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* utils: add disposer helperAlexander Sulfrian2013-01-133-0/+158
| | | | | | | | | The disposer helper should be used to encapsulate disposable objects. This objects have to cleanup something before deconstruction and so you need to help dispose before destruction of the object. The disposer takes care for you. On destruction of the disposer, it calls dispose of the encapsulated object and then destroy it, too. So you do not need to remember to call dispose manually.
* utils: add activator helperAlexander Sulfrian2013-01-132-0/+93
| | | | | | | | | The activator should be used to encapsulate activatable objects. It calls enable on construction and disable on deconstruction. It should be used for example to enable some opengl settings, while the activator object is used in local scope. It ensures, that the opengl setting get disabled, if the scope is left even when throwing an exception.
* menu: add some commentsAlexander Sulfrian2013-01-136-6/+61
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* utils/dimension: add == and != operatorsAlexander Sulfrian2013-01-131-8/+11
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* menu/application: add possibility to query if ogl threadAlexander Sulfrian2013-01-132-0/+11
| | | | | | | opengl calls should only executed in the thread, that created the opengl context. To query whether the current thread is the opengl thread, the application class stores the current thread id of the opengl thread after initializing opengl.
* menu: use RgbColor.get_array(?) magic everywhereAlexander Sulfrian2013-01-136-65/+13
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* menu/text: basic handling of auto sizeAlexander Sulfrian2013-01-132-0/+18
| | | | | | | | | If auto_size is false the control is setup clipping, so that the outside parts of the control gets discarded. If auto_size enable, the drawn parts outside the component rectangle are drawn. TODO: currently the component dost not really change its size. This could be necessary for sensible regions.
* menu: code style: change naming of bool-getter to is prefixAlexander Sulfrian2013-01-137-9/+9
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* menu/static: code style: remove this/getter if not neededAlexander Sulfrian2013-01-131-4/+3
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* base/config: add debug.boxes config optionAlexander Sulfrian2013-01-133-1/+29
| | | | | if debug.boxes is true in configuration file, a red border is drawn around all controls
* menu/static_rectangle: add implementation of static for rectanglesAlexander Sulfrian2013-01-132-0/+100
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* menu/static: add infrastructure for simple geometric typesAlexander Sulfrian2013-01-132-0/+263
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* utils/rgba_color: add RgbaColor (RGB with additional alpha channel)Alexander Sulfrian2013-01-132-0/+160
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* utils/rgb_color: add possibility to generate color array for openglAlexander Sulfrian2013-01-132-2/+75
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* menu/container: remove assertAlexander Sulfrian2013-01-131-1/+0
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* base/config: add graphics.fullscreen optionAlexander Sulfrian2013-01-134-6/+96
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* menu: add some commentsAlexander Sulfrian2013-01-132-3/+25
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* base/config: add graphics.resolution config optionAlexander Sulfrian2013-01-134-1/+110
| | | | | | The resolution could controlled by the appropriate config option. The value from the config file is parsed/serialized with the DimensionTranslator.
* base/config: add basic config infrastructureAlexander Sulfrian2013-01-134-1/+128
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* menu/drawable_control: always cache modelview matrixAlexander Sulfrian2013-01-131-12/+17
| | | | | | Some controls modify the modelview matrix during drawing their contents. Restore it afterwards, so that other parts could be drawn easily on top.
* menu/modelview_matrix_cache: add helper classAlexander Sulfrian2013-01-133-6/+91
| | | | | Use the new ModelviewMatrixCache to cache the current state of the opengl MODELVIEW_MATRIX.
* menu: use boost::shared_mutexAlexander Sulfrian2013-01-137-30/+46
| | | | | Use everywhere a mutable boost::shared_mutex to enable locking during const getter and the multiple reader and single writer pattern.
