen +SING_OPTIONS_ADVANCED_COUNT_HOW_OFTEN_SUNG = +SING_OPTIONS_ADVANCED_DESC = Geavanceerde instellingen +SING_OPTIONS_ADVANCED_EFFECTSING = Noot effecten +SING_OPTIONS_ADVANCED_LINEBONUS = Regel Bonus +SING_OPTIONS_ADVANCED_LOADANIMATION = Laad Animaties +SING_OPTIONS_ADVANCED_ONSONGCLICK = Na Selectie +SING_OPTIONS_ADVANCED_PARTYPOPUP = Auto Partymenu +SING_OPTIONS_ADVANCED_SCREENFADE = Schermovergang +SING_OPTIONS_ADVANCED_SUMPLAYERS = Laat Top 8 zien +SING_OPTIONS_ADVANCED_WHEREAMI = Opties Geavanceerd +SING_OPTIONS_DESC = Verander instellingen +SING_OPTIONS_EXIT = Terug +SING_OPTIONS_GAME = Spel +SING_OPTIONS_GAME_DEBUG = Debug +SING_OPTIONS_GAME_DESC = Algemene spelinstellingen +SING_OPTIONS_GAME_DIFFICULTY = Moeilijkheid +SING_OPTIONS_GAME_LANGUAGE = Taal +SING_OPTIONS_GAME_PLAYERS = Spelers +SING_OPTIONS_GAME_SHUFFLETIME = Shuffle mode +SING_OPTIONS_GAME_SORTING = Sorteren +SING_OPTIONS_GAME_TABS = Tabbladen +SING_OPTIONS_GAME_WHEREAMI = Opties Spel +SING_OPTIONS_GRAPHICS = Grafisch +SING_OPTIONS_GRAPHICS_DEPTH = Kleurdiepte +SING_OPTIONS_GRAPHICS_DESC = Grafische instellingen +SING_OPTIONS_GRAPHICS_FULLSCREEN = Volledig scherm +SING_OPTIONS_GRAPHICS_LINEBONUS = Regel Bonus +SING_OPTIONS_GRAPHICS_MOVIE_PREVIEW = Video Voorbeeld +SING_OPTIONS_GRAPHICS_MOVIE_SIZE = Video formaat +SING_OPTIONS_GRAPHICS_OSCILLOSCOPE = Oscilloscoop +SING_OPTIONS_GRAPHICS_RESOLUTION = Resolutie +SING_OPTIONS_GRAPHICS_WHEREAMI = Opties Grafisch +SING_OPTIONS_LYRICS = Teksten +SING_OPTIONS_LYRICS_DESC = Tekstinstellingen +SING_OPTIONS_LYRICS_EFFECT = Effect +SING_OPTIONS_LYRICS_FONT = Lettertype +SING_OPTIONS_LYRICS_SOLMIZATION = Solmisatie +SING_OPTIONS_LYRICS_WHEREAMI = Opties Teksten +SING_OPTIONS_RECORD = Opnamen +SING_OPTIONS_RECORD_CARD = Geluidskaart +SING_OPTIONS_RECORD_CHANNELL = Linkerkanaal +SING_OPTIONS_RECORD_CHANNELR = Rechterkanaal +SING_OPTIONS_RECORD_DESC = Microfoon instellingen +SING_OPTIONS_RECORD_INPUT = Aansluiting +SING_OPTIONS_RECORD_WHEREAMI = Opties Opnamen +SING_OPTIONS_SOUND = Geluid +SING_OPTIONS_SOUND_BEAT_CLICK = Metronoom +SING_OPTIONS_SOUND_CLICK_ASSIST = Klik assistent +SING_OPTIONS_SOUND_DESC = Geluidsinstellingen +SING_OPTIONS_SOUND_MIC_BOOST = Mic versterken +SING_OPTIONS_SOUND_PREVIEWFADING = Crossfading +SING_OPTIONS_SOUND_PREVIEWVOLUME = Selectie Volume +SING_OPTIONS_SOUND_THRESHOLD = Drempelwaarde +SING_OPTIONS_SOUND_TWO_PLAYERS_MODE = Twee speler modus +SING_OPTIONS_SOUND_WHEREAMI = Opties geluid +SING_OPTIONS_THEMES = Thema's +SING_OPTIONS_THEMES_COLOR = Kleur +SING_OPTIONS_THEMES_DESC = Thema en Skin instellingen +SING_OPTIONS_THEMES_SKIN = Skin +SING_OPTIONS_THEMES_THEME = Thema +SING_OPTIONS_THEMES_WHEREAMI = Opties Thema's +SING_OPTIONS_WHEREAMI = Opties +SING_PARTY = Party +SING_PHRASE_BONUS = Regel bonus +SING_PLAYER_DESC = Type spelersnaam +SING_PLAYER_ENTER_NAME = type de naam +SING_PLAYER_WHEREAMI = Spelernaam +SING_SCORE_AMATEUR = Amateur +SING_SCORE_HIT_ARTIST = Hit Artiest +SING_SCORE_LEAD_SINGER = Hoofd Zanger +SING_SCORE_RISING_STAR = Beginnende Ster +SING_SCORE_SUPERSTAR = Superster +SING_SCORE_TONE_DEAF = Toon Doof +SING_SCORE_ULTRASTAR = Ultrastar +SING_SING = Zingen +SING_SING_DESC = Snel spelen: zing een solo of een duet +SING_SONG_SELECTION = Nummer Selectie +SING_SONG_SELECTION_DESC = Kies een nummer +SING_SONG_SELECTION_GOTO = Ga naar... +SING_SONG_SELECTION_MENU = Menu +SING_SONG_SELECTION_PLAYLIST = Speellijst +SING_SONG_SELECTION_WHEREAMI = Nummer selecteren +SING_SONGS_IN_CAT = Nummers +SING_STATS = Statistieken +SING_STATS_DESC = Bekijk de statistieken +SING_TIME = TIJD +SING_TOOLS = Extra +SING_TOP_CHARTS = Top 8 Spelers +SING_TOP_CHARTS_CONTINUE = Naar Nummerselectie +SING_TOP_CHARTS_WHEREAMI = Top 8 +SING_TOTAL = Totaal +SONG_JUMPTO_CATTEXT = Zoek naar: %s +SONG_JUMPTO_DESC = Zoek nummer +SONG_JUMPTO_HELP = Type tekst om te zoeken naar +SONG_JUMPTO_NOSONGSFOUND = Geen nummers gevonden +SONG_JUMPTO_SONGSFOUND = %d Nummer(s) gevonden +SONG_JUMPTO_TYPE_DESC = Zoek naar: +SONG_JUMPTO_TYPE1 = Alles +SONG_JUMPTO_TYPE2 = Titel +SONG_JUMPTO_TYPE3 = Artiest +SONG_MENU_CANCEL = Afbreken +SONG_MENU_CHANGEPLAYERS = Verander spelers +SONG_MENU_EDIT = Bewerken +SONG_MENU_HELP = Help +SONG_MENU_JOKER = Joker +SONG_MENU_MEDLEY = Medley +SONG_MENU_MEDLEY_ADD = Add Medley Song +SONG_MENU_MEDLEY_DELETE = Delete Medley Song +SONG_MENU_MEDLEY_START = Start Medley +SONG_MENU_MEDLEY_START5 = Start 5 Medley songs +SONG_MENU_MODI = Zing modus +SONG_MENU_NAME_MAIN = Nummer menu +SONG_MENU_NAME_PARTY_JOKER = Gebruik joker +SONG_MENU_NAME_PARTY_MAIN = Party Menu +SONG_MENU_NAME_PLAYLIST = Nummer Menu +SONG_MENU_NAME_PLAYLIST_ADD = Nummer toevoegen +SONG_MENU_NAME_PLAYLIST_DEL = Werkelijk verwijderen? +SONG_MENU_NAME_PLAYLIST_DELITEM = Verwijder speellijst? +SONG_MENU_NAME_PLAYLIST_LOAD = Speellijst openen +SONG_MENU_NAME_PLAYLIST_NEW = Nieuwe speellijst +SONG_MENU_NO = Nee +SONG_MENU_PLAY = Zing +SONG_MENU_PLAYLIST_ADD = Nummer toevoegen +SONG_MENU_PLAYLIST_ADD_EXISTING = Afsluiten speellijst +SONG_MENU_PLAYLIST_ADD_NEW = Nieuwe speellijst +SONG_MENU_PLAYLIST_DEL = Nummer verwijderen +SONG_MENU_PLAYLIST_DELCURRENT = Verwijder huidige speellijst +SONG_MENU_PLAYLIST_LOAD = Openen +SONG_MENU_PLAYLIST_NEW_CREATE = Creëer +SONG_MENU_PLAYLIST_NEW_UNNAMED = geennaam +SONG_MENU_PLAYLIST_NOEXISTING = Geen speellijst aanwezig +SONG_MENU_SONG = Song +SONG_MENU_SORT = Sorting +SONG_MENU_SORT_CONFIRM = Apply +SONG_MENU_SORT_DUETS = Duet filter on/off +SONG_MENU_SORT_TABS = Tabs on/off +SONG_MENU_YES = Ja +SONG_SCORE = Nummer score +SONG_SCORE_WHEREAMI = Score +STAT_DESC_BANDS = Populairste artiest +STAT_DESC_BANDS_REVERSED = Minst populaire artiest +STAT_DESC_SCORES = Hoogste Scores +STAT_DESC_SCORES_REVERSED = Laagste Scores +STAT_DESC_SINGERS = Beste Zangers +STAT_DESC_SINGERS_REVERSED = Slechtste Zangers +STAT_DESC_SONGS = Populairste nummer +STAT_DESC_SONGS_REVERSED = Minst populaire nummer +STAT_DETAIL = Statistieken +STAT_DETAIL_WHEREAMI = Gedetaileerde statistieken +STAT_FORMAT_BANDS = %0:s \n %1:dx gezongen +STAT_FORMAT_DATE = %1:.2d.%0:.2d.%2:d +STAT_FORMAT_SCORES = %0:s - %1:d (on %5:s) [%2:s] \n (%3:s - %4:s) +STAT_FORMAT_SINGERS = %0:s \n Gemiddelde Score: %1:d (%2:d Keer Gezongen) +STAT_FORMAT_SONGS = %0:s - %1:s \n %2:dx gezongen +STAT_MAIN = Statistieken +STAT_MAIN_DESC = Algemeen +STAT_MAIN_WHEREAMI = Statistieken +STAT_NEXT = Volgende pagina +STAT_OVERVIEW_INTRO = %0:s Statistieken. \n Laaste herstart was op %2:.2d.%1:.2d.%3:d +STAT_OVERVIEW_PLAYER = Sinds de laatste herstart zijn er %0:d verschillende speler(s).\n De beste speler is %1:s met een gemiddelde score van %2:d punten.\n %3:s Heeft de hoogste Score behaald met %4:d punten. +STAT_OVERVIEW_SONG = %0:d nummers(%3:d met Video), waarvan %1:d al zijn gespeeld en %2:d nog niet gespeeld.\n Het meest populaire nummer is %5:s van %4:s. +STAT_PAGE = Pagina %0:d van %1:d Pagina's (%2:d van %3:d records) +STAT_PREV = Vorige pagina +STAT_REVERSE = Anders om +VIDEO_ASPECT_CROP = Inkrimpen +VIDEO_ASPECT_LETTER_BOX = Letter Box +VIDEO_ASPECT_STRETCH = Uitrekken diff --git a/Game/Output/Languages/English.ini b/Game/Output/Languages/English.ini index e62cfb2d..085a1d16 100644 --- a/Game/Output/Languages/English.ini +++ b/Game/Output/Languages/English.ini @@ -1,425 +1,316 @@ [Text] -SING_LOADING=Loading... +EDITOR_CAPITALIZE_LETTER = Capitalized letter at the beginning of line +EDITOR_FIX_TIMINGS = Fixed timings +ERROR_CORRUPT_SONG = Song could not be loaded. +ERROR_NO_PLUGINS = No Plugins loaded +ERROR_NO_SONGS = No Songs loaded +ERROR_NO_SOUND_INPUT = No sound input devices found! +ERROR_SAVE_FILE_FAILED = Error saving File +IMPLODE_GLUE1 = , +IMPLODE_GLUE2 = and +INFO_FILE_SAVED = File Saved +MSG_END_PARTY = Really end Party Mode? +MSG_ERROR_TITLE = Error +MSG_HELP_KEYMAP = Key mapping +MSG_HELP_TITLE = Help-System +MSG_QUESTION_TITLE = Question +MSG_QUIT_USDX = Really leave UltraStar? +NEXT_ROUND = Next round: +PARTY_DIFFICULTY = Difficulty +PARTY_DISMISSED = Dismissed! +PARTY_LEGEND_CONTINUE = continue +PARTY_MODE = party mode +PARTY_MODE_M2 = Party Challenge-Mode +PARTY_NOBODY = nobody +PARTY_NOTPLAYEDYET = not played yet +PARTY_OPTIONS_DESC = settings for the party-game +PARTY_OPTIONS_M2_DESC = choose challenge options +PARTY_OPTIONS_M2_SELECT_HANDICAP = allow handicap +PARTY_OPTIONS_M2_SELECT_PLUGIN = allow plugins +PARTY_OPTIONS_M2_WHEREAMI = Challenge Options +PARTY_OPTIONS_WHEREAMI = Party Options +PARTY_PLAYER_DESC = enter player- and teamnames! +PARTY_PLAYER_ENTER_NAME = enter names +PARTY_PLAYER_LEGEND_CONTINUE = start party-game +PARTY_PLAYER_WHEREAMI = Party Names +PARTY_PLAYERM2_DESC = enter challenge names +PARTY_PLAYERM2_WHEREAMI = Challenge Names +PARTY_PLAYLIST = Playlist Mode +PARTY_PLAYLIST_ALL = All songs +PARTY_PLAYLIST_CATEGORY = Folder +PARTY_PLAYLIST_PLAYLIST = Playlist +PARTY_ROUND = Round +PARTY_ROUND_DESC = next players to the mics +PARTY_ROUND_LEGEND_CONTINUE = start round +PARTY_ROUND_WHEREAMI = Party Next Round +PARTY_ROUND_WINNER = Winner +PARTY_ROUNDM2 = Round +PARTY_ROUNDM2_DEFEATS = L +PARTY_ROUNDM2_DESC = challenge overview +PARTY_ROUNDM2_DRAFTS = D +PARTY_ROUNDM2_END = end +PARTY_ROUNDM2_LEGEND_CONTINUE = continue +PARTY_ROUNDM2_LEGEND_SCROLL = scroll +PARTY_ROUNDM2_NAME = Name +PARTY_ROUNDM2_NUMBER = +PARTY_ROUNDM2_POINTS = P +PARTY_ROUNDM2_RESULT = Result +PARTY_ROUNDM2_SCORE_DIFF = P-diff +PARTY_ROUNDM2_WHEREAMI = Challenge Next Round +PARTY_ROUNDM2_WINS = W +PARTY_ROUNDS = Rounds +PARTY_SCORE_DESC = score of the last round +PARTY_SCORE_WHEREAMI = Party Points +PARTY_SCORE_WINS = %s +PARTY_SCORE_WINS2 = wins! +PARTY_SONG_LEGEND_CONTINUE = sing +PARTY_SONG_MENU = party menu +PARTY_SONG_WHEREAMI = Party Song-Selection +PARTY_SONG_WHEREAMI_M2 = Challange Song-Selection +PARTY_TEAMS = Teams +PARTY_TEAMS_PLAYER_M2 = Players +PARTY_TEAMS_PLAYER1 = Player Team1 +PARTY_TEAMS_PLAYER2 = Player Team2 +PARTY_TEAMS_PLAYER3 = Player Team3 +PARTY_WIN_DESC = winner of the party-game +PARTY_WIN_LEGEND_CONTINUE = back to main-menu +PARTY_WIN_WHEREAMI = Party Winner +PLAYLIST_CATTEXT = Playlist: %s +PLUGIN_BLIND_DESC = Duell without seeing the notes. +PLUGIN_BLIND_NAME = Blind Mode +PLUGIN_DUELL_DESC = Sing a duell until 10000 points. +PLUGIN_DUELL_NAME = Duell +PLUGIN_HAUDENLUKAS_DESC = Get all tones and win the game! +PLUGIN_HAUDENLUKAS_NAME = Hit the Lukas +PLUGIN_HDL_DESC = Don't get worse than the pointer at the rating bar shows you. +PLUGIN_HDL_NAME = Hold the Line +PLUGIN_MEDLEY_DESC = Sing up to 5 songs in a medley. +PLUGIN_MEDLEY_NAME = Medley +PLUGIN_MEDLEYBLIND_DESC = Sing up to 5 songs in a medley blind. +PLUGIN_MEDLEYBLIND_NAME = Medley blind +PLUGIN_MEDLEYNOSCORE_DESC = Up to 5 songs medley without seeing the scores. +PLUGIN_MEDLEYNOSCORE_NAME = Medley no score +PLUGIN_MEDLEYSURPRISE_DESC = Up to 5 songs medley, only selecting the 1st song. +PLUGIN_MEDLEYSURPRISE_NAME = Medley Surprise +PLUGIN_MEDLEYSURPRISEBLIND_DESC = Up to 5 songs medley blind, only selecting the 1st song. +PLUGIN_MEDLEYSURPRISEBLIND_NAME = Medley Surprise 2 +PLUGIN_MORE1000_DESC = Run more than 1000 away. +PLUGIN_MORE1000_NAME = More than 1000 +PLUGIN_MORE500_DESC = Run more than 500 away. +PLUGIN_MORE500_NAME = More than 500 +PLUGIN_NOSCORE_DESC = Duel without seeing the scores. +PLUGIN_NOSCORE_NAME = No Score +PLUGIN_TEAMDUELL_DESC = Pass The Mic! +PLUGIN_TEAMDUELL_NAME = Team Duell +PLUGIN_UNTIL5000_DESC = Who gets 5000 points first wins the match. +PLUGIN_UNTIL5000_NAME = Until 5000 +POPUP_AWESOME = awesome! +POPUP_AWFUL = awful! +POPUP_BAD = bad! +POPUP_GOOD = good! +POPUP_GREAT = great! +POPUP_NOTBAD = not bad! +POPUP_PERFECT = perfect! +POPUP_POOR = poor! +SCORE_LEGEND_SCROLL = Scroll +SING_CHOOSE_MODE = choose mode +SING_DIFFICULTY_CONTINUE = to song selection +SING_DIFFICULTY_DESC = select difficulty +SING_DIFFICULTY_WHEREAMI = Difficulty +SING_EASY = Easy +SING_EDITOR = editor +SING_EDITOR_DESC = create your own songs +SING_EXIT = quit +SING_EXIT_DESC = quit game +SING_GAME_OPTIONS = game options +SING_GAME_OPTIONS_DESC = change game settings +SING_GOLDEN_NOTES = golden notes +SING_HARD = Hard +SING_LEGEND_CONTINUE = continue +SING_LEGEND_ESC = back +SING_LEGEND_NAVIGATE = navigate +SING_LEGEND_SELECT = select +SING_LOADING = Loading... +SING_MEDIUM = Medium +SING_MENU = Main Menu +SING_MODE = sing solo +SING_MULTI = classic +SING_MULTI_DESC = sing in party classic-mode +SING_MULTI_M2 = challenge +SING_MULTI_M2_DESC = sing in party challenge-mode +SING_NOTES = notes +SING_OPTIONS = options +SING_OPTIONS_ADVANCED = advanced +SING_OPTIONS_ADVANCED_ASKBEFOREDEL = Safety Questions +SING_OPTIONS_ADVANCED_COUNT_HOW_OFTEN_SUNG = +SING_OPTIONS_ADVANCED_DESC = advanced settings +SING_OPTIONS_ADVANCED_EFFECTSING = Sing Effects +SING_OPTIONS_ADVANCED_LINEBONUS = Line Bonus +SING_OPTIONS_ADVANCED_LOADANIMATION = Load Animation +SING_OPTIONS_ADVANCED_ONSONGCLICK = after Song Select +SING_OPTIONS_ADVANCED_PARTYPOPUP = Auto PartyMenu +SING_OPTIONS_ADVANCED_SCREENFADE = Screen Fading +SING_OPTIONS_ADVANCED_SUMPLAYERS = Sum up Top 8 +SING_OPTIONS_ADVANCED_WHEREAMI = Options Advanced +SING_OPTIONS_DESC = change settings +SING_OPTIONS_EXIT = back +SING_OPTIONS_GAME = game +SING_OPTIONS_GAME_DEBUG = Debug +SING_OPTIONS_GAME_DESC = general game settings +SING_OPTIONS_GAME_DIFFICULTY = Difficulty +SING_OPTIONS_GAME_LANGUAGE = Language +SING_OPTIONS_GAME_PLAYERS = Players +SING_OPTIONS_GAME_SHUFFLETIME = Shuffle mode +SING_OPTIONS_GAME_SORTING = Sorting +SING_OPTIONS_GAME_TABS = Tabs +SING_OPTIONS_GAME_WHEREAMI = Options Game +SING_OPTIONS_GRAPHICS = graphics +SING_OPTIONS_GRAPHICS_DEPTH = Depth +SING_OPTIONS_GRAPHICS_DESC = graphic settings +SING_OPTIONS_GRAPHICS_FULLSCREEN = Fullscreen +SING_OPTIONS_GRAPHICS_LINEBONUS = Line Bonus +SING_OPTIONS_GRAPHICS_MOVIE_PREVIEW = Video Preview +SING_OPTIONS_GRAPHICS_MOVIE_SIZE = Movie size +SING_OPTIONS_GRAPHICS_OSCILLOSCOPE = Oscilloscope +SING_OPTIONS_GRAPHICS_RESOLUTION = Resolution +SING_OPTIONS_GRAPHICS_WHEREAMI = Options Graphics +SING_OPTIONS_LYRICS = lyrics +SING_OPTIONS_LYRICS_DESC = lyrics settings +SING_OPTIONS_LYRICS_EFFECT = Effect +SING_OPTIONS_LYRICS_FONT = Font +SING_OPTIONS_LYRICS_SOLMIZATION = Solmization +SING_OPTIONS_LYRICS_WHEREAMI = Options Lyrics +SING_OPTIONS_RECORD = record +SING_OPTIONS_RECORD_CARD = Soundcard +SING_OPTIONS_RECORD_CHANNELL = Left channel +SING_OPTIONS_RECORD_CHANNELR = Right channel +SING_OPTIONS_RECORD_DESC = microphone settings +SING_OPTIONS_RECORD_INPUT = Input +SING_OPTIONS_RECORD_WHEREAMI = Options Record +SING_OPTIONS_SOUND = sound +SING_OPTIONS_SOUND_BEAT_CLICK = Beat click +SING_OPTIONS_SOUND_CLICK_ASSIST = Click assist +SING_OPTIONS_SOUND_DESC = sound settings +SING_OPTIONS_SOUND_MIC_BOOST = Mic boost +SING_OPTIONS_SOUND_PREVIEWFADING = Preview Fading +SING_OPTIONS_SOUND_PREVIEWVOLUME = Preview Volume +SING_OPTIONS_SOUND_THRESHOLD = Threshold +SING_OPTIONS_SOUND_TWO_PLAYERS_MODE = Two players mode +SING_OPTIONS_SOUND_WHEREAMI = Options Sound +SING_OPTIONS_THEMES = themes +SING_OPTIONS_THEMES_COLOR = Color +SING_OPTIONS_THEMES_DESC = theme and skin settings +SING_OPTIONS_THEMES_SKIN = Skin +SING_OPTIONS_THEMES_THEME = Theme +SING_OPTIONS_THEMES_WHEREAMI = Options Themes +SING_OPTIONS_WHEREAMI = Options +SING_PARTY = party +SING_PHRASE_BONUS = line bonus +SING_PLAYER_DESC = enter player name/s +SING_PLAYER_ENTER_NAME = enter name +SING_PLAYER_WHEREAMI = Playernames +SING_SCORE_AMATEUR = Amateur +SING_SCORE_HIT_ARTIST = Hit Artist +SING_SCORE_LEAD_SINGER = Lead Singer +SING_SCORE_RISING_STAR = Rising Star +SING_SCORE_SUPERSTAR = Superstar +SING_SCORE_TONE_DEAF = Tone Deaf +SING_SCORE_ULTRASTAR = Ultrastar +SING_SING = sing +SING_SING_DESC = quick game: sing solo or duet +SING_SONG_SELECTION = song selection +SING_SONG_SELECTION_DESC = choose your song +SING_SONG_SELECTION_GOTO = go to .. +SING_SONG_SELECTION_MENU = menu +SING_SONG_SELECTION_PLAYLIST = playlist +SING_SONG_SELECTION_WHEREAMI = Song Selection +SING_SONGS_IN_CAT = Songs +SING_STATS = stats +SING_STATS_DESC = view the statistics +SING_TIME = TIME +SING_TOOLS = tools +SING_TOP_CHARTS = top 8 Players +SING_TOP_CHARTS_CONTINUE = to song selection +SING_TOP_CHARTS_WHEREAMI = top 8 +SING_TOTAL = total +SONG_JUMPTO_CATTEXT = Search for: %s +SONG_JUMPTO_DESC = search song +SONG_JUMPTO_HELP = Type Text to Search for +SONG_JUMPTO_NOSONGSFOUND = No Song found +SONG_JUMPTO_SONGSFOUND = %d Song(s) found +SONG_JUMPTO_TYPE_DESC = Search for: +SONG_JUMPTO_TYPE1 = All +SONG_JUMPTO_TYPE2 = Title +SONG_JUMPTO_TYPE3 = Artist +SONG_MENU_CANCEL = Cancel +SONG_MENU_CHANGEPLAYERS = Change Players +SONG_MENU_EDIT = Edit +SONG_MENU_HELP = Help +SONG_MENU_JOKER = Joker +SONG_MENU_MEDLEY = Medley +SONG_MENU_MEDLEY_ADD = Add Medley Song +SONG_MENU_MEDLEY_DELETE = Delete Medley Song +SONG_MENU_MEDLEY_START = Start Medley +SONG_MENU_MEDLEY_START5 = Start 5 Medley songs +SONG_MENU_MODI = Sing a Modi +SONG_MENU_NAME_MAIN = song menu +SONG_MENU_NAME_PARTY_JOKER = take joker +SONG_MENU_NAME_PARTY_MAIN = Party Menu +SONG_MENU_NAME_PLAYLIST = Song Menu +SONG_MENU_NAME_PLAYLIST_ADD = Add Song +SONG_MENU_NAME_PLAYLIST_DEL = Really Delete? +SONG_MENU_NAME_PLAYLIST_DELITEM = Delete Playlist? +SONG_MENU_NAME_PLAYLIST_LOAD = Open Playlist +SONG_MENU_NAME_PLAYLIST_NEW = New Playlist +SONG_MENU_NO = No +SONG_MENU_PLAY = Sing +SONG_MENU_PLAYLIST_ADD = Add Song +SONG_MENU_PLAYLIST_ADD_EXISTING = to existing playlist +SONG_MENU_PLAYLIST_ADD_NEW = to new playlist +SONG_MENU_PLAYLIST_DEL = Delete Song +SONG_MENU_PLAYLIST_DELCURRENT = delete current Playlist +SONG_MENU_PLAYLIST_LOAD = open +SONG_MENU_PLAYLIST_NEW_CREATE = Create +SONG_MENU_PLAYLIST_NEW_UNNAMED = Unnamed +SONG_MENU_PLAYLIST_NOEXISTING = No playlist available +SONG_MENU_SONG = Song +SONG_MENU_SORT = Sorting +SONG_MENU_SORT_CONFIRM = Apply +SONG_MENU_SORT_DUETS = Duet filter on/off +SONG_MENU_SORT_TABS = Tabs on/off +SONG_MENU_YES = Yes +SONG_SCORE = song score +SONG_SCORE_WHEREAMI = Score +STAT_DESC_BANDS = Most popular Bands +STAT_DESC_BANDS_REVERSED = Least popular Bands +STAT_DESC_SCORES = HighScores +STAT_DESC_SCORES_REVERSED = LowScores +STAT_DESC_SINGERS = Best Singers +STAT_DESC_SINGERS_REVERSED = Worst Singers +STAT_DESC_SONGS = Most popular Songs +STAT_DESC_SONGS_REVERSED = Least popular Songs +STAT_DETAIL = Statistics +STAT_DETAIL_WHEREAMI = Detail Statistics +STAT_FORMAT_BANDS = %0:s \n %1:dx Sung +STAT_FORMAT_DATE = %1:.2d.%0:.2d.%2:d +STAT_FORMAT_SCORES = %0:s - %1:d (on %5:s) [%2:s] \n (%3:s - %4:s) +STAT_FORMAT_SINGERS = %0:s \n Average Score: %1:d (sung %2:d times) +STAT_FORMAT_SONGS = %0:s - %1:s \n %2:dx sung +STAT_MAIN = Statistics +STAT_MAIN_DESC = General +STAT_MAIN_WHEREAMI = Statistics +STAT_NEXT = Next Page +STAT_OVERVIEW_INTRO = %0:s Statistics. \n Last Reset at %2:.2d.%1:.2d.%3:d +STAT_OVERVIEW_PLAYER = Since the last Reset there were/was %0:d different Player(s).\n The best Player is %1:s with an average Score of %2:d Points.\n %3:s did the highest Score with %4:d Points. +STAT_OVERVIEW_SONG = %0:d Songs(%3:d with Video), whereof %1:d already were played and %2:d were not played yet.