index
:
usdx
cpp
github/svn/1.0.1
github/svn/1.0.1%20Challenge%20MOD
github/svn/1.01
github/svn/1.0x
github/svn/1.1
github/svn/1.1-beta
github/svn/Lua
github/svn/experimental
github/svn/new_songloading
github/svn/trunk
master
svn/1.0.1
svn/1.0.1%20Challenge%20MOD
svn/1.01
svn/1.0x
svn/1.1
svn/1.1-beta
svn/Lua
svn/experimental
svn/new_songloading
svn/trunk
SVN Import von https://ultrastardx.svn.sourceforge.net/svnroot/ultrastardx
UltraStar Deluxe Development Team
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Author
Age
Files
Lines
*
cosmetics. no code change.
k-m_schindler
2010-02-25
1
-21
/
+20
*
unifiy the name of portaudio inputs
k-m_schindler
2010-02-24
1
-1
/
+1
*
remove unused code from prev version of ScreenSong
whiteshark0
2010-02-22
1
-17
/
+0
*
songflow don't stop now during song scrolling and seems to be more "flowy"
whiteshark0
2010-02-22
1
-47
/
+61
*
screens code cleanup
k-m_schindler
2010-02-22
11
-24
/
+3
*
cleanup of code, which has never been used from start. Part 3.
k-m_schindler
2010-02-22
1
-1
/
+0
*
cleanup of code, which has never been used from start. Part 2.
k-m_schindler
2010-02-22
1
-11
/
+0
*
cleanup of code, which has never been used from start.
k-m_schindler
2010-02-22
1
-4
/
+0
*
changing variables to more local usage
k-m_schindler
2010-02-22
2
-21
/
+25
*
some changes to fps limiter,
whiteshark0
2010-02-22
1
-4
/
+7
*
completly remove unused UScreenWelcome
whiteshark0
2010-02-22
3
-169
/
+0
*
typo correction
k-m_schindler
2010-02-21
1
-2
/
+2
*
some cosmetics
k-m_schindler
2010-02-21
1
-2
/
+2
*
update to 52.54.0
k-m_schindler
2010-02-21
1
-1
/
+5
*
update to 52.54.0
k-m_schindler
2010-02-21
1
-2
/
+5
*
update to 52.52.0
k-m_schindler
2010-02-21
1
-2
/
+6
*
update to 52.49.0
k-m_schindler
2010-02-21
1
-3
/
+20
*
update to 52.48.0
k-m_schindler
2010-02-21
1
-2
/
+10
*
update to 52.52.0
k-m_schindler
2010-02-21
1
-2
/
+5
*
update to 52.48.0
k-m_schindler
2010-02-21
1
-2
/
+5
*
update to 52.47.0
k-m_schindler
2010-02-20
1
-2
/
+6
*
update to 52.46.0
k-m_schindler
2010-02-20
1
-1
/
+2
*
update of avio.pas to 52.47.0
k-m_schindler
2010-02-20
1
-12
/
+104
*
update of avutil.pas to 50.9.0
k-m_schindler
2010-02-20
1
-2
/
+2
*
update of mathematics.pas to 50.9.0
k-m_schindler
2010-02-20
1
-6
/
+5
*
update of mathematics.pas to 50.8.0
k-m_schindler
2010-02-20
2
-0
/
+12
*
update of swscale to 0.10.0 and fix of missing declaration in previous commit
k-m_schindler
2010-02-20
1
-2
/
+16
*
update of swscale to 0.9.0
k-m_schindler
2010-02-20
1
-6
/
+6
*
update to swscale 8.0.0
k-m_schindler
2010-02-20
1
-6
/
+21
*
fix assembla ticket #91 - Preview does not stop
whiteshark0
2010-02-18
1
-2
/
+5
*
remove 16bit stuff
k-m_schindler
2010-02-07
2
-14
/
+0
*
revert accidental cruft
k-m_schindler
2010-02-07
1
-3
/
+0
*
small edits
k-m_schindler
2010-02-07
1
-20
/
+18
*
Aller guten Dinge sind 3
k-m_schindler
2010-02-07
1
-2
/
+2
*
typo
k-m_schindler
2010-02-07
1
-2
/
+2
*
a small optimization.
k-m_schindler
2010-02-06
1
-5
/
+7
*
replace ifdef win32 by ifdef mswindows for win64 compilation. please test.
k-m_schindler
2010-02-06
6
-9
/
+12
*
- added windows version check in addition to commit #2094
canni0
2010-01-26
1
-4
/
+7
*
fix software cursor w/ screens = 2
whiteshark0
2010-01-25
3
-15
/
+21
*
removed some old commented stuff
whiteshark0
2010-01-25
1
-14
/
+0
*
use APPDATA\ultrastardx to store config files on windows
whiteshark0
2010-01-25
1
-2
/
+41
*
fix execution of default behaviour for party hooks
whiteshark0
2010-01-25
1
-46
/
+87
*
fixed score screen animation speed
whiteshark0
2010-01-18
1
-17
/
+27
*
comment unnessecary get_texture call that seems to lead to errors
whiteshark0
2010-01-14
1
-1
/
+1
*
rating icon bouncing depends on time now instead of frames
whiteshark0
2010-01-14
1
-2
/
+6
*
change lua lib filename for different versions
s_alexander
2010-01-13
2
-4
/
+7
*
added other libname for compatibility
s_alexander
2010-01-13
1
-1
/
+2
*
commented forgotten debug stuff
whiteshark0
2010-01-13
1
-1
/
+1
*
fixed scorescrenn with players>3
whiteshark0
2010-01-13
1
-251
/
+286
*
forgotten updates from last commit again
whiteshark0
2010-01-12
2
-8
/
+0
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