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2014-05-04remove semicolon after namespaceAlexander Sulfrian1-1/+1
Class definitions have to end with a semicolon but not namespaces. So remove this everywhere.
2013-01-18rectangle: add possibility to get dimensionAlexander Sulfrian1-0/+5
2013-01-18utils/rectangle: add is_in(Point)Alexander Sulfrian1-0/+15
Add possibility to check whether a Point is inside the rectangle.
2013-01-18utils/rectangle: add + and =+ operator to move rectangleAlexander Sulfrian1-0/+19
Points could be added to rectangles and moves the rectangle by this amount.
2013-01-18utils/rectangle: add set_leftAlexander Sulfrian1-0/+7
2013-01-13remove legacy keywords from file headerAlexander Sulfrian1-2/+0
2013-01-13menu/clipping_helper: made clipping workingAlexander Sulfrian1-0/+7
2013-01-13utils/rectangle: removed external constructors and added helperAlexander Sulfrian1-14/+0
constructors that generate a rectangle from GLint[4] or FTBBox are now helper functions to remove the external dependencies from the helper class
2013-01-13utils/rectangle: could get top/bottom/left/right coordinates from RectangleAlexander Sulfrian1-8/+19
2013-01-13utils/rectangle: added ctor to create a Rectange from a FTBoxAlexander Sulfrian1-0/+8
2013-01-13utils/rectangle: the points should be modifiableAlexander Sulfrian1-2/+2
2013-01-05utils/dimension: added template for types of the metricsAlexander Sulfrian1-1/+1
2013-01-05utils/rectangle: added function to intersect two rectanglesAlexander Sulfrian1-0/+23
2013-01-05utils/rectangle: added shortcut for accessing the position of a rectangleAlexander Sulfrian1-0/+10
2013-01-05utils/rectangle: added constructor for array of valuesAlexander Sulfrian1-0/+6
the new constructor is used to make a rectangle object from the array of values returned from glGet(GL_SCISSOR_BOX)
2013-01-05utils: templatized point, point_3d and rectangleAlexander Sulfrian1-12/+52
added template parameter for the geometry helper classes, moved function definitions to hpp file to support templates
2013-01-05fixed include pathsAlexander Sulfrian1-2/+2
2013-01-05added Point, Point3D, Dimension, Rectangle, RgbColor and Texture classesAlexander Sulfrian1-18/+17
2013-01-05converted all strings and chars to wstrings and wchar_tsAlexander Sulfrian1-2/+2
all strings with displayable content are now the wide strings for proper unicode handling added boost dependency for proper reading unicode from files
2013-01-05added complete song structureAlexander Sulfrian1-10/+17
added LyricLines for lines of lyrics with some words added LyricWords for single words (notes) of lyrics added construction/deconstruction of lines and words form parsed data changed BPM list to list of pointer
2013-01-05added txt header loading with test and some preparations for loading notesAlexander Sulfrian1-1/+2
2013-01-05added song loading stubs with different strategies chosen by file extensionAlexander Sulfrian1-16/+11
2013-01-05converted URingBufferAlexander Sulfrian1-27/+16
2013-01-05converted UTime.pas to c++Alexander Sulfrian1-13/+34
2008-09-23indentation unified, no code change.k-m_schindler1-1/+1
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1406 b956fd51-792f-4845-bead-9b4dfca2ff2c
2008-09-23gpl header added and property svn:header set to "HeadURL Id"k-m_schindler1-0/+25
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1403 b956fd51-792f-4845-bead-9b4dfca2ff2c
2008-09-06Delphi-mode set for FPCtobigun1-0/+4
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1348 b956fd51-792f-4845-bead-9b4dfca2ff2c
2008-09-02Moved: The folder classes has been renamed to basemogguh1-0/+0
Updated: ultrastardx.dpr has been changed accordingly git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1339 b956fd51-792f-4845-bead-9b4dfca2ff2c
2008-08-27rename Classes part2k-m_schindler1-0/+0
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1308 b956fd51-792f-4845-bead-9b4dfca2ff2c
2008-08-27rename Classes part1k-m_schindler1-0/+0
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1307 b956fd51-792f-4845-bead-9b4dfca2ff2c
2008-08-27Reordering of the directories[1]: moving Game/Code to srck-m_schindler1-0/+0
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1302 b956fd51-792f-4845-bead-9b4dfca2ff2c
2008-06-08- set svn:eol-style to nativetobigun1-13/+13
- removed some svn:executable properties from non-executable files git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1144 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-11-01Mac OS X version compiles and links. I hope I didn't break too many files on ↵eddie-08151-0/+3
windows/linux. Added switches.inc to all files. Changed many IFDEFs. For Windows-only code please use MSWINDOWS instead of WIN32 now. WIN32 is also used by the Mac port. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@546 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-09-23New class for score managementwhiteshark01-0/+10
-Scores are raised when PopUp slides under the scorebg -1 to 6 Player support (even 5 Players(not supported by Core atm)) -Display 3 Players instead of 2 when 4 Players are set in the Options and Screens=2 Ratingbar is not drawn by class atm. Have to be done git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@430 b956fd51-792f-4845-bead-9b4dfca2ff2c