\n The most popular Song is %5:s from %4:s. +STAT_PAGE = Seite %0:d of %1:d Pages (%2:d of %3:d Entrys) +STAT_PREV = Previous Page +STAT_REVERSE = Reverse Order +VIDEO_ASPECT_CROP = Crop +VIDEO_ASPECT_LETTER_BOX = Letter Box +VIDEO_ASPECT_STRETCH = Stretch -SING_CHOOSE_MODE=choose mode -SING_SING=sing -SING_SING_DESC=quick game: sing solo or duet -SING_TOOLS=tools - -SING_STATS=stats -SING_STATS_DESC=view the statistics - -SING_EDITOR=editor -SING_EDITOR_DESC=create your own songs - -SING_GAME_OPTIONS=game options -SING_GAME_OPTIONS_DESC=change game settings - -SING_EXIT=quit -SING_EXIT_DESC=quit game - -SING_OPTIONS=options -SING_OPTIONS_DESC=change settings -SING_OPTIONS_WHEREAMI=Options - -SING_OPTIONS_GAME=game -SING_OPTIONS_GRAPHICS=graphics -SING_OPTIONS_SOUND=sound -SING_OPTIONS_LYRICS=lyrics -SING_OPTIONS_THEMES=themes -SING_OPTIONS_RECORD=record -SING_OPTIONS_ADVANCED=advanced -SING_OPTIONS_EXIT=back - -SING_OPTIONS_GAME_WHEREAMI=Options Game -SING_OPTIONS_GAME_DESC=general game settings -SING_OPTIONS_GAME_PLAYERS=Players -SING_OPTIONS_GAME_DIFFICULTY=Difficulty -SING_OPTIONS_GAME_LANGUAGE=Language -SING_OPTIONS_GAME_TABS=Tabs -SING_OPTIONS_GAME_SORTING=Sorting -SING_OPTIONS_GAME_DEBUG=Debug - -SING_OPTIONS_GRAPHICS_WHEREAMI=Options Graphics -SING_OPTIONS_GRAPHICS_DESC=graphic settings -SING_OPTIONS_GRAPHICS_RESOLUTION=Resolution -SING_OPTIONS_GRAPHICS_FULLSCREEN=Fullscreen -SING_OPTIONS_GRAPHICS_DEPTH=Depth -SING_OPTIONS_GRAPHICS_OSCILLOSCOPE=Oscilloscope -SING_OPTIONS_GRAPHICS_LINEBONUS=Line Bonus -SING_OPTIONS_GRAPHICS_MOVIE_SIZE=Movie size - -SING_OPTIONS_SOUND_WHEREAMI=Options Sound -SING_OPTIONS_SOUND_DESC=sound settings -SING_OPTIONS_SOUND_MIC_BOOST=Mic boost -SING_OPTIONS_SOUND_CLICK_ASSIST=Click assist -SING_OPTIONS_SOUND_BEAT_CLICK=Beat click -SING_OPTIONS_SOUND_THRESHOLD=Threshold -SING_OPTIONS_SOUND_TWO_PLAYERS_MODE=Two players mode -SING_OPTIONS_SOUND_PREVIEWVOLUME=Preview Volume -SING_OPTIONS_SOUND_PREVIEWFADING=Preview Fading - -SING_OPTIONS_LYRICS_WHEREAMI=Options Lyrics -SING_OPTIONS_LYRICS_DESC=lyrics settings -SING_OPTIONS_LYRICS_FONT=Font -SING_OPTIONS_LYRICS_EFFECT=Effect -SING_OPTIONS_LYRICS_SOLMIZATION=Solmization - -SING_OPTIONS_THEMES_WHEREAMI=Options Themes -SING_OPTIONS_THEMES_DESC=theme and skin settings -SING_OPTIONS_THEMES_THEME=Theme -SING_OPTIONS_THEMES_SKIN=Skin -SING_OPTIONS_THEMES_COLOR=Color - -SING_OPTIONS_RECORD_WHEREAMI=Options Record -SING_OPTIONS_RECORD_DESC=microphone settings -SING_OPTIONS_RECORD_CARD=Soundcard -SING_OPTIONS_RECORD_INPUT=Input -SING_OPTIONS_RECORD_CHANNELL=Left channel -SING_OPTIONS_RECORD_CHANNELR=Right channel - -SING_OPTIONS_ADVANCED_WHEREAMI=Options Advanced -SING_OPTIONS_ADVANCED_DESC=advanced settings -SING_OPTIONS_ADVANCED_EFFECTSING=Sing Effects -SING_OPTIONS_ADVANCED_SCREENFADE=Screen Fading -SING_OPTIONS_ADVANCED_LOADANIMATION=Load Animation -SING_OPTIONS_ADVANCED_ASKBEFOREDEL=Safety Questions -SING_OPTIONS_ADVANCED_LINEBONUS=Line Bonus -SING_OPTIONS_ADVANCED_COUNT_HOW_OFTEN_SUNG= -SING_OPTIONS_ADVANCED_ONSONGCLICK=after Song Select -SING_OPTIONS_ADVANCED_PARTYPOPUP=Auto PartyMenu - -SING_LEGEND_SELECT=select -SING_LEGEND_NAVIGATE=navigate -SING_LEGEND_CONTINUE=continue -SING_LEGEND_ESC=back - -SING_PLAYER_DESC=enter player name/s -SING_PLAYER_WHEREAMI=Playernames -SING_PLAYER_ENTER_NAME=enter name - -SING_DIFFICULTY_DESC=select difficulty -SING_DIFFICULTY_WHEREAMI=Difficulty -SING_DIFFICULTY_CONTINUE=to song selection -SING_EASY=Easy -SING_MEDIUM=Medium -SING_HARD=Hard - -SING_SONG_SELECTION_DESC=choose your song -SING_SONG_SELECTION_WHEREAMI=Song Selection -SING_SONG_SELECTION_GOTO=go to .. -SING_SONG_SELECTION=song selection -SING_SONG_SELECTION_MENU=menu -SING_SONG_SELECTION_PLAYLIST=playlist -SING_SONGS_IN_CAT=Songs -PLAYLIST_CATTEXT=Playlist: %s - -SING_TIME=TIME -SING_TOTAL=total -SING_MODE=sing solo -SING_NOTES=notes -SING_GOLDEN_NOTES=golden notes -SING_PHRASE_BONUS=line bonus - -SING_MENU=Main Menu - -SONG_SCORE=song score -SONG_SCORE_WHEREAMI=Score - -SING_SCORE_TONE_DEAF=Tone Deaf -SING_SCORE_AMATEUR=Amateur -SING_SCORE_RISING_STAR=Rising Star -SING_SCORE_LEAD_SINGER=Lead Singer -SING_SCORE_HIT_ARTIST=Hit Artist -SING_SCORE_SUPERSTAR=Superstar -SING_SCORE_ULTRASTAR=Ultrastar - -POPUP_PERFECT=perfect! -POPUP_AWESOME=awesome! -POPUP_GREAT=great! -POPUP_GOOD=good! -POPUP_NOTBAD=not bad! -POPUP_BAD=bad! -POPUP_POOR=poor! -POPUP_AWFUL=awful! - -IMPLODE_GLUE1=, -IMPLODE_GLUE2= and - -SONG_MENU_NAME_MAIN=song menu -SONG_MENU_PLAY=Sing -SONG_MENU_CHANGEPLAYERS=Change Players -SONG_MENU_EDIT=Edit -SONG_MENU_MODI=Sing a Modi -SONG_MENU_CANCEL=Cancel - -SONG_MENU_NAME_PLAYLIST=Song Menu -SONG_MENU_PLAYLIST_ADD=Add Song -SONG_MENU_PLAYLIST_DEL=Delete Song - -SONG_MENU_NAME_PLAYLIST_ADD=Add Song -SONG_MENU_PLAYLIST_ADD_NEW=to new playlist -SONG_MENU_PLAYLIST_ADD_EXISTING=to existing playlist -SONG_MENU_PLAYLIST_NOEXISTING=No playlist available - -SONG_MENU_NAME_PLAYLIST_NEW=New Playlist -SONG_MENU_PLAYLIST_NEW_CREATE=Create -SONG_MENU_PLAYLIST_NEW_UNNAMED=Unnamed - -SONG_MENU_NAME_PLAYLIST_DEL=Really Delete? -SONG_MENU_YES=Yes -SONG_MENU_NO=No - -SONG_MENU_NAME_PLAYLIST_LOAD=Open Playlist -SONG_MENU_PLAYLIST_LOAD=open -SONG_MENU_PLAYLIST_DELCURRENT=delete current Playlist - -SONG_MENU_NAME_PLAYLIST_DEL=Delete Playlist? - -SONG_MENU_NAME_PARTY_MAIN=Party Menu -SONG_MENU_JOKER=Joker - -SONG_MENU_NAME_PARTY_JOKER=take joker - -SONG_JUMPTO_DESC=search song -SONG_JUMPTO_TYPE_DESC=Search for: -SONG_JUMPTO_TYPE1=All -SONG_JUMPTO_TYPE2=Title -SONG_JUMPTO_TYPE3=Artist -SONG_JUMPTO_SONGSFOUND=%d Song(s) found -SONG_JUMPTO_NOSONGSFOUND=No Song found -SONG_JUMPTO_HELP=Type Text to Search for -SONG_JUMPTO_CATTEXT=Search for: %s - -PARTY_MODE=party mode -PARTY_DIFFICULTY=Difficulty -PARTY_PLAYLIST=Playlist Mode -PARTY_PLAYLIST_ALL=All songs -PARTY_PLAYLIST_CATEGORY=Folder -PARTY_PLAYLIST_PLAYLIST=Playlist -PARTY_ROUNDS=Rounds -PARTY_TEAMS=Teams -PARTY_TEAMS_PLAYER1=Player Team1 -PARTY_TEAMS_PLAYER2=Player Team2 -PARTY_TEAMS_PLAYER3=Player Team3 - -PARTY_LEGEND_CONTINUE=continue - -PARTY_OPTIONS_DESC=settings for the party-game -PARTY_OPTIONS_WHEREAMI=Party Options - -PARTY_PLAYER_DESC=enter player- and teamnames! -PARTY_PLAYER_WHEREAMI=Party Names -PARTY_PLAYER_ENTER_NAME=enter names -PARTY_PLAYER_LEGEND_CONTINUE=start party-game - -PARTY_ROUND_DESC=next players to the mics -PARTY_ROUND_WHEREAMI=Party Next Round -PARTY_ROUND_LEGEND_CONTINUE=start round - -PARTY_SONG_WHEREAMI=Party Song-Selection -PARTY_SONG_LEGEND_CONTINUE=sing -PARTY_SONG_MENU=party menu - -PARTY_SCORE_DESC=score of the last round -PARTY_SCORE_WHEREAMI=Party Points - -PARTY_WIN_DESC=winner of the party-game -PARTY_WIN_WHEREAMI=Party Winner -PARTY_WIN_LEGEND_CONTINUE=back to main-menu - -PARTY_ROUND=Round -PARTY_ROUND_WINNER=Winner -PARTY_NOTPLAYEDYET=not played yet -PARTY_NOBODY=nobody -NEXT_ROUND=Next round: - -PARTY_DISMISSED=Dismissed! -PARTY_SCORE_WINS=%s -PARTY_SCORE_WINS2=wins! - -PLUGIN_HDL_NAME=Hold the Line -PLUGIN_HDL_DESC=Don't get worse than the pointer at the rating bar shows you. - -PLUGIN_UNTIL5000_NAME=Until 5000 -PLUGIN_UNTIL5000_DESC=Who gets 5000 points first wins the match. - -PLUGIN_DUELL_NAME=Duell -PLUGIN_DUELL_DESC=Sing a duell until 10000 points. - -PLUGIN_TEAMDUELL_NAME=Team Duell -PLUGIN_TEAMDUELL_DESC=Pass The Mic! - -PLUGIN_BLIND_NAME=Blind Mode -PLUGIN_BLIND_DESC=Duell without seeing the notes. - -STAT_MAIN=Statistics -STAT_MAIN_DESC=General -STAT_MAIN_WHEREAMI=Statistics - -STAT_OVERVIEW_INTRO=%0:s Statistics. \n Last Reset at %2:.2d.%1:.2d.%3:d -STAT_OVERVIEW_SONG=%0:d Songs(%3:d with Video), whereof %1:d already were played and %2:d were not played yet.\n The most popular Song is %5:s from %4:s. -STAT_OVERVIEW_PLAYER=Since the last Reset there were/was %0:d different Player(s).\n The best Player is %1:s with an average Score of %2:d Points.\n %3:s did the highest Score with %4:d Points. - -STAT_DETAIL=Statistics -STAT_DETAIL_WHEREAMI=Detail Statistics - -STAT_NEXT=Next Page -STAT_PREV=Previous Page -STAT_REVERSE=Reverse Order -STAT_PAGE=Seite %0:d of %1:d Pages (%2:d of %3:d Entrys) - -STAT_DESC_SONGS=Most popular Songs -STAT_DESC_SONGS_REVERSED=Least popular Songs -STAT_FORMAT_SONGS=%0:s - %1:s \n %2:dx sung - -STAT_DESC_BANDS=Most popular Bands -STAT_DESC_BANDS_REVERSED=Least popular Bands -STAT_FORMAT_BANDS=%0:s \n %1:dx Sung - -MSG_ERROR_TITLE=Error -MSG_QUESTION_TITLE=Question -MSG_QUIT_USDX=Really leave UltraStar? -MSG_END_PARTY=Really end Party Mode? -ERROR_NO_SONGS=No Songs loaded -ERROR_NO_PLUGINS=No Plugins loaded -ERROR_CORRUPT_SONG=Song could not be loaded. - -######################################################### -# NEW/CHANGED TEXTS for M2-MOD # -######################################################### - -#### ScreenOptionsGraphic #### -;new: -SING_OPTIONS_GRAPHICS_MOVIE_PREVIEW=Video Preview - -#### ScreenMain #### -;new: -SING_PARTY=party -;delete old ones! -SING_MULTI=classic -SING_MULTI_DESC=sing in party classic-mode - -;new: -SING_MULTI_M2=challenge -SING_MULTI_M2_DESC=sing in party challenge-mode - -#### ScreenPartyOptionsM2 #### -;new: -PARTY_MODE_M2=Party Challenge-Mode -PARTY_OPTIONS_M2_DESC=choose challenge options -PARTY_OPTIONS_M2_WHEREAMI=Challenge Options -PARTY_TEAMS_PLAYER_M2=Players -PARTY_OPTIONS_M2_SELECT_PLUGIN=allow plugins -PARTY_OPTIONS_M2_SELECT_HANDICAP=allow handicap - -#### ScreenPartyPlayerM2 #### -;new: -PARTY_PLAYERM2_DESC=enter challenge names -PARTY_PLAYERM2_WHEREAMI=Challenge Names - -#### ScreenPartyNewRoundM2 #### -;new: -PARTY_ROUNDM2_DESC=challenge overview -PARTY_ROUNDM2_WHEREAMI=Challenge Next Round -PARTY_ROUNDM2_LEGEND_CONTINUE=continue -PARTY_ROUNDM2=Round -PARTY_ROUNDM2_RESULT=Result -PARTY_ROUNDM2_NUMBER= -PARTY_ROUNDM2_NAME=Name -PARTY_ROUNDM2_WINS=W -PARTY_ROUNDM2_DRAFTS=D -PARTY_ROUNDM2_DEFEATS=L -PARTY_ROUNDM2_SCORE_DIFF=P-diff -PARTY_ROUNDM2_POINTS=P -PARTY_ROUNDM2_LEGEND_SCROLL=scroll -PARTY_ROUNDM2_END=end - -#### SreenSong in M2 mode #### -;new: -PARTY_SONG_WHEREAMI_M2=Challange Song-Selection - -#### ScreenTop #### -;delete old ones! -SING_TOP_CHARTS=top 8 Players -SING_TOP_CHARTS_WHEREAMI=top 8 -SING_TOP_CHARTS_CONTINUE=to song selection - -#### Stats #### -;new: -STAT_FORMAT_DATE=%1:.2d.%0:.2d.