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2014-05-04remove semicolon after namespaceAlexander Sulfrian1-1/+1
Class definitions have to end with a semicolon but not namespaces. So remove this everywhere.
2013-01-13utils: add disposer helperAlexander Sulfrian1-9/+12
The disposer helper should be used to encapsulate disposable objects. This objects have to cleanup something before deconstruction and so you need to help dispose before destruction of the object. The disposer takes care for you. On destruction of the disposer, it calls dispose of the encapsulated object and then destroy it, too. So you do not need to remember to call dispose manually.
2013-01-13remove legacy keywords from file headerAlexander Sulfrian1-2/+0
2013-01-05frames/loading_frame: added application as parent to be able to get sizeAlexander Sulfrian1-1/+2
2013-01-05Makefile.inc: modularized flags, removed include dirsAlexander Sulfrian1-1/+1
2013-01-05ported from log4cxx to log4cppAlexander Sulfrian1-2/+2
log4cxx depends on Apache Portable Runtime Utility Library, so we switch to log4cpp with nearly the same features but with no dependencies for easier porting to other platforms
2013-01-05changed all wstring/wchar_t to string/charAlexander Sulfrian1-0/+4
2013-01-05added first frame and sub directory for framesAlexander Sulfrian1-6/+7
loading screen: currently only with background
2013-01-05new file classes for text and binary filesAlexander Sulfrian1-7/+1
2013-01-05changed to boost::filesystem::wifstream to support wpathAlexander Sulfrian1-3/+4
wifstream from boost could be created with a boost::filesystem::wpath to support Unicode paths
2013-01-05converted all strings and chars to wstrings and wchar_tsAlexander Sulfrian1-2/+2
all strings with displayable content are now the wide strings for proper unicode handling added boost dependency for proper reading unicode from files
2013-01-05added wrapper for easily getting istreams from files with proper cleanupAlexander Sulfrian1-12/+15
2013-01-05added song loading stubs with different strategies chosen by file extensionAlexander Sulfrian1-20/+12
2013-01-05converted URingBufferAlexander Sulfrian1-27/+16
2013-01-05converted UTime.pas to c++Alexander Sulfrian1-13/+34
2008-09-23indentation unified, no code change.k-m_schindler1-1/+1
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1406 b956fd51-792f-4845-bead-9b4dfca2ff2c
2008-09-23gpl header added and property svn:header set to "HeadURL Id"k-m_schindler1-0/+25
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1403 b956fd51-792f-4845-bead-9b4dfca2ff2c
2008-09-06Delphi-mode set for FPCtobigun1-0/+4
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1348 b956fd51-792f-4845-bead-9b4dfca2ff2c
2008-09-02Moved: The folder classes has been renamed to basemogguh1-0/+0
Updated: ultrastardx.dpr has been changed accordingly git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1339 b956fd51-792f-4845-bead-9b4dfca2ff2c
2008-08-27rename Classes part2k-m_schindler1-0/+0
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1308 b956fd51-792f-4845-bead-9b4dfca2ff2c
2008-08-27rename Classes part1k-m_schindler1-0/+0
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1307 b956fd51-792f-4845-bead-9b4dfca2ff2c
2008-08-27Reordering of the directories[1]: moving Game/Code to srck-m_schindler1-0/+0
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1302 b956fd51-792f-4845-bead-9b4dfca2ff2c
2008-06-08- set svn:eol-style to nativetobigun1-13/+13
- removed some svn:executable properties from non-executable files git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1144 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-11-01Mac OS X version compiles and links. I hope I didn't break too many files on ↵eddie-08151-0/+3
windows/linux. Added switches.inc to all files. Changed many IFDEFs. For Windows-only code please use MSWINDOWS instead of WIN32 now. WIN32 is also used by the Mac port. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@546 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-09-23New class for score managementwhiteshark01-0/+10
-Scores are raised when PopUp slides under the scorebg -1 to 6 Player support (even 5 Players(not supported by Core atm)) -Display 3 Players instead of 2 when 4 Players are set in the Options and Screens=2 Ratingbar is not drawn by class atm. Have to be done git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@430 b956fd51-792f-4845-bead-9b4dfca2ff2c