* remove legacy keywords from file headerAlexander Sulfrian2013-01-1380-160/+0
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* menu: enable (and disable) glTexture only if neededAlexander Sulfrian2013-01-133-1/+6
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* menu/background: backgrounds get to know the parent componentAlexander Sulfrian2013-01-138-38/+133
| | | | | | | | | Backgrounds now know the parent control, they are painted in, to query the size. Backgrounds are not allowed to use glClear anymore, should only draw something during the extend of the parent control and should take care to do not modify the opengl cursor position.
* menu: generalized frame_background to backgroundAlexander Sulfrian2013-01-1313-115/+84
| | | | | | | | | background could now be a background for all DrawableControl instances each subclass should call the parents draw() during executing the draw() method for background painting TODO: background should know the size of the control to only draw the background there
* menu/clipping_helper: made clipping workingAlexander Sulfrian2013-01-134-15/+20
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* menu/contianer: element position should be relative to the container positionAlexander Sulfrian2013-01-132-2/+6
| | | | | | container should provide each of the containing elements' draw functions with its own position as base (store before drawing the first element and restore it after each drawing)
* menu/container: calculate window coordinatesAlexander Sulfrian2013-01-133-3/+74
| | | | | | the container have to keep the current window coordinates of its left, bottom corner, therefor they have to be recalculated on every size/position change (need virtual functions in DrawableControl)
* menu/text: removed unnecessary blockAlexander Sulfrian2013-01-131-9/+7
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* menu/application: group the opengl init stepsAlexander Sulfrian2013-01-131-4/+3
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* menu/application: whitespace fixAlexander Sulfrian2013-01-131-2/+2
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* menu/application: disable opengl depth buffer (only 2d needed)Alexander Sulfrian2013-01-132-1/+2
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* menu/application: alpha blending should not be enabled by defaultAlexander Sulfrian2013-01-132-4/+5
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* utils/rectangle: removed external constructors and added helperAlexander Sulfrian2013-01-135-16/+28
| | | | | constructors that generate a rectangle from GLint[4] or FTBBox are now helper functions to remove the external dependencies from the helper class
* menu/software_mouse_pointer: set hidden if timer is readyAlexander Sulfrian2013-01-131-1/+7
| | | | this saves the draw call if the pointer should not be drawn
* utils/point: addition/subtraction should only be possible with same typeAlexander Sulfrian2013-01-131-4/+4
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* menu/text: realign on size change of controlAlexander Sulfrian2013-01-132-0/+15
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* menu/drawable_control: set_size should be virtual so it could be overwrittenAlexander Sulfrian2013-01-131-2/+2
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* menu/text: added variable vertical alignment in the box of the controlAlexander Sulfrian2013-01-134-5/+185
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* utils/rectangle: could get top/bottom/left/right coordinates from RectangleAlexander Sulfrian2013-01-132-11/+22
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* utils/rectangle: added ctor to create a Rectange from a FTBoxAlexander Sulfrian2013-01-131-0/+8
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* utils/math: added abs/min/max as static template functionsAlexander Sulfrian2013-01-131-0/+69
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* utils/rectangle: the points should be modifiableAlexander Sulfrian2013-01-131-2/+2
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* menu/text: renamed text_mutex to font_mutexAlexander Sulfrian2013-01-132-3/+4
| | | | | | no the font_mutex should not only serialize all accesses to the text, that should be drawn, also all accesses to the under laying font object should not be at the same time
* menu/text: reordered includes in header fileAlexander Sulfrian2013-01-131-3/+4
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* menu/software_mouse_pointer: hide after 2s without movementAlexander Sulfrian2013-01-132-0/+9
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* menu/timer: added simple timer to wait until duration is completedAlexander Sulfrian2013-01-132-0/+125
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* menu/text: added simple text class and a demo in the loading frameAlexander Sulfrian2013-01-133-0/+176
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* menu/container: clipping requires window coordinatesAlexander Sulfrian2013-01-133-3/+15
| | | | | | glScissor only work with window coordinates. to calculate that a control has to know it position on the window and therefor the parent container have to track the position in the window