%2:d -;delete old ones! -STAT_DESC_SCORES=HighScores -STAT_DESC_SCORES_REVERSED=LowScores -STAT_FORMAT_SCORES=%0:s - %1:d (on %5:s) [%2:s] \n (%3:s - %4:s) - -STAT_DESC_SINGERS=Best Singers -STAT_DESC_SINGERS_REVERSED=Worst Singers -STAT_FORMAT_SINGERS=%0:s \n Average Score: %1:d (sung %2:d times) - -#### Plugins #### -;new: -PLUGIN_NOSCORE_NAME=No Score -PLUGIN_NOSCORE_DESC=Duel without seeing the scores. - -PLUGIN_MORE500_NAME=More than 500 -PLUGIN_MORE500_DESC=Run more than 500 away. - -PLUGIN_MORE1000_NAME=More than 1000 -PLUGIN_MORE1000_DESC=Run more than 1000 away. - -PLUGIN_HAUDENLUKAS_NAME=Hit the Lukas -PLUGIN_HAUDENLUKAS_DESC=Get all tones and win the game! - -PLUGIN_MEDLEY_NAME=Medley -PLUGIN_MEDLEY_DESC=Sing up to 5 songs in a medley. - -PLUGIN_MEDLEYBLIND_NAME=Medley blind -PLUGIN_MEDLEYBLIND_DESC=Sing up to 5 songs in a medley blind. - -PLUGIN_MEDLEYNOSCORE_NAME=Medley no score -PLUGIN_MEDLEYNOSCORE_DESC=Up to 5 songs medley without seeing the scores. - -PLUGIN_MEDLEYSURPRISE_NAME=Medley Surprise -PLUGIN_MEDLEYSURPRISE_DESC=Up to 5 songs medley, only selecting the 1st song. - -PLUGIN_MEDLEYSURPRISEBLIND_NAME=Medley Surprise 2 -PLUGIN_MEDLEYSURPRISEBLIND_DESC=Up to 5 songs medley blind, only selecting the 1st song. - -#### ScreenSing #### -;new -VIDEO_ASPECT_STRETCH=Stretch -VIDEO_ASPECT_CROP=Crop -VIDEO_ASPECT_LETTER_BOX=Letter Box - -#### ScreenScore #### -;new -SCORE_LEGEND_SCROLL=Scroll - -#### ScreenEditSub #### -;new -INFO_FILE_SAVED=File Saved -ERROR_SAVE_FILE_FAILED=Error saving File -EDITOR_FIX_TIMINGS=Fixed timings -EDITOR_CAPITALIZE_LETTER=Capitalized letter at the beginning of line - -#### HelpPopup #### -;new -MSG_HELP_TITLE=Help-System -MSG_HELP_KEYMAP=Key mapping - -#### AdvancedOptions #### -;new -SING_OPTIONS_ADVANCED_SUMPLAYERS=Sum up Top 8 - -#### Options #### -;new -ERROR_NO_SOUND_INPUT=No sound input devices found! - -#### OptionsGame #### -;new -SING_OPTIONS_GAME_SHUFFLETIME=Shuffle mode ######################################################### # Help System # diff --git a/Game/Output/Languages/German.ini b/Game/Output/Languages/German.ini index 8f32ae95..b46d30d3 100644 --- a/Game/Output/Languages/German.ini +++ b/Game/Output/Languages/German.ini @@ -1,426 +1,315 @@ [Text] -SING_LOADING=Lade... +EDITOR_CAPITALIZE_LETTER = Großschreibung am Zeilenanfang korrigiert +EDITOR_FIX_TIMINGS = Zeilenumbrüche/Timings korrigiert +ERROR_CORRUPT_SONG = Song konnte nicht geladen werden. +ERROR_NO_PLUGINS = Keine Plugins vorhanden. +ERROR_NO_SONGS = Keine Songs vorhanden. +ERROR_NO_SOUND_INPUT = Keine Aufnahmegeräte gefunden! +ERROR_SAVE_FILE_FAILED = Fehler beim Speichern +IMPLODE_GLUE1 = , +IMPLODE_GLUE2 = und +INFO_FILE_SAVED = Datei gespeichert +MSG_END_PARTY = Party-Modus beenden? +MSG_ERROR_TITLE = Fehler +MSG_HELP_KEYMAP = Tastenbelegung +MSG_HELP_TITLE = Hilfe-System +MSG_QUESTION_TITLE = Frage +MSG_QUIT_USDX = UltraStar wirklich verlassen? +NEXT_ROUND = Nächste Runde: +PARTY_DIFFICULTY = Schwierigkeit +PARTY_DISMISSED = Ausgeschieden +PARTY_LEGEND_CONTINUE = weiter +PARTY_MODE = Party-Modus +PARTY_MODE_M2 = Party Challenge-Modus +PARTY_NOBODY = Niemand +PARTY_NOTPLAYEDYET = Noch nicht gespielt +PARTY_OPTIONS_DESC = Einstellungen für das Partyspiel. +PARTY_OPTIONS_M2_DESC = wähle Challenge Optionen +PARTY_OPTIONS_M2_SELECT_HANDICAP = Handicap Modus +PARTY_OPTIONS_M2_SELECT_PLUGIN = Plugins zulassen +PARTY_OPTIONS_M2_WHEREAMI = Challenge Optionen +PARTY_OPTIONS_WHEREAMI = Party Optionen +PARTY_PLAYER_DESC = Team- und Spielernamen eingeben. +PARTY_PLAYER_ENTER_NAME = Namen eingeben +PARTY_PLAYER_LEGEND_CONTINUE = Party-Spiel starten +PARTY_PLAYER_WHEREAMI = Party Spielernamen +PARTY_PLAYERM2_DESC = Spielernamen eingeben +PARTY_PLAYERM2_WHEREAMI = Spielernamen +PARTY_PLAYLIST = Playlist-Modus +PARTY_PLAYLIST_ALL = Alle Lieder +PARTY_PLAYLIST_CATEGORY = Ordner +PARTY_PLAYLIST_PLAYLIST = Playlist +PARTY_ROUND = Runde +PARTY_ROUND_DESC = Die nächsten Spieler an die Mikros! +PARTY_ROUND_LEGEND_CONTINUE = Runde starten +PARTY_ROUND_WHEREAMI = Party nächste Runde +PARTY_ROUND_WINNER = Sieger +PARTY_ROUNDM2 = Runde +PARTY_ROUNDM2_DEFEATS = N +PARTY_ROUNDM2_DESC = Übersicht +PARTY_ROUNDM2_DRAFTS = U +PARTY_ROUNDM2_END = Ende +PARTY_ROUNDM2_LEGEND_CONTINUE = Nächste Runde +PARTY_ROUNDM2_LEGEND_SCROLL = Scrollen +PARTY_ROUNDM2_NAME = Name +PARTY_ROUNDM2_NUMBER = +PARTY_ROUNDM2_POINTS = P +PARTY_ROUNDM2_RESULT = Ergebnis +PARTY_ROUNDM2_SCORE_DIFF = P-diff +PARTY_ROUNDM2_WHEREAMI = Challenge Übersicht +PARTY_ROUNDM2_WINS = S +PARTY_ROUNDS = Runden +PARTY_SCORE_DESC = Punkte der letzten Runde. +PARTY_SCORE_WHEREAMI = Party Punkte +PARTY_SCORE_WINS = %s +PARTY_SCORE_WINS2 = hat gewonnen! +PARTY_SONG_LEGEND_CONTINUE = Singen +PARTY_SONG_MENU = Party-Menü +PARTY_SONG_WHEREAMI = Party Song-Auswahl +PARTY_SONG_WHEREAMI_M2 = Challenge Songauswahl +PARTY_TEAMS = Teams +PARTY_TEAMS_PLAYER_M2 = Spieler +PARTY_TEAMS_PLAYER1 = Spieler Team 1 +PARTY_TEAMS_PLAYER2 = Spieler Team 2 +PARTY_TEAMS_PLAYER3 = Spieler Team 3 +PARTY_WIN_DESC = Sieger des Partyspiels. +PARTY_WIN_LEGEND_CONTINUE = zurück zum Hauptmenü +PARTY_WIN_WHEREAMI = Party Sieger +PLAYLIST_CATTEXT = Playlist: %s +PLUGIN_BLIND_DESC = Erreiche blind die höchste Punktzahl. +PLUGIN_BLIND_NAME = Blind Mode +PLUGIN_DUELL_DESC = Normales Spiel. Höchste Punktzahl gewinnt. +PLUGIN_DUELL_NAME = Duell +PLUGIN_HAUDENLUKAS_DESC = Triff die Töne und gewinne! +PLUGIN_HAUDENLUKAS_NAME = Hau den Lukas +PLUGIN_HDL_DESC = Halte die Bewertungsanzeige im angezeigten Bereich. +PLUGIN_HDL_NAME = Balken halten +PLUGIN_MEDLEY_DESC = Singe bis zu 5 Lieder in einem Medley +PLUGIN_MEDLEY_NAME = Medley +PLUGIN_MEDLEYBLIND_DESC = Singe bis zu 5 Lieder blind in einem Medley +PLUGIN_MEDLEYBLIND_NAME = Medley blind +PLUGIN_MEDLEYNOSCORE_DESC = Singe bis zu 5 Lieder ohne Punkteanzeige in einem Medley +PLUGIN_MEDLEYNOSCORE_NAME = Medley no score +PLUGIN_MEDLEYSURPRISE_DESC = Nur das erste Lied darf man aussuchen. +PLUGIN_MEDLEYSURPRISE_NAME = Medley Surprise +PLUGIN_MEDLEYSURPRISEBLIND_DESC = Nur das erste Lied darf man aussuchen, blind. +PLUGIN_MEDLEYSURPRISEBLIND_NAME = Medley Surprise 2 +PLUGIN_MORE1000_DESC = Erreiche einen Abstand von 1000 Punkten. +PLUGIN_MORE1000_NAME = Mehr als 1000 +PLUGIN_MORE500_DESC = Erreiche einen Abstand von 500 Punkten. +PLUGIN_MORE500_NAME = Mehr als 500 +PLUGIN_NOSCORE_DESC = Ein Duell ohne Punkteanzeige. +PLUGIN_NOSCORE_NAME = No Score +PLUGIN_TEAMDUELL_DESC = Gib das Mikro weiter! +PLUGIN_TEAMDUELL_NAME = Teamsingen +PLUGIN_UNTIL5000_DESC = Wer zuerst 5000 Punkte hat, gewinnt. +PLUGIN_UNTIL5000_NAME = Bis 5000 +POPUP_AWESOME = Super! +POPUP_AWFUL = Grausam! +POPUP_BAD = Schlecht! +POPUP_GOOD = Gut! +POPUP_GREAT = Cool! +POPUP_NOTBAD = O.K.! +POPUP_PERFECT = Perfekt! +POPUP_POOR = Mies! +SCORE_LEGEND_SCROLL = Scrollen +SING_CHOOSE_MODE = Modus wählen +SING_DIFFICULTY_CONTINUE = zur Song-Auswahl +SING_DIFFICULTY_DESC = Schwierigkeitsgrad auswählen +SING_DIFFICULTY_WHEREAMI = Schwierigkeitsgrad +SING_EASY = Einfach +SING_EDITOR = Editor +SING_EDITOR_DESC = Mach deinen eigenen Song +SING_EXIT = Beenden +SING_EXIT_DESC = Spiel verlassen +SING_GAME_OPTIONS = Spiel-Optionen +SING_GAME_OPTIONS_DESC = Verändere die Spieleinstellungen +SING_GOLDEN_NOTES = Goldener Ton +SING_HARD = Schwierig +SING_LEGEND_CONTINUE = Weiter +SING_LEGEND_ESC = Zurück +SING_LEGEND_NAVIGATE = Navigieren +SING_LEGEND_SELECT = Auswählen +SING_LOADING = Lade... +SING_MEDIUM = Mittel +SING_MENU = Hauptmenü +SING_MODE = Singmodus +SING_MULTI = Classic +SING_MULTI_DESC = Party Classic-Modus singen +SING_MULTI_M2 = Challenge +SING_MULTI_M2_DESC = Party Challenge-Modus singen +SING_NOTES = Noten +SING_OPTIONS = Optionen +SING_OPTIONS_ADVANCED = Erweitert +SING_OPTIONS_ADVANCED_ASKBEFOREDEL = Sicherheitsabfr. +SING_OPTIONS_ADVANCED_COUNT_HOW_OFTEN_SUNG = Wie oft gesungen mitzählen +SING_OPTIONS_ADVANCED_DESC = Erweiterte Einstellungen +SING_OPTIONS_ADVANCED_EFFECTSING = Singeffekte +SING_OPTIONS_ADVANCED_LINEBONUS = Phrasenbonus +SING_OPTIONS_ADVANCED_LOADANIMATION = Lade-Animation +SING_OPTIONS_ADVANCED_ONSONGCLICK = nach Song-Wahl +SING_OPTIONS_ADVANCED_PARTYPOPUP = Auto Party-Menü +SING_OPTIONS_ADVANCED_SCREENFADE = Bildschirm-Fade +SING_OPTIONS_ADVANCED_SUMPLAYERS = Sum up Top 8 +SING_OPTIONS_ADVANCED_WHEREAMI = Optionen Erweitert +SING_OPTIONS_DESC = Einstellungen verändern +SING_OPTIONS_EXIT = zurück +SING_OPTIONS_GAME = Spiel +SING_OPTIONS_GAME_DEBUG = Debug +SING_OPTIONS_GAME_DESC = Allgemeine Spieleinstellungen +SING_OPTIONS_GAME_DIFFICULTY = Schwierigkeit +SING_OPTIONS_GAME_LANGUAGE = Sprache +SING_OPTIONS_GAME_PLAYERS = Spieler +SING_OPTIONS_GAME_SHUFFLETIME = Shuffle Modus +SING_OPTIONS_GAME_SORTING = Sortierung +SING_OPTIONS_GAME_TABS = Ordner +SING_OPTIONS_GAME_WHEREAMI = Optionen Spiel +SING_OPTIONS_GRAPHICS = Grafik +SING_OPTIONS_GRAPHICS_DEPTH = Farbtiefe +SING_OPTIONS_GRAPHICS_DESC = Einstellungen für die Grafik +SING_OPTIONS_GRAPHICS_FULLSCREEN = Vollbild +SING_OPTIONS_GRAPHICS_LINEBONUS = Phrasenbonus +SING_OPTIONS_GRAPHICS_MOVIE_PREVIEW = Videovorschau +SING_OPTIONS_GRAPHICS_MOVIE_SIZE = Videogröße +SING_OPTIONS_GRAPHICS_OSCILLOSCOPE = Oszilloskop +SING_OPTIONS_GRAPHICS_RESOLUTION = Auflösung +SING_OPTIONS_GRAPHICS_WHEREAMI = Optionen Grafik +SING_OPTIONS_LYRICS = Lyrics +SING_OPTIONS_LYRICS_DESC = Einstellungen für die Lyrics +SING_OPTIONS_LYRICS_EFFECT = Effekt +SING_OPTIONS_LYRICS_FONT = Schriftart +SING_OPTIONS_LYRICS_SOLMIZATION = Solmisation +SING_OPTIONS_LYRICS_WHEREAMI = Optionen Lyrics +SING_OPTIONS_RECORD = Aufnahme +SING_OPTIONS_RECORD_CARD = Soundkarte +SING_OPTIONS_RECORD_CHANNELL = Linker Kanal +SING_OPTIONS_RECORD_CHANNELR = Rechter Kanal +SING_OPTIONS_RECORD_DESC = Einstellungen für die Mikrofone +SING_OPTIONS_RECORD_INPUT = Eingang +SING_OPTIONS_RECORD_WHEREAMI = Optionen Aufnahme +SING_OPTIONS_SOUND = Sound +SING_OPTIONS_SOUND_BEAT_CLICK = Beat-Click +SING_OPTIONS_SOUND_CLICK_ASSIST = Click-Assistent +SING_OPTIONS_SOUND_DESC = Einstellungen für den Sound +SING_OPTIONS_SOUND_MIC_BOOST = Mic-Anhebung +SING_OPTIONS_SOUND_PREVIEWFADING = Vorschau Fading +SING_OPTIONS_SOUND_PREVIEWVOLUME = Vorschau Lautst. +SING_OPTIONS_SOUND_THRESHOLD = Rauschunterdr. +SING_OPTIONS_SOUND_TWO_PLAYERS_MODE = 2-Spieler-Modus +SING_OPTIONS_SOUND_WHEREAMI = Optionen Sound +SING_OPTIONS_THEMES = Themes +SING_OPTIONS_THEMES_COLOR = Farbe +SING_OPTIONS_THEMES_DESC = Einstellungen für Theme und Skin +SING_OPTIONS_THEMES_SKIN = Skin +SING_OPTIONS_THEMES_THEME = Theme +SING_OPTIONS_THEMES_WHEREAMI = Optionen Themes +SING_OPTIONS_WHEREAMI = Optionen +SING_PARTY = Party +SING_PHRASE_BONUS = Phrasenbonus +SING_PLAYER_DESC = Spielernamen eingeben. +SING_PLAYER_ENTER_NAME = Namen eingeben +SING_PLAYER_WHEREAMI = Spielernamen +SING_SCORE_AMATEUR = Amateur +SING_SCORE_HIT_ARTIST = Hit-Künstler +SING_SCORE_LEAD_SINGER = Sternchen +SING_SCORE_RISING_STAR = Möchtegern +SING_SCORE_SUPERSTAR = Superstar +SING_SCORE_TONE_DEAF = Anti-Talent +SING_SCORE_ULTRASTAR = UltraStar +SING_SING = Singen +SING_SING_DESC = Singen +SING_SONG_SELECTION = Song-Auswahl +SING_SONG_SELECTION_DESC = Wähle deinen Song +SING_SONG_SELECTION_GOTO = Gehe zu .. +SING_SONG_SELECTION_MENU = Menü +SING_SONG_SELECTION_PLAYLIST = Playlist +SING_SONG_SELECTION_WHEREAMI = Song-Auswahl +SING_SONGS_IN_CAT = Songs +SING_STATS = Statistiken +SING_STATS_DESC = Die Statistiken anschauen +SING_TIME = ZEIT +SING_TOOLS = Tools +SING_TOP_CHARTS = Top 8 Spieler +SING_TOP_CHARTS_CONTINUE = Zur Songauswahl +SING_TOP_CHARTS_WHEREAMI = Top 8 +SING_TOTAL = Gesamt +SONG_JUMPTO_CATTEXT = Suche nach: %s +SONG_JUMPTO_DESC = Song suchen +SONG_JUMPTO_HELP = Text eingeben um zu suchen +SONG_JUMPTO_NOSONGSFOUND = Keinen Song gefunden +SONG_JUMPTO_SONGSFOUND = %d Song(s) gefunden +SONG_JUMPTO_TYPE_DESC = Suchen in: +SONG_JUMPTO_TYPE1 = Allem +SONG_JUMPTO_TYPE2 = Titel +SONG_JUMPTO_TYPE3 = Artist +SONG_MENU_CANCEL = Abbrechen +SONG_MENU_CHANGEPLAYERS = Spieler wechseln +SONG_MENU_EDIT = Editor +SONG_MENU_HELP = Hilfe +SONG_MENU_JOKER = Joker +SONG_MENU_MEDLEY = Medley +SONG_MENU_MEDLEY_ADD = Medley Song hinzufügen +SONG_MENU_MEDLEY_DELETE = Medley Song entfernen +SONG_MENU_MEDLEY_START = Medley singen +SONG_MENU_MEDLEY_START5 = 5er Medley starten +SONG_MENU_MODI = Einen Modus singen +SONG_MENU_NAME_MAIN = Menü +SONG_MENU_NAME_PARTY_JOKER = Joker spielen +SONG_MENU_NAME_PARTY_MAIN = Party-Menü +SONG_MENU_NAME_PLAYLIST = Menü +SONG_MENU_NAME_PLAYLIST_ADD = Song hinzufügen +SONG_MENU_NAME_PLAYLIST_DEL = Playlist löschen? +SONG_MENU_NAME_PLAYLIST_DELITEM = Wirklich löschen? +SONG_MENU_NAME_PLAYLIST_LOAD = Playlist öffnen +SONG_MENU_NAME_PLAYLIST_NEW = Neue Playlist +SONG_MENU_NO = Nein +SONG_MENU_PLAY = Singen +SONG_MENU_PLAYLIST_ADD = Song zu Playlist hinzufügen +SONG_MENU_PLAYLIST_ADD_EXISTING = Zu existierender Playlist +SONG_MENU_PLAYLIST_ADD_NEW = Zu neuer Playlist +SONG_MENU_PLAYLIST_DEL = Song aus Playlist löschen +SONG_MENU_PLAYLIST_DELCURRENT = Aktuelle Playlist löschen +SONG_MENU_PLAYLIST_LOAD = Öffnen +SONG_MENU_PLAYLIST_NEW_CREATE = Erstellen +SONG_MENU_PLAYLIST_NEW_UNNAMED = Unbenannt +SONG_MENU_PLAYLIST_NOEXISTING = Keine Playlist vorhanden +SONG_MENU_SONG = Song +SONG_MENU_SORT = Sortierung +SONG_MENU_SORT_CONFIRM = Übernehmen +SONG_MENU_SORT_DUETS = Duette filtern ein/aus +SONG_MENU_SORT_TABS = Tabs ein/aus +SONG_MENU_YES = Ja +SONG_SCORE = Song Punkte +SONG_SCORE_WHEREAMI = Punkte +STAT_DESC_BANDS = Beliebteste Bands +STAT_DESC_BANDS_REVERSED = Unbeliebteste Bands +STAT_DESC_SCORES = Highscores +STAT_DESC_SCORES_REVERSED = Lowscores +STAT_DESC_SINGERS = Beste Sänger +STAT_DESC_SINGERS_REVERSED = Schlechteste Sänger +STAT_DESC_SONGS = Beliebteste Songs +STAT_DESC_SONGS_REVERSED = Unbeliebteste Songs +STAT_DETAIL = Statistiken +STAT_DETAIL_WHEREAMI = Detaillierte Statistiken +STAT_FORMAT_BANDS = %0:s \n Gesungene Songs: %1:d +STAT_FORMAT_DATE = %0:.2d.%1:.2d.%2:d +STAT_FORMAT_SCORES = %0:s - %1:d (am %5:s) [%2:s] \n (%3:s - %4:s) +STAT_FORMAT_SINGERS = %0:s \n Durchschnittliche Punktzahl: %1:d (%2:dx gesungen) +STAT_FORMAT_SONGS = %0:s - %1:s \n %2:dx gesungen +STAT_MAIN = Statistiken +STAT_MAIN_DESC = Allgemein +STAT_MAIN_WHEREAMI = Statistiken +STAT_NEXT = Nächste Seite +STAT_OVERVIEW_INTRO = %0:s Statistiken. \n Letzter Reset am %1:.2d.%2:.2d.%3:d +STAT_OVERVIEW_PLAYER = Seit dem letzten Reset haben %0:d verschiedene Spieler gesungen. \n Der beste Spieler ist %1:s mit %2:d Punkten. \n Die höchste Punktzahl, %4:d, wurde von %3:s erreicht. +STAT_OVERVIEW_SONG = %0:d Songs(%3:d mit Video), davon wurden %1:d schon einmal gesungen und %2:d noch nicht. \n Der am häufigsten gesungene Song ist %5:s von %4:s. +STAT_PAGE = Seite %0:d von %1:d (%2:d von %3:d Einträgen) +STAT_PREV = Vorherige Seite +STAT_REVERSE = Umkehren +VIDEO_ASPECT_CROP = Crop +VIDEO_ASPECT_LETTER_BOX = Letter Box +VIDEO_ASPECT_STRETCH = Stretch -SING_CHOOSE_MODE=Modus wählen -SING_SING=Singen -SING_SING_DESC=Singen - -SING_TOOLS=Tools - -SING_STATS=Statistiken -SING_STATS_DESC=Die Statistiken anschauen - -SING_EDITOR=Editor -SING_EDITOR_DESC=Mach deinen eigenen Song - -SING_GAME_OPTIONS=Spiel-Optionen -SING_GAME_OPTIONS_DESC=Verändere die Spieleinstellungen - -SING_EXIT=Beenden -SING_EXIT_DESC=Spiel verlassen - -SING_OPTIONS=Optionen -SING_OPTIONS_DESC=Einstellungen verändern -SING_OPTIONS_WHEREAMI=Optionen - -SING_OPTIONS_GAME=Spiel -SING_OPTIONS_GRAPHICS=Grafik -SING_OPTIONS_SOUND=Sound -SING_OPTIONS_LYRICS=Lyrics -SING_OPTIONS_THEMES=Themes -SING_OPTIONS_RECORD=Aufnahme -SING_OPTIONS_ADVANCED=Erweitert -SING_OPTIONS_EXIT=zurück - -SING_OPTIONS_GAME_WHEREAMI=Optionen Spiel -SING_OPTIONS_GAME_DESC=Allgemeine Spieleinstellungen -SING_OPTIONS_GAME_PLAYERS=Spieler -SING_OPTIONS_GAME_DIFFICULTY=Schwierigkeit -SING_OPTIONS_GAME_LANGUAGE=Sprache -SING_OPTIONS_GAME_TABS=Ordner -SING_OPTIONS_GAME_SORTING=Sortierung -SING_OPTIONS_GAME_DEBUG=Debug - -SING_OPTIONS_GRAPHICS_WHEREAMI=Optionen Grafik -SING_OPTIONS_GRAPHICS_DESC=Einstellungen für die Grafik -SING_OPTIONS_GRAPHICS_RESOLUTION=Auflösung -SING_OPTIONS_GRAPHICS_FULLSCREEN=Vollbild -SING_OPTIONS_GRAPHICS_DEPTH=Farbtiefe -SING_OPTIONS_GRAPHICS_OSCILLOSCOPE=Oszilloskop -SING_OPTIONS_GRAPHICS_LINEBONUS=Phrasenbonus -SING_OPTIONS_GRAPHICS_MOVIE_SIZE=Videogröße - -SING_OPTIONS_SOUND_WHEREAMI=Optionen Sound -SING_OPTIONS_SOUND_DESC=Einstellungen für den Sound -SING_OPTIONS_SOUND_MIC_BOOST=Mic-Anhebung -SING_OPTIONS_SOUND_CLICK_ASSIST=Click-Assistent -SING_OPTIONS_SOUND_BEAT_CLICK=Beat-Click -SING_OPTIONS_SOUND_THRESHOLD=Rauschunterdr. -SING_OPTIONS_SOUND_TWO_PLAYERS_MODE=2-Spieler-Modus -SING_OPTIONS_SOUND_PREVIEWVOLUME=Vorschau Lautst. -SING_OPTIONS_SOUND_PREVIEWFADING=Vorschau Fading - -SING_OPTIONS_LYRICS_WHEREAMI=Optionen Lyrics -SING_OPTIONS_LYRICS_DESC=Einstellungen für die Lyrics -SING_OPTIONS_LYRICS_FONT=Schriftart -SING_OPTIONS_LYRICS_EFFECT=Effekt -SING_OPTIONS_LYRICS_SOLMIZATION=Solmisation - -SING_OPTIONS_THEMES_WHEREAMI=Optionen Themes -SING_OPTIONS_THEMES_DESC=Einstellungen für Theme und Skin -SING_OPTIONS_THEMES_THEME=Theme -SING_OPTIONS_THEMES_SKIN=Skin -SING_OPTIONS_THEMES_COLOR=Farbe - -SING_OPTIONS_RECORD_WHEREAMI=Optionen Aufnahme -SING_OPTIONS_RECORD_DESC=Einstellungen für die Mikrofone -SING_OPTIONS_RECORD_CARD=Soundkarte -SING_OPTIONS_RECORD_INPUT=Eingang -SING_OPTIONS_RECORD_CHANNELL=Linker Kanal -SING_OPTIONS_RECORD_CHANNELR=Rechter Kanal - -SING_OPTIONS_ADVANCED_WHEREAMI=Optionen Erweitert -SING_OPTIONS_ADVANCED_DESC=Erweiterte Einstellungen -SING_OPTIONS_ADVANCED_EFFECTSING=Singeffekte -SING_OPTIONS_ADVANCED_SCREENFADE=Bildschirm-Fade -SING_OPTIONS_ADVANCED_LOADANIMATION=Lade-Animation -SING_OPTIONS_ADVANCED_ASKBEFOREDEL=Sicherheitsabfr. -SING_OPTIONS_ADVANCED_LINEBONUS=Phrasenbonus -SING_OPTIONS_ADVANCED_COUNT_HOW_OFTEN_SUNG=Wie oft gesungen mitzählen -SING_OPTIONS_ADVANCED_ONSONGCLICK=nach Song-Wahl -SING_OPTIONS_ADVANCED_PARTYPOPUP=Auto Party-Menü - -SING_LEGEND_SELECT=Auswählen -SING_LEGEND_NAVIGATE=Navigieren -SING_LEGEND_CONTINUE=Weiter -SING_LEGEND_ESC=Zurück - -SING_PLAYER_DESC=Spielernamen eingeben. -SING_PLAYER_WHEREAMI=Spielernamen -SING_PLAYER_ENTER_NAME=Namen eingeben - -SING_DIFFICULTY_DESC=Schwierigkeitsgrad auswählen -SING_DIFFICULTY_WHEREAMI=Schwierigkeitsgrad -SING_DIFFICULTY_CONTINUE=zur Song-Auswahl -SING_EASY=Einfach -SING_MEDIUM=Mittel -SING_HARD=Schwierig - -SING_SONG_SELECTION_DESC=Wähle deinen Song -SING_SONG_SELECTION_WHEREAMI=Song-Auswahl -SING_SONG_SELECTION_GOTO=Gehe zu .. -SING_SONG_SELECTION=Song-Auswahl -SING_SONG_SELECTION_MENU=Menü -SING_SONG_SELECTION_PLAYLIST=Playlist -SING_SONGS_IN_CAT=Songs -PLAYLIST_CATTEXT=Playlist: %s - -SING_TIME=ZEIT -SING_TOTAL=Gesamt -SING_MODE=Singmodus -SING_NOTES=Noten -SING_GOLDEN_NOTES=Goldener Ton -SING_PHRASE_BONUS=Phrasenbonus - -SING_MENU=Hauptmenü - -SONG_SCORE=Song Punkte -SONG_SCORE_WHEREAMI=Punkte - -SING_SCORE_TONE_DEAF=Anti-Talent -SING_SCORE_AMATEUR=Amateur -SING_SCORE_RISING_STAR=Möchtegern -SING_SCORE_LEAD_SINGER=Sternchen -SING_SCORE_HIT_ARTIST=Hit-Künstler -SING_SCORE_SUPERSTAR=Superstar -SING_SCORE_ULTRASTAR=UltraStar - -POPUP_PERFECT=Perfekt! -POPUP_AWESOME=Super! -POPUP_GREAT=Cool! -POPUP_GOOD=Gut! -POPUP_NOTBAD=O.K.! -POPUP_BAD=Schlecht! -POPUP_POOR=Mies! -POPUP_AWFUL=Grausam! - -IMPLODE_GLUE1=, -IMPLODE_GLUE2= und - -SONG_MENU_NAME_MAIN=Menü -SONG_MENU_PLAY=Singen -SONG_MENU_CHANGEPLAYERS=Spieler wechseln -SONG_MENU_EDIT=Editor -SONG_MENU_MODI=Einen Modus singen -SONG_MENU_CANCEL=Abbrechen - -SONG_MENU_NAME_PLAYLIST=Menü -SONG_MENU_PLAYLIST_ADD=Song zu Playlist hinzufügen -SONG_MENU_PLAYLIST_DEL=Song aus Playlist löschen - -SONG_MENU_NAME_PLAYLIST_ADD=Song hinzufügen -SONG_MENU_PLAYLIST_ADD_NEW=Zu neuer Playlist -SONG_MENU_PLAYLIST_ADD_EXISTING=Zu existierender Playlist -SONG_MENU_PLAYLIST_NOEXISTING=Keine Playlist vorhanden - -SONG_MENU_NAME_PLAYLIST_NEW=Neue Playlist -SONG_MENU_PLAYLIST_NEW_CREATE=Erstellen -SONG_MENU_PLAYLIST_NEW_UNNAMED=Unbenannt - -SONG_MENU_NAME_PLAYLIST_DELITEM=Wirklich löschen? -SONG_MENU_YES=Ja -SONG_MENU_NO=Nein - -SONG_MENU_NAME_PLAYLIST_DEL=Playlist löschen? - - -SONG_MENU_NAME_PLAYLIST_LOAD=Playlist öffnen -SONG_MENU_PLAYLIST_LOAD=Öffnen -SONG_MENU_PLAYLIST_DELCURRENT=Aktuelle Playlist löschen - -SONG_MENU_NAME_PARTY_MAIN=Party-Menü -SONG_MENU_JOKER=Joker - -SONG_MENU_NAME_PARTY_JOKER=Joker spielen - -SONG_JUMPTO_DESC=Song suchen -SONG_JUMPTO_TYPE_DESC=Suchen in: -SONG_JUMPTO_TYPE1=Allem -SONG_JUMPTO_TYPE2=Titel -SONG_JUMPTO_TYPE3=Artist -SONG_JUMPTO_SONGSFOUND=%d Song(s) gefunden -SONG_JUMPTO_NOSONGSFOUND=Keinen Song gefunden -SONG_JUMPTO_HELP=Text eingeben um zu suchen -SONG_JUMPTO_CATTEXT=Suche nach: %s - -PARTY_MODE=Party-Modus -PARTY_DIFFICULTY=Schwierigkeit -PARTY_PLAYLIST=Playlist-Modus -PARTY_PLAYLIST_ALL=Alle Lieder -PARTY_PLAYLIST_CATEGORY=Ordner -PARTY_PLAYLIST_PLAYLIST=Playlist -PARTY_ROUNDS=Runden -PARTY_TEAMS=Teams -PARTY_TEAMS_PLAYER1=Spieler Team 1 -PARTY_TEAMS_PLAYER2=Spieler Team 2 -PARTY_TEAMS_PLAYER3=Spieler Team 3 - -PARTY_LEGEND_CONTINUE=weiter - -PARTY_OPTIONS_DESC=Einstellungen für das Partyspiel. -PARTY_OPTIONS_WHEREAMI=Party Optionen - -PARTY_PLAYER_DESC=Team- und Spielernamen eingeben. -PARTY_PLAYER_WHEREAMI=Party Spielernamen -PARTY_PLAYER_ENTER_NAME=Namen eingeben -PARTY_PLAYER_LEGEND_CONTINUE=Party-Spiel starten - -PARTY_ROUND_DESC=Die nächsten Spieler an die Mikros! -PARTY_ROUND_WHEREAMI=Party nächste Runde -PARTY_ROUND_LEGEND_CONTINUE=Runde starten - -PARTY_SONG_WHEREAMI=Party Song-Auswahl -PARTY_SONG_LEGEND_CONTINUE=Singen -PARTY_SONG_MENU=Party-Menü - -PARTY_SCORE_DESC=Punkte der letzten Runde. -PARTY_SCORE_WHEREAMI=Party Punkte - -PARTY_WIN_DESC=Sieger des Partyspiels. -PARTY_WIN_WHEREAMI=Party Sieger -PARTY_WIN_LEGEND_CONTINUE=zurück zum Hauptmenü - -PARTY_ROUND=Runde -PARTY_ROUND_WINNER=Sieger -PARTY_NOTPLAYEDYET=Noch nicht gespielt -PARTY_NOBODY=Niemand -NEXT_ROUND=Nächste Runde: - -PARTY_DISMISSED=Ausgeschieden -PARTY_SCORE_WINS=%s -PARTY_SCORE_WINS2=hat gewonnen! - -PLUGIN_HDL_NAME=Balken halten -PLUGIN_HDL_DESC=Halte die Bewertungsanzeige im angezeigten Bereich. - -PLUGIN_UNTIL5000_NAME=Bis 5000 -PLUGIN_UNTIL5000_DESC=Wer zuerst 5000 Punkte hat, gewinnt. - -PLUGIN_DUELL_NAME=Duell -PLUGIN_DUELL_DESC=Normales Spiel. Höchste Punktzahl gewinnt. - -PLUGIN_BLIND_NAME=Blind Mode -PLUGIN_BLIND_DESC=Erreiche blind die höchste Punktzahl. - -PLUGIN_TEAMDUELL_NAME=Teamsingen -PLUGIN_TEAMDUELL_DESC=Gib das Mikro weiter! - -STAT_MAIN=Statistiken -STAT_MAIN_DESC=Allgemein -STAT_MAIN_WHEREAMI=Statistiken - -STAT_OVERVIEW_INTRO=%0:s Statistiken. \n Letzter Reset am %1:.2d.