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2015-03-31test: Fix include paths.Alexander Sulfrian1-2/+2
2014-05-04remove semicolon after namespaceAlexander Sulfrian1-1/+1
Class definitions have to end with a semicolon but not namespaces. So remove this everywhere.
2013-01-13tests: changed CPPUNIT_ASSERT to CPPUNIT_ASSERT_EQUAL for better error msgsAlexander Sulfrian1-20/+20
2013-01-05code formattingAlexander Sulfrian1-1/+1
2013-01-05ported from log4cxx to log4cppAlexander Sulfrian1-14/+9
log4cxx depends on Apache Portable Runtime Utility Library, so we switch to log4cpp with nearly the same features but with no dependencies for easier porting to other platforms
2013-01-05changed all wstring/wchar_t to string/charAlexander Sulfrian1-15/+16
2013-01-05renamed Song::cover to Song::cover_file and added Texture* Song::coverAlexander Sulfrian1-1/+1
2013-01-05dynamic registration of songloading_strategies with static templateAlexander Sulfrian1-2/+0
2013-01-05changed all song paths to boost::filesystem::wpathAlexander Sulfrian1-5/+5
all song paths are now wpath so all extensions are also std::wstring and all logging with song filename have to be also std::wstring
2013-01-05delete singleton to cleanup and properly could check for memleaks with valgrindAlexander Sulfrian1-0/+2
2013-01-05converted all strings and chars to wstrings and wchar_tsAlexander Sulfrian1-13/+12
all strings with displayable content are now the wide strings for proper unicode handling added boost dependency for proper reading unicode from files
2013-01-05renamed MissingSongTagException to MissingTagException and added tag parameterAlexander Sulfrian1-4/+4
2013-01-05Added exeptiontests for songs with missing required headerfields.Robin Nehls1-0/+51
2013-01-05Added possibility to easyly disable loggingRobin Nehls1-0/+10
for functions with are designed to throw exeptions for example
2013-01-05Enabled tests for now correctly implemented headerfieldsRobin Nehls1-14/+12
2013-01-05added lyric loading to testAlexander Sulfrian1-0/+1
2013-01-05fix memory leakAlexander Sulfrian1-0/+3
2013-01-05removed encoding issueAlexander Sulfrian1-1/+1
2013-01-05added parsing of song lyric linesAlexander Sulfrian1-1/+1
2013-01-05Added generic testsong and added more header filds to the unittestRobin Nehls1-6/+23
2013-01-05added txt header loading with test and some preparations for loading notesAlexander Sulfrian1-26/+25
2013-01-05added song loading stubs with different strategies chosen by file extensionAlexander Sulfrian1-16/+24
2013-01-05converted URingBufferAlexander Sulfrian1-27/+16
2013-01-05converted UTime.pas to c++Alexander Sulfrian1-13/+34
2008-09-23indentation unified, no code change.k-m_schindler1-1/+1
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1406 b956fd51-792f-4845-bead-9b4dfca2ff2c
2008-09-23gpl header added and property svn:header set to "HeadURL Id"k-m_schindler1-0/+25
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1403 b956fd51-792f-4845-bead-9b4dfca2ff2c
2008-09-06Delphi-mode set for FPCtobigun1-0/+4
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1348 b956fd51-792f-4845-bead-9b4dfca2ff2c
2008-09-02Moved: The folder classes has been renamed to basemogguh1-0/+0
Updated: ultrastardx.dpr has been changed accordingly git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1339 b956fd51-792f-4845-bead-9b4dfca2ff2c
2008-08-27rename Classes part2k-m_schindler1-0/+0
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1308 b956fd51-792f-4845-bead-9b4dfca2ff2c
2008-08-27rename Classes part1k-m_schindler1-0/+0
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1307 b956fd51-792f-4845-bead-9b4dfca2ff2c
2008-08-27Reordering of the directories[1]: moving Game/Code to srck-m_schindler1-0/+0
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1302 b956fd51-792f-4845-bead-9b4dfca2ff2c
2008-06-08- set svn:eol-style to nativetobigun1-13/+13
- removed some svn:executable properties from non-executable files git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1144 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-11-01Mac OS X version compiles and links. I hope I didn't break too many files on ↵eddie-08151-0/+3
windows/linux. Added switches.inc to all files. Changed many IFDEFs. For Windows-only code please use MSWINDOWS instead of WIN32 now. WIN32 is also used by the Mac port. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@546 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-09-23New class for score managementwhiteshark01-0/+10
-Scores are raised when PopUp slides under the scorebg -1 to 6 Player support (even 5 Players(not supported by Core atm)) -Display 3 Players instead of 2 when 4 Players are set in the Options and Screens=2 Ratingbar is not drawn by class atm. Have to be done git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@430 b956fd51-792f-4845-bead-9b4dfca2ff2c