%2:.2d.%3:d -STAT_OVERVIEW_SONG=%0:d Songs(%3:d mit Video), davon wurden %1:d schon einmal gesungen und %2:d noch nicht. \n Der am häufigsten gesungene Song ist %5:s von %4:s. -STAT_OVERVIEW_PLAYER=Seit dem letzten Reset haben %0:d verschiedene Spieler gesungen. \n Der beste Spieler ist %1:s mit %2:d Punkten. \n Die höchste Punktzahl, %4:d, wurde von %3:s erreicht. - -STAT_DETAIL=Statistiken -STAT_DETAIL_WHEREAMI=Detaillierte Statistiken - -STAT_NEXT=Nächste Seite -STAT_PREV=Vorherige Seite -STAT_REVERSE=Umkehren -STAT_PAGE=Seite %0:d von %1:d (%2:d von %3:d Einträgen) - -STAT_DESC_SONGS=Beliebteste Songs -STAT_DESC_SONGS_REVERSED=Unbeliebteste Songs -STAT_FORMAT_SONGS=%0:s - %1:s \n %2:dx gesungen - -STAT_DESC_BANDS=Beliebteste Bands -STAT_DESC_BANDS_REVERSED=Unbeliebteste Bands -STAT_FORMAT_BANDS=%0:s \n Gesungene Songs: %1:d - -MSG_ERROR_TITLE=Fehler -MSG_QUESTION_TITLE=Frage -MSG_QUIT_USDX=UltraStar wirklich verlassen? -MSG_END_PARTY=Party-Modus beenden? -ERROR_NO_SONGS=Keine Songs vorhanden. -ERROR_NO_PLUGINS=Keine Plugins vorhanden. -ERROR_CORRUPT_SONG=Song konnte nicht geladen werden. - -#-------------------------------------------------------# -# NEW/CHANGED TEXTS for M2-MOD # -#-------------------------------------------------------# - -#### ScreenOptionsGraphic #### -;new: -SING_OPTIONS_GRAPHICS_MOVIE_PREVIEW=Videovorschau - -#### ScreenMain #### -;new: -SING_PARTY=Party -;delete old ones! -SING_MULTI=Classic -SING_MULTI_DESC=Party Classic-Modus singen - -;new: -SING_MULTI_M2=Challenge -SING_MULTI_M2_DESC=Party Challenge-Modus singen - -#### ScreenPartyOptionsM2 #### -;new: -PARTY_MODE_M2=Party Challenge-Modus -PARTY_OPTIONS_M2_DESC=wähle Challenge Optionen -PARTY_OPTIONS_M2_WHEREAMI=Challenge Optionen -PARTY_TEAMS_PLAYER_M2=Spieler -PARTY_OPTIONS_M2_SELECT_PLUGIN=Plugins zulassen -PARTY_OPTIONS_M2_SELECT_HANDICAP=Handicap Modus - -#### ScreenPartyPlayerM2 #### -;new: -PARTY_PLAYERM2_DESC=Spielernamen eingeben -PARTY_PLAYERM2_WHEREAMI=Spielernamen - -#### ScreenPartyNewRoundM2 #### -;new: -PARTY_ROUNDM2_DESC=Übersicht -PARTY_ROUNDM2_WHEREAMI=Challenge Übersicht -PARTY_ROUNDM2_LEGEND_CONTINUE=Nächste Runde -PARTY_ROUNDM2=Runde -PARTY_ROUNDM2_RESULT=Ergebnis -PARTY_ROUNDM2_NUMBER= -PARTY_ROUNDM2_NAME=Name -PARTY_ROUNDM2_WINS=S -PARTY_ROUNDM2_DRAFTS=U -PARTY_ROUNDM2_DEFEATS=N -PARTY_ROUNDM2_SCORE_DIFF=P-diff -PARTY_ROUNDM2_POINTS=P -PARTY_ROUNDM2_LEGEND_SCROLL=Scrollen -PARTY_ROUNDM2_END=Ende - -#### SreenSong in M2 mode #### -;new: -PARTY_SONG_WHEREAMI_M2=Challenge Songauswahl - -#### ScreenTop #### -;delete old ones! -SING_TOP_CHARTS=Top 8 Spieler -SING_TOP_CHARTS_WHEREAMI=Top 8 -SING_TOP_CHARTS_CONTINUE=Zur Songauswahl - -#### Stats #### -;new: -STAT_FORMAT_DATE=%0:.2d.%1:.2d.%2:d -;delete old ones! -STAT_DESC_SCORES=Highscores -STAT_DESC_SCORES_REVERSED=Lowscores -STAT_FORMAT_SCORES=%0:s - %1:d (am %5:s) [%2:s] \n (%3:s - %4:s) - -STAT_DESC_SINGERS=Beste Sänger -STAT_DESC_SINGERS_REVERSED=Schlechteste Sänger -STAT_FORMAT_SINGERS=%0:s \n Durchschnittliche Punktzahl: %1:d (%2:dx gesungen) - -#### Plugins #### -;new: -PLUGIN_NOSCORE_NAME=No Score -PLUGIN_NOSCORE_DESC=Ein Duell ohne Punkteanzeige. - -PLUGIN_MORE500_NAME=Mehr als 500 -PLUGIN_MORE500_DESC=Erreiche einen Abstand von 500 Punkten. - -PLUGIN_MORE1000_NAME=Mehr als 1000 -PLUGIN_MORE1000_DESC=Erreiche einen Abstand von 1000 Punkten. - -PLUGIN_HAUDENLUKAS_NAME=Hau den Lukas -PLUGIN_HAUDENLUKAS_DESC=Triff die Töne und gewinne! - -PLUGIN_MEDLEY_NAME=Medley -PLUGIN_MEDLEY_DESC=Singe bis zu 5 Lieder in einem Medley - -PLUGIN_MEDLEYBLIND_NAME=Medley blind -PLUGIN_MEDLEYBLIND_DESC=Singe bis zu 5 Lieder blind in einem Medley - -PLUGIN_MEDLEYNOSCORE_NAME=Medley no score -PLUGIN_MEDLEYNOSCORE_DESC=Singe bis zu 5 Lieder ohne Punkteanzeige in einem Medley - -PLUGIN_MEDLEYSURPRISE_NAME=Medley Surprise -PLUGIN_MEDLEYSURPRISE_DESC=Nur das erste Lied darf man aussuchen. - -PLUGIN_MEDLEYSURPRISEBLIND_NAME=Medley Surprise 2 -PLUGIN_MEDLEYSURPRISEBLIND_DESC=Nur das erste Lied darf man aussuchen, blind. - -#### ScreenSing #### -;new -VIDEO_ASPECT_STRETCH=Stretch -VIDEO_ASPECT_CROP=Crop -VIDEO_ASPECT_LETTER_BOX=Letter Box - -#### ScreenScore #### -;new -SCORE_LEGEND_SCROLL=Scrollen - -#### ScreenEditSub #### -;new -INFO_FILE_SAVED=Datei gespeichert -ERROR_SAVE_FILE_FAILED=Fehler beim Speichern -EDITOR_FIX_TIMINGS=Zeilenumbrüche/Timings korrigiert -EDITOR_CAPITALIZE_LETTER=Großschreibung am Zeilenanfang korrigiert - -#### HelpPopup #### -;new -MSG_HELP_TITLE=Hilfe-System -MSG_HELP_KEYMAP=Tastenbelegung - -#### AdvancedOptions #### -;new -SING_OPTIONS_ADVANCED_SUMPLAYERS=Sum up Top 8 - -#### Options #### -;new -ERROR_NO_SOUND_INPUT=Keine Aufnahmegeräte gefunden! - -#### OptionsGame #### -;new -SING_OPTIONS_GAME_SHUFFLETIME=Shuffle Modus #-------------------------------------------------------# # Help System # @@ -1449,3 +1338,15 @@ SEC_010 = Navigation ESC = Menu verlassen PAGEUP = MP3-Lautstärke erhöhen PAGEDOWN = MP3-Lautstärke reduzieren + +#-------------------------------------------------------# +# ID_034: ScreenSongMenu Medley # +#-------------------------------------------------------# +[ID_034] +Title = Medley-Songmenu +Description = Hier fehlt noch Text! +#-------------------------------------------------------# +SEC_010 = Navigation +ESC = Menu verlassen +PAGEUP = MP3-Lautstärke erhöhen +PAGEDOWN = MP3-Lautstärke reduzieren diff --git a/Game/Output/Languages/Italian.ini b/Game/Output/Languages/Italian.ini index dd028e20..a4a36fdd 100644 --- a/Game/Output/Languages/Italian.ini +++ b/Game/Output/Languages/Italian.ini @@ -1,413 +1,311 @@ [Text] -SING_LOADING=Caricamento... - -SING_CHOOSE_MODE=Scegli la modalità -SING_SING=Canta -SING_SING_DESC=Gioco veloce: canta da solo o in gruppo - -SING_TOOLS=Strumenti - -SING_STATS=Statistiche -SING_STATS_DESC=Vedi le statistiche - -SING_EDITOR=Editor -SING_EDITOR_DESC=Crea le tue canzoni - -SING_GAME_OPTIONS=Opzioni di gioco -SING_GAME_OPTIONS_DESC=Cambia le opzioni - -SING_EXIT=Esci -SING_EXIT_DESC=Esci dal gioco - -SING_OPTIONS=Opzioni -SING_OPTIONS_DESC=Cambia le opzioni -SING_OPTIONS_WHEREAMI=Opzioni - -SING_OPTIONS_GAME=Gioco -SING_OPTIONS_GRAPHICS=Grafica -SING_OPTIONS_SOUND=Suono -SING_OPTIONS_LYRICS=Testi -SING_OPTIONS_THEMES=Temi -SING_OPTIONS_RECORD=Input sonoro -SING_OPTIONS_ADVANCED=Avanzate -SING_OPTIONS_EXIT=Indietro - -SING_OPTIONS_GAME_WHEREAMI=Opzioni di gioco -SING_OPTIONS_GAME_DESC=Opzioni generali di gioco -SING_OPTIONS_GAME_PLAYERS=Giocatori -SING_OPTIONS_GAME_DIFFICULTY=Difficoltà -SING_OPTIONS_GAME_LANGUAGE=Lingua -SING_OPTIONS_GAME_TABS=Tabs -SING_OPTIONS_GAME_SORTING=Ordinamento -SING_OPTIONS_GAME_DEBUG=Debug - -SING_OPTIONS_GRAPHICS_WHEREAMI=Opzioni grafiche -SING_OPTIONS_GRAPHICS_DESC=Settaggi grafici -SING_OPTIONS_GRAPHICS_RESOLUTION=Risoluzione -SING_OPTIONS_GRAPHICS_FULLSCREEN=Schermo intero -SING_OPTIONS_GRAPHICS_DEPTH=Profondità colore -SING_OPTIONS_GRAPHICS_OSCILLOSCOPE=Oscilloscopio -SING_OPTIONS_GRAPHICS_LINEBONUS=Line Bonus -SING_OPTIONS_GRAPHICS_MOVIE_SIZE=Dimensione filmati - -SING_OPTIONS_SOUND_WHEREAMI=Opzioni suono -SING_OPTIONS_SOUND_DESC=Opzioni suono -SING_OPTIONS_SOUND_MIC_BOOST=Amplificazione mic -SING_OPTIONS_SOUND_CLICK_ASSIST=Aiuto click -SING_OPTIONS_SOUND_BEAT_CLICK=Suono metronomo -SING_OPTIONS_SOUND_THRESHOLD=Soglia -SING_OPTIONS_SOUND_TWO_PLAYERS_MODE=Modalità a due -SING_OPTIONS_SOUND_PREVIEWVOLUME=Volume anteprima -SING_OPTIONS_SOUND_PREVIEWFADING=Fading anteprima - -SING_OPTIONS_LYRICS_WHEREAMI=Opzioni testi -SING_OPTIONS_LYRICS_DESC=Opzioni testi -SING_OPTIONS_LYRICS_FONT=Carattere -SING_OPTIONS_LYRICS_EFFECT=Effetto -SING_OPTIONS_LYRICS_SOLMIZATION=Solfeggio - -SING_OPTIONS_THEMES_WHEREAMI=Opzioni temi -SING_OPTIONS_THEMES_DESC=Opzioni temi e skin -SING_OPTIONS_THEMES_THEME=Tema -SING_OPTIONS_THEMES_SKIN=Skin -SING_OPTIONS_THEMES_COLOR=Colore - -SING_OPTIONS_RECORD_WHEREAMI=Opzioni input sonoro -SING_OPTIONS_RECORD_DESC=Opzioni microfono -SING_OPTIONS_RECORD_CARD=Scheda audio -SING_OPTIONS_RECORD_INPUT=Input -SING_OPTIONS_RECORD_CHANNELL=Canale sinistro -SING_OPTIONS_RECORD_CHANNELR=Canale destro - -SING_OPTIONS_ADVANCED_WHEREAMI=Opzioni avanzate -SING_OPTIONS_ADVANCED_DESC=Opzioni avanzate -SING_OPTIONS_ADVANCED_EFFECTSING=Effetti canto -SING_OPTIONS_ADVANCED_SCREENFADE=Fading schermo -SING_OPTIONS_ADVANCED_LOADANIMATION=Animazioni caricamento -SING_OPTIONS_ADVANCED_ASKBEFOREDEL=Avviso uscita -SING_OPTIONS_ADVANCED_LINEBONUS=Line Bonus -SING_OPTIONS_ADVANCED_COUNT_HOW_OFTEN_SUNG=Contatore -SING_OPTIONS_ADVANCED_ONSONGCLICK=Dopo selezione -SING_OPTIONS_ADVANCED_PARTYPOPUP=Auto PartyMenu - -SING_LEGEND_SELECT=Seleziona -SING_LEGEND_NAVIGATE=Scegli -SING_LEGEND_CONTINUE=Continua -SING_LEGEND_ESC=Indietro - -SING_PLAYER_DESC=Inserisci i nomi -SING_PLAYER_WHEREAMI=Nomi dei giocatori -SING_PLAYER_ENTER_NAME=Inserisci nome - -SING_DIFFICULTY_DESC=Seleziona la difficoltà -SING_DIFFICULTY_WHEREAMI=Difficoltà -SING_DIFFICULTY_CONTINUE=Seleziona canzone -SING_EASY=Facile -SING_MEDIUM=Medo -SING_HARD=Difficile - -SING_SONG_SELECTION_DESC=Scegli la canzone -SING_SONG_SELECTION_WHEREAMI=Selezione canzone -SING_SONG_SELECTION_GOTO=Vai a... -SING_SONG_SELECTION=Selezione canzone -SING_SONG_SELECTION_MENU=Menu -SING_SONG_SELECTION_PLAYLIST=Playlist -SING_SONGS_IN_CAT=Canzoni -PLAYLIST_CATTEXT=Playlist: %s - -SING_TIME=Tempo -SING_TOTAL=Totale -SING_MODE=Singolo -SING_NOTES=Note -SING_GOLDEN_NOTES=Note gold -SING_PHRASE_BONUS=Line bonus - -SING_MENU=Menu principale - -SONG_SCORE=Punteggio canzone -SONG_SCORE_WHEREAMI=Punteggio - -SING_SCORE_TONE_DEAF=Stonato -SING_SCORE_AMATEUR=Dilettante -SING_SCORE_RISING_STAR=Stella nascente -SING_SCORE_LEAD_SINGER=Prima voce -SING_SCORE_HIT_ARTIST=Artista di successo -SING_SCORE_SUPERSTAR=Superstar -SING_SCORE_ULTRASTAR=Ultrastar - -POPUP_PERFECT=Perfetto! -POPUP_AWESOME=Fantastico! -POPUP_GREAT=Grande! -POPUP_GOOD=Buono! -POPUP_NOTBAD=Non male! -POPUP_BAD=Male! -POPUP_POOR=Pessimo! -POPUP_AWFUL=Terribile! - -IMPLODE_GLUE1=, -IMPLODE_GLUE2= e - -SONG_MENU_NAME_MAIN=Menu canzone -SONG_MENU_PLAY=Canta -SONG_MENU_CHANGEPLAYERS=Cambia giocatori -SONG_MENU_EDIT=Modifica -SONG_MENU_MODI=Modalità -SONG_MENU_CANCEL=Cancella - -SONG_MENU_NAME_PLAYLIST=Menu canzone -SONG_MENU_PLAYLIST_ADD=Aggiungi canzone -SONG_MENU_PLAYLIST_DEL=Cancella canzone - -SONG_MENU_NAME_PLAYLIST_ADD=Aggiungi canzone -SONG_MENU_PLAYLIST_ADD_NEW=Nuova playlist -SONG_MENU_PLAYLIST_ADD_EXISTING=Playlist esistente -SONG_MENU_PLAYLIST_NOEXISTING=Nessuna playlist - -SONG_MENU_NAME_PLAYLIST_NEW=Nuova playlist -SONG_MENU_PLAYLIST_NEW_CREATE=Crea -SONG_MENU_PLAYLIST_NEW_UNNAMED=Senza nome - -SONG_MENU_NAME_PLAYLIST_DEL=Confermi la cancellazione? -SONG_MENU_YES=Sì -SONG_MENU_NO=No - -SONG_MENU_NAME_PLAYLIST_LOAD=Apri playlist -SONG_MENU_PLAYLIST_LOAD=Apri -SONG_MENU_PLAYLIST_DELCURRENT=Cancella playlist corrente - -SONG_MENU_NAME_PLAYLIST_DEL=Cancella playlist? - -SONG_MENU_NAME_PARTY_MAIN=Party Menu -SONG_MENU_JOKER=Jolly - -SONG_MENU_NAME_PARTY_JOKER=Usa Jolly - -SONG_JUMPTO_DESC=Cerca canzone -SONG_JUMPTO_TYPE_DESC=Cerca: -SONG_JUMPTO_TYPE1=Tutto -SONG_JUMPTO_TYPE2=Titolo -SONG_JUMPTO_TYPE3=Artista -SONG_JUMPTO_SONGSFOUND=%d Canzone(i) trovata(e) -SONG_JUMPTO_NOSONGSFOUND=Nessuna canzone trovata -SONG_JUMPTO_HELP=Inserisci testo da cercare -SONG_JUMPTO_CATTEXT=Cerca: %s - -PARTY_MODE=Modalità Party -PARTY_DIFFICULTY=Difficoltà -PARTY_PLAYLIST=Modalità playlist -PARTY_PLAYLIST_ALL=Tutte -PARTY_PLAYLIST_CATEGORY=Cartella -PARTY_PLAYLIST_PLAYLIST=Playlist -PARTY_ROUNDS=Round -PARTY_TEAMS=Squadre -PARTY_TEAMS_PLAYER1=Gioc. squadra 1 -PARTY_TEAMS_PLAYER2=Gioc. squadra 2 -PARTY_TEAMS_PLAYER3=Gioc. squadra 3 - -PARTY_LEGEND_CONTINUE=Continua - -PARTY_OPTIONS_DESC=Opzioni Party -PARTY_OPTIONS_WHEREAMI=Opzioni Party - -PARTY_PLAYER_DESC=Inserisci nomi -PARTY_PLAYER_WHEREAMI=Nomi Party -PARTY_PLAYER_ENTER_NAME=Inserisci i nomi -PARTY_PLAYER_LEGEND_CONTINUE=Inizia Party - -PARTY_ROUND_DESC=Prossimi giocatori -PARTY_ROUND_WHEREAMI=Prossimo round -PARTY_ROUND_LEGEND_CONTINUE=Inizia round - -PARTY_SONG_WHEREAMI=Selezione canzone -PARTY_SONG_LEGEND_CONTINUE=Canta -PARTY_SONG_MENU=Party Menu - -PARTY_SCORE_DESC=Risultato ultimo round -PARTY_SCORE_WHEREAMI=Punteggio Party - -PARTY_WIN_DESC=Vincitore Party -PARTY_WIN_WHEREAMI=Vincitore Party -PARTY_WIN_LEGEND_CONTINUE=Torna al menu principale - -PARTY_ROUND=Round -PARTY_ROUND_WINNER=Vincitore -PARTY_NOTPLAYEDYET=Ancora da giocare -PARTY_NOBODY=Nessuno -NEXT_ROUND=Prossimo round: - -PARTY_DISMISSED=Abbandonato! -PARTY_SCORE_WINS=%s -PARTY_SCORE_WINS2=vince! - -PLUGIN_HDL_NAME=Tieni il passo -PLUGIN_HDL_DESC=Non lasciare che l'indicatore scenda al di sotto del livello indicato. - -PLUGIN_UNTIL5000_NAME=Fino a 5000 -PLUGIN_UNTIL5000_DESC=Chi arriva per primo a 5000 punti vince. - -PLUGIN_DUELL_NAME=Duello -PLUGIN_DUELL_DESC=Duello classico fino a 10000 punti. - -PLUGIN_TEAMDUELL_NAME=Team Duell -PLUGIN_TEAMDUELL_DESC=Passa il microfono! - -PLUGIN_BLIND_NAME=Alla cieca -PLUGIN_BLIND_DESC=Duello senza le note visualizzate. - -STAT_MAIN=Statistiche -STAT_MAIN_DESC=Generale -STAT_MAIN_WHEREAMI=Statistiche - -STAT_OVERVIEW_INTRO=%0:s Statistiche. \n Ultimo reset alle %2:.2d.%1:.2d.%3:d -STAT_OVERVIEW_SONG=%0:d Canzoni(%3:d con Video), di cui %1:d già cantate e %2:d Non ancora cantate.\n La canzone più popolare è %5:s di %4:s. -STAT_OVERVIEW_PLAYER=Dall'ultimo reset ci sono stati %0:d differenti giocatori.\n Il miglior giocatore è %1:s con un punteggio medio di %2:d punti.\n %3:s Ha ottenuto il punteggio maggiore con %4:d punti. - -STAT_DETAIL=Statistiche -STAT_DETAIL_WHEREAMI=Dettagli statistiche - -STAT_NEXT=Prossima pagina -STAT_PREV=Pagina precedente -STAT_REVERSE=Ordine inverso -STAT_PAGE=Pagina %0:d di %1:d Pagine (%2:d di %3:d elementi) - -STAT_DESC_SONGS=Canzoni più popolari -STAT_DESC_SONGS_REVERSED=Canzoni meno popolari -STAT_FORMAT_SONGS=%0:s - %1:s \n %2:dx cantate - -STAT_DESC_BANDS=Artisti più popolari -STAT_DESC_BANDS_REVERSED=Artisti meno popolari -STAT_FORMAT_BANDS=%0:s \n %1:dx cantate - -MSG_ERROR_TITLE=Errore -MSG_QUESTION_TITLE=Domanda -MSG_QUIT_USDX=Vuoi davvero uscire? -MSG_END_PARTY=Vuoi davvero uscire dal Party? -ERROR_NO_SONGS=Nessuna canzone presente -ERROR_NO_PLUGINS=Nessun plugin caricato -ERROR_CORRUPT_SONG=Errore caricamento canzone - -######################################################### -# NEW/CHANGED TEXTS for M2-MOD # -######################################################### - -#### ScreenMain #### -;new: -SING_PARTY=Party -;delete old ones! -SING_MULTI=Classico -SING_MULTI_DESC=Party classico - -;new: -SING_MULTI_M2=Sfida -SING_MULTI_M2_DESC=Modalità sfida - -#### ScreenPartyOptionsM2 #### -;new: -PARTY_MODE_M2=Modalità Sfida -PARTY_OPTIONS_M2_DESC=Scegli opzioni -PARTY_OPTIONS_M2_WHEREAMI=Opzioni Sfida -PARTY_TEAMS_PLAYER_M2=Giocatori -PARTY_OPTIONS_M2_SELECT_PLUGIN=Usa plugin -PARTY_OPTIONS_M2_SELECT_HANDICAP=Usa handicap - -#### ScreenPartyPlayerM2 #### -;new: -PARTY_PLAYERM2_DESC=Inserisci nomi -PARTY_PLAYERM2_WHEREAMI=Nomi - -#### ScreenPartyNewRoundM2 #### -;new: -PARTY_ROUNDM2_DESC=Sfida in corso -PARTY_ROUNDM2_WHEREAMI=Prossimo round -PARTY_ROUNDM2_LEGEND_CONTINUE=Continua -PARTY_ROUNDM2=Round -PARTY_ROUNDM2_RESULT=Risultato -PARTY_ROUNDM2_NUMBER= -PARTY_ROUNDM2_NAME=Nome -PARTY_ROUNDM2_WINS=V -PARTY_ROUNDM2_DRAFTS=N -PARTY_ROUNDM2_DEFEATS=P -PARTY_ROUNDM2_SCORE_DIFF=P-diff -PARTY_ROUNDM2_POINTS=P -PARTY_ROUNDM2_LEGEND_SCROLL=Scorri -PARTY_ROUNDM2_END=Fine - -#### SreenSong in M2 mode #### -;new: -PARTY_SONG_WHEREAMI_M2=Selezione canzone - -#### ScreenTop #### -;delete old ones! -SING_TOP_CHARTS=I migliori 8 giocatori -SING_TOP_CHARTS_WHEREAMI=Top 8 -SING_TOP_CHARTS_CONTINUE=Vai alla selezione canzoni - -#### Stats #### -;new: -STAT_FORMAT_DATE=%1:.2d.%0:.2d.%2:d -;delete old ones! -STAT_DESC_SCORES=Punteggi migliori -STAT_DESC_SCORES_REVERSED=Punteggi peggiori -STAT_FORMAT_SCORES=%0:s - %1:d (on %5:s) [%2:s] \n (%3:s - %4:s) - -STAT_DESC_SINGERS=Cantanti migliori -STAT_DESC_SINGERS_REVERSED=Cantanti peggiori -STAT_FORMAT_SINGERS=%0:s \n Punteggio medio: %1:d (cantato %2:d volte) - -#### Plugins #### -;new: -PLUGIN_NOSCORE_NAME=Niente punteggio -PLUGIN_NOSCORE_DESC=Duello senza vedere il punteggio - -PLUGIN_MORE500_NAME=Più di 500 -PLUGIN_MORE500_DESC=Avanza di 500 punti in più dell'altro. - -PLUGIN_MORE1000_NAME=Più di 1000 -PLUGIN_MORE1000_DESC=Avanza di 1000 punti in più dell'altro. - -PLUGIN_HAUDENLUKAS_NAME=Hit the Lukas -PLUGIN_HAUDENLUKAS_DESC=Get all tones and win the game! - -PLUGIN_MEDLEY_NAME=Medley -PLUGIN_MEDLEY_DESC=Sing up to 5 songs in a medley - -PLUGIN_MEDLEYBLIND_NAME=Medley blind -PLUGIN_MEDLEYBLIND_DESC=Sing up to 5 songs in a medley blind - -PLUGIN_MEDLEYNOSCORE_NAME=Medley no score -PLUGIN_MEDLEYNOSCORE_DESC=Sing up to 5 songs in a medley without seeing the scores - -PLUGIN_MEDLEYSURPRISE_NAME=Medley Surprise -PLUGIN_MEDLEYSURPRISE_DESC=Up to 5 songs medley, only selecting the 1st song. - -PLUGIN_MEDLEYSURPRISEBLIND_NAME=Medley Surprise 2 -PLUGIN_MEDLEYSURPRISEBLIND_DESC=Up to 5 songs medley blind, only selecting the 1st song. - -#### ScreenSing #### -;new -VIDEO_ASPECT_STRETCH=Schiaccia -VIDEO_ASPECT_CROP=Taglia -VIDEO_ASPECT_LETTER_BOX=Adatta - -#### ScreenScore #### -;new -SCORE_LEGEND_SCROLL=Scorri - -#### ScreenEditSub #### -;new -INFO_FILE_SAVED=File salvato -ERROR_SAVE_FILE_FAILED=Errore salvataggio file -EDITOR_FIX_TIMINGS=Fixed timings -EDITOR_CAPITALIZE_LETTER=Capitalized letter at the beginning of line - -#### AdvancedOptions #### -;new -SING_OPTIONS_ADVANCED_SUMPLAYERS=Sum up Top 8 - -#### Options #### -;new -ERROR_NO_SOUND_INPUT=No sound input devices found! - -#### OptionsGame #### -;new -SING_OPTIONS_GAME_SHUFFLETIME=Shuffle mode \ No newline at end of file +EDITOR_CAPITALIZE_LETTER = Capitalized letter at the beginning of line +EDITOR_FIX_TIMINGS = Fixed timings +ERROR_CORRUPT_SONG = Errore caricamento canzone +ERROR_NO_PLUGINS = Nessun plugin caricato +ERROR_NO_SONGS = Nessuna canzone presente +ERROR_NO_SOUND_INPUT = No sound input devices found! +ERROR_SAVE_FILE_FAILED = Errore salvataggio file +IMPLODE_GLUE1 = , +IMPLODE_GLUE2 = e +INFO_FILE_SAVED = File salvato +MSG_END_PARTY = Vuoi davvero uscire dal Party? +MSG_ERROR_TITLE = Errore +MSG_HELP_KEYMAP = Key mapping +MSG_HELP_TITLE = Help-System +MSG_QUESTION_TITLE = Domanda +MSG_QUIT_USDX = Vuoi davvero uscire? +NEXT_ROUND = Prossimo round: +PARTY_DIFFICULTY = Difficoltà +PARTY_DISMISSED = Abbandonato! +PARTY_LEGEND_CONTINUE = Continua +PARTY_MODE = Modalità Party +PARTY_MODE_M2 = Modalità Sfida +PARTY_NOBODY = Nessuno +PARTY_NOTPLAYEDYET = Ancora da giocare +PARTY_OPTIONS_DESC = Opzioni Party +PARTY_OPTIONS_M2_DESC = Scegli opzioni +PARTY_OPTIONS_M2_SELECT_HANDICAP = Usa handicap +PARTY_OPTIONS_M2_SELECT_PLUGIN = Usa plugin +PARTY_OPTIONS_M2_WHEREAMI = Opzioni Sfida +PARTY_OPTIONS_WHEREAMI = Opzioni Party +PARTY_PLAYER_DESC = Inserisci nomi +PARTY_PLAYER_ENTER_NAME = Inserisci i nomi +PARTY_PLAYER_LEGEND_CONTINUE = Inizia Party +PARTY_PLAYER_WHEREAMI = Nomi Party +PARTY_PLAYERM2_DESC = Inserisci nomi +PARTY_PLAYERM2_WHEREAMI = Nomi +PARTY_PLAYLIST = Modalità playlist +PARTY_PLAYLIST_ALL = Tutte +PARTY_PLAYLIST_CATEGORY = Cartella +PARTY_PLAYLIST_PLAYLIST = Playlist +PARTY_ROUND = Round +PARTY_ROUND_DESC = Prossimi giocatori +PARTY_ROUND_LEGEND_CONTINUE = Inizia round +PARTY_ROUND_WHEREAMI = Prossimo round +PARTY_ROUND_WINNER = Vincitore +PARTY_ROUNDM2 = Round +PARTY_ROUNDM2_DEFEATS = P +PARTY_ROUNDM2_DESC = Sfida in corso +PARTY_ROUNDM2_DRAFTS = N +PARTY_ROUNDM2_END = Fine +PARTY_ROUNDM2_LEGEND_CONTINUE = Continua +PARTY_ROUNDM2_LEGEND_SCROLL = Scorri +PARTY_ROUNDM2_NAME = Nome +PARTY_ROUNDM2_NUMBER = +PARTY_ROUNDM2_POINTS = P +PARTY_ROUNDM2_RESULT = Risultato +PARTY_ROUNDM2_SCORE_DIFF = P-diff +PARTY_ROUNDM2_WHEREAMI = Prossimo round +PARTY_ROUNDM2_WINS = V +PARTY_ROUNDS = Round +PARTY_SCORE_DESC = Risultato ultimo round +PARTY_SCORE_WHEREAMI = Punteggio Party +PARTY_SCORE_WINS = %s +PARTY_SCORE_WINS2 = vince! +PARTY_SONG_LEGEND_CONTINUE = Canta +PARTY_SONG_MENU = Party Menu +PARTY_SONG_WHEREAMI = Selezione canzone +PARTY_SONG_WHEREAMI_M2 = Selezione canzone +PARTY_TEAMS = Squadre +PARTY_TEAMS_PLAYER_M2 = Giocatori +PARTY_TEAMS_PLAYER1 = Gioc. squadra 1 +PARTY_TEAMS_PLAYER2 = Gioc. squadra 2 +PARTY_TEAMS_PLAYER3 = Gioc. squadra 3 +PARTY_WIN_DESC = Vincitore Party +PARTY_WIN_LEGEND_CONTINUE = Torna al menu principale +PARTY_WIN_WHEREAMI = Vincitore Party +PLAYLIST_CATTEXT = Playlist: %s +PLUGIN_BLIND_DESC = Duello senza le note visualizzate. +PLUGIN_BLIND_NAME = Alla cieca +PLUGIN_DUELL_DESC = Duello classico fino a 10000 punti. +PLUGIN_DUELL_NAME = Duello +PLUGIN_HAUDENLUKAS_DESC = Get all tones and win the game! +PLUGIN_HAUDENLUKAS_NAME = Hit the Lukas +PLUGIN_HDL_DESC = Non lasciare che l'indicatore scenda al di sotto del livello indicato. +PLUGIN_HDL_NAME = Tieni il passo +PLUGIN_MEDLEY_DESC = Sing up to 5 songs in a medley +PLUGIN_MEDLEY_NAME = Medley +PLUGIN_MEDLEYBLIND_DESC = Sing up to 5 songs in a medley blind +PLUGIN_MEDLEYBLIND_NAME = Medley blind +PLUGIN_MEDLEYNOSCORE_DESC = Sing up to 5 songs in a medley without seeing the scores +PLUGIN_MEDLEYNOSCORE_NAME = Medley no score +PLUGIN_MEDLEYSURPRISE_DESC = Up to 5 songs medley, only selecting the 1st song. +PLUGIN_MEDLEYSURPRISE_NAME = Medley Surprise +PLUGIN_MEDLEYSURPRISEBLIND_DESC = Up to 5 songs medley blind, only selecting the 1st song. +PLUGIN_MEDLEYSURPRISEBLIND_NAME = Medley Surprise 2 +PLUGIN_MORE1000_DESC = Avanza di 1000 punti in più dell'altro. +PLUGIN_MORE1000_NAME = Più di 1000 +PLUGIN_MORE500_DESC = Avanza di 500 punti in più dell'altro. +PLUGIN_MORE500_NAME = Più di 500 +PLUGIN_NOSCORE_DESC = Duello senza vedere il punteggio +PLUGIN_NOSCORE_NAME = Niente punteggio +PLUGIN_TEAMDUELL_DESC = Passa il microfono! +PLUGIN_TEAMDUELL_NAME = Team Duell +PLUGIN_UNTIL5000_DESC = Chi arriva per primo a 5000 punti vince. +PLUGIN_UNTIL5000_NAME = Fino a 5000 +POPUP_AWESOME = Fantastico! +POPUP_AWFUL = Terribile! +POPUP_BAD = Male! +POPUP_GOOD = Buono! +POPUP_GREAT = Grande! +POPUP_NOTBAD = Non male! +POPUP_PERFECT = Perfetto! +POPUP_POOR = Pessimo! +SCORE_LEGEND_SCROLL = Scorri +SING_CHOOSE_MODE = Scegli la modalità +SING_DIFFICULTY_CONTINUE = Seleziona canzone +SING_DIFFICULTY_DESC = Seleziona la difficoltà +SING_DIFFICULTY_WHEREAMI = Difficoltà +SING_EASY = Facile +SING_EDITOR = Editor +SING_EDITOR_DESC = Crea le tue canzoni +SING_EXIT = Esci +SING_EXIT_DESC = Esci dal gioco +SING_GAME_OPTIONS = Opzioni di gioco +SING_GAME_OPTIONS_DESC = Cambia le opzioni +SING_GOLDEN_NOTES = Note gold +SING_HARD = Difficile +SING_LEGEND_CONTINUE = Continua +SING_LEGEND_ESC = Indietro +SING_LEGEND_NAVIGATE = Scegli +SING_LEGEND_SELECT = Seleziona +SING_LOADING = Caricamento... +SING_MEDIUM = Medo +SING_MENU = Menu principale +SING_MODE = Singolo +SING_MULTI = Classico +SING_MULTI_DESC = Party classico +SING_MULTI_M2 = Sfida +SING_MULTI_M2_DESC = Modalità sfida +SING_NOTES = Note +SING_OPTIONS = Opzioni +SING_OPTIONS_ADVANCED = Avanzate +SING_OPTIONS_ADVANCED_ASKBEFOREDEL = Avviso uscita +SING_OPTIONS_ADVANCED_COUNT_HOW_OFTEN_SUNG = Contatore +SING_OPTIONS_ADVANCED_DESC = Opzioni avanzate +SING_OPTIONS_ADVANCED_EFFECTSING = Effetti canto +SING_OPTIONS_ADVANCED_LINEBONUS = Line Bonus +SING_OPTIONS_ADVANCED_LOADANIMATION = Animazioni caricamento +SING_OPTIONS_ADVANCED_ONSONGCLICK = Dopo selezione +SING_OPTIONS_ADVANCED_PARTYPOPUP = Auto PartyMenu +SING_OPTIONS_ADVANCED_SCREENFADE = Fading schermo +SING_OPTIONS_ADVANCED_SUMPLAYERS = Sum up Top 8 +SING_OPTIONS_ADVANCED_WHEREAMI = Opzioni avanzate +SING_OPTIONS_DESC = Cambia le opzioni +SING_OPTIONS_EXIT = Indietro +SING_OPTIONS_GAME = Gioco +SING_OPTIONS_GAME_DEBUG = Debug +SING_OPTIONS_GAME_DESC = Opzioni generali di gioco +SING_OPTIONS_GAME_DIFFICULTY = Difficoltà +SING_OPTIONS_GAME_LANGUAGE = Lingua +SING_OPTIONS_GAME_PLAYERS = Giocatori +SING_OPTIONS_GAME_SHUFFLETIME = Shuffle mode +SING_OPTIONS_GAME_SORTING = Ordinamento +SING_OPTIONS_GAME_TABS = Tabs +SING_OPTIONS_GAME_WHEREAMI = Options Game +SING_OPTIONS_GRAPHICS = Opzioni di gioco +SING_OPTIONS_GRAPHICS_DEPTH = Grafica +SING_OPTIONS_GRAPHICS_DESC = Profondità colore +SING_OPTIONS_GRAPHICS_FULLSCREEN = Settaggi grafici +SING_OPTIONS_GRAPHICS_LINEBONUS = Schermo intero +SING_OPTIONS_GRAPHICS_MOVIE_PREVIEW = Line Bonus +SING_OPTIONS_GRAPHICS_MOVIE_SIZE = Dimensione filmati +SING_OPTIONS_GRAPHICS_OSCILLOSCOPE = Oscilloscopio +SING_OPTIONS_GRAPHICS_RESOLUTION = Risoluzione +SING_OPTIONS_GRAPHICS_WHEREAMI = Opzioni grafiche +SING_OPTIONS_LYRICS = Testi +SING_OPTIONS_LYRICS_DESC = Opzioni testi +SING_OPTIONS_LYRICS_EFFECT = Effetto +SING_OPTIONS_LYRICS_FONT = Carattere +SING_OPTIONS_LYRICS_SOLMIZATION = Solfeggio +SING_OPTIONS_LYRICS_WHEREAMI = Opzioni testi +SING_OPTIONS_RECORD = Input sonoro +SING_OPTIONS_RECORD_CARD = Scheda audio +SING_OPTIONS_RECORD_CHANNELL = Canale sinistro +SING_OPTIONS_RECORD_CHANNELR = Canale destro +SING_OPTIONS_RECORD_DESC = Opzioni microfono +SING_OPTIONS_RECORD_INPUT = Input +SING_OPTIONS_RECORD_WHEREAMI = Opzioni input sonoro +SING_OPTIONS_SOUND = Suono +SING_OPTIONS_SOUND_BEAT_CLICK = Suono metronomo +SING_OPTIONS_SOUND_CLICK_ASSIST = Aiuto click +SING_OPTIONS_SOUND_DESC = Opzioni suono +SING_OPTIONS_SOUND_MIC_BOOST = Amplificazione mic +SING_OPTIONS_SOUND_PREVIEWFADING = Fading anteprima +SING_OPTIONS_SOUND_PREVIEWVOLUME = Volume anteprima +SING_OPTIONS_SOUND_THRESHOLD = Soglia +SING_OPTIONS_SOUND_TWO_PLAYERS_MODE = Modalità a due +SING_OPTIONS_SOUND_WHEREAMI = Opzioni suono +SING_OPTIONS_THEMES = Temi +SING_OPTIONS_THEMES_COLOR = Colore +SING_OPTIONS_THEMES_DESC = Opzioni temi e skin +SING_OPTIONS_THEMES_SKIN = Skin +SING_OPTIONS_THEMES_THEME = Tema +SING_OPTIONS_THEMES_WHEREAMI = Opzioni temi +SING_OPTIONS_WHEREAMI = Opzioni +SING_PARTY = Party +SING_PHRASE_BONUS = Line bonus +SING_PLAYER_DESC = Inserisci i nomi +SING_PLAYER_ENTER_NAME = Inserisci nome +SING_PLAYER_WHEREAMI = Nomi dei giocatori +SING_SCORE_AMATEUR = Dilettante +SING_SCORE_HIT_ARTIST = Artista di successo +SING_SCORE_LEAD_SINGER = Prima voce +SING_SCORE_RISING_STAR = Stella nascente +SING_SCORE_SUPERSTAR = Superstar +SING_SCORE_TONE_DEAF = Stonato +SING_SCORE_ULTRASTAR = Ultrastar +SING_SING = Canta +SING_SING_DESC = Gioco veloce: canta da solo o in gruppo +SING_SONG_SELECTION = Selezione canzone +SING_SONG_SELECTION_DESC = Scegli la canzone +SING_SONG_SELECTION_GOTO = Vai a... +SING_SONG_SELECTION_MENU = Menu +SING_SONG_SELECTION_PLAYLIST = Playlist +SING_SONG_SELECTION_WHEREAMI = Selezione canzone +SING_SONGS_IN_CAT = Canzoni +SING_STATS = Statistiche +SING_STATS_DESC = Vedi le statistiche +SING_TIME = Tempo +SING_TOOLS = Strumenti +SING_TOP_CHARTS = I migliori 8 giocatori +SING_TOP_CHARTS_CONTINUE = Vai alla selezione canzoni +SING_TOP_CHARTS_WHEREAMI = Top 8 +SING_TOTAL = Totale +SONG_JUMPTO_CATTEXT = Cerca: %s +SONG_JUMPTO_DESC = Cerca canzone +SONG_JUMPTO_HELP = Inserisci testo da cercare +SONG_JUMPTO_NOSONGSFOUND = Nessuna canzone trovata +SONG_JUMPTO_SONGSFOUND = %d Canzone(i) trovata(e) +SONG_JUMPTO_TYPE_DESC = Cerca: +SONG_JUMPTO_TYPE1 = Tutto +SONG_JUMPTO_TYPE2 = Titolo +SONG_JUMPTO_TYPE3 = Artista +SONG_MENU_CANCEL = Cancella +SONG_MENU_CHANGEPLAYERS = Cambia giocatori +SONG_MENU_EDIT = Modifica +SONG_MENU_HELP = Help +SONG_MENU_JOKER = Jolly +SONG_MENU_MEDLEY = Medley +SONG_MENU_MEDLEY_ADD = Add Medley Song +SONG_MENU_MEDLEY_DELETE = Delete Medley Song +SONG_MENU_MEDLEY_START = Start Medley +SONG_MENU_MEDLEY_START5 = Start 5 Medley songs +SONG_MENU_MODI = Modalità +SONG_MENU_NAME_MAIN = Menu canzone +SONG_MENU_NAME_PARTY_JOKER = Usa Jolly +SONG_MENU_NAME_PARTY_MAIN = Party Menu +SONG_MENU_NAME_PLAYLIST = Menu canzone +SONG_MENU_NAME_PLAYLIST_ADD = Aggiungi canzone +SONG_MENU_NAME_PLAYLIST_DEL = Confermi la cancellazione? +SONG_MENU_NAME_PLAYLIST_DELITEM = Cancella playlist? +SONG_MENU_NAME_PLAYLIST_LOAD = Apri playlist +SONG_MENU_NAME_PLAYLIST_NEW = Nuova playlist +SONG_MENU_NO = No +SONG_MENU_PLAY = Canta +SONG_MENU_PLAYLIST_ADD = Aggiungi canzone +SONG_MENU_PLAYLIST_ADD_EXISTING = Playlist esistente +SONG_MENU_PLAYLIST_ADD_NEW = Nuova playlist +SONG_MENU_PLAYLIST_DEL = Cancella canzone +SONG_MENU_PLAYLIST_DELCURRENT = Cancella playlist corrente +SONG_MENU_PLAYLIST_LOAD = Apri +SONG_MENU_PLAYLIST_NEW_CREATE = Crea +SONG_MENU_PLAYLIST_NEW_UNNAMED = Senza nome +SONG_MENU_PLAYLIST_NOEXISTING = Nessuna playlist +SONG_MENU_SONG = Song +SONG_MENU_SORT = Sorting +SONG_MENU_SORT_CONFIRM = Apply +SONG_MENU_SORT_DUETS = Duet filter on/off +SONG_MENU_SORT_TABS = Tabs on/off +SONG_MENU_YES = Sì +SONG_SCORE = Punteggio canzone +SONG_SCORE_WHEREAMI = Punteggio +STAT_DESC_BANDS = Artisti più popolari +STAT_DESC_BANDS_REVERSED = Artisti meno popolari +STAT_DESC_SCORES = Punteggi migliori +STAT_DESC_SCORES_REVERSED = Punteggi peggiori +STAT_DESC_SINGERS = Cantanti migliori +STAT_DESC_SINGERS_REVERSED = Cantanti peggiori +STAT_DESC_SONGS = Canzoni più popolari +STAT_DESC_SONGS_REVERSED = Canzoni meno popolari +STAT_DETAIL = Statistiche +STAT_DETAIL_WHEREAMI = Dettagli statistiche +STAT_FORMAT_BANDS = %0:s \n %1:dx cantate +STAT_FORMAT_DATE = %1:.2d.%0:.2d.%2:d +STAT_FORMAT_SCORES = %0:s - %1:d (on %5:s) [%2:s] \n (%3:s - %4:s) +STAT_FORMAT_SINGERS = %0:s \n Punteggio medio: %1:d (cantato %2:d volte) +STAT_FORMAT_SONGS = %0:s - %1:s \n %2:dx cantate +STAT_MAIN = Statistiche +STAT_MAIN_DESC = Generale +STAT_MAIN_WHEREAMI = Statistiche +STAT_NEXT = Prossima pagina +STAT_OVERVIEW_INTRO = %0:s Statistiche. \n Ultimo reset alle %2:.2d.%1:.2d.%3:d +STAT_OVERVIEW_PLAYER = Dall'ultimo reset ci sono stati %0:d differenti giocatori.\n Il miglior giocatore è %1:s con un punteggio medio di %2:d punti.\n %3:s Ha ottenuto il punteggio maggiore con %4:d punti. +STAT_OVERVIEW_SONG = %0:d Canzoni(%3:d con Video), di cui %1:d già cantate e %2:d Non ancora cantate.\n La canzone più popolare è %5:s di %4:s. +STAT_PAGE = Pagina %0:d di %1:d Pagine (%2:d di %3:d elementi) +STAT_PREV = Pagina precedente +STAT_REVERSE = Ordine inverso +VIDEO_ASPECT_CROP = Taglia +VIDEO_ASPECT_LETTER_BOX = Adatta +VIDEO_ASPECT_STRETCH = Schiaccia -- cgit v1.2.3