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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@2948 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@2929 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@2928 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@2927 b956fd51-792f-4845-bead-9b4dfca2ff2c
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closer to working.
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@2923 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@2922 b956fd51-792f-4845-bead-9b4dfca2ff2c
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AVSampleFormat. Configure still needs update. Special thanks to lotan.
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@2856 b956fd51-792f-4845-bead-9b4dfca2ff2c
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- this leverages usdx from a legacy app to a vista/win7 compatible app
- disables the virtual-store and other dirty UAC legacy app stuff
- checking for read-only files should work now
- the manifest is embedded in the exe via the RC file (which previously only contained the icon)
- alternatively the file ultrastardx.exe.manifest can be put in the game directory along with the .exe file. Vista/Win7 will autodetect this file.
- to check if this works:
- open the task-manager
- right click on ultrastardx
- if "UAC-Virtualization" is checked, the app is still executed in legacy mode which should not happen.
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@2249 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@2138 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@2080 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@2071 b956fd51-792f-4845-bead-9b4dfca2ff2c
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used w3c regex to match all song lines whether they are utf8 lines and
decode it on match as utf8 and as latin1 otherwise
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1964 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1939 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1752 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1715 b956fd51-792f-4845-bead-9b4dfca2ff2c
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Party mode might work again (untested). This might break linux compatibility.
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1641 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1627 b956fd51-792f-4845-bead-9b4dfca2ff2c
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status
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1625 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1517 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1488 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1484 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1481 b956fd51-792f-4845-bead-9b4dfca2ff2c
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(was only needed for backbuffer offscreen rendering).
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1464 b956fd51-792f-4845-bead-9b4dfca2ff2c
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disabling the cwstring unit everything works fine again. Drawback: WideUpperCase() as other unicode support does not work anymore (cwstring was a dummy in 2.2.0 so this is not a big deal).
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1462 b956fd51-792f-4845-bead-9b4dfca2ff2c
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5 different bg types:
none(fallback), colored, texture, video, and fade(for overlays)
Some sideeffect is 5 mb less memory usage, don't know for which reasons :P
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1446 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1408 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1405 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1396 b956fd51-792f-4845-bead-9b4dfca2ff2c
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TRGB methods now in UThemes instead of ULyrics
equalizer reflection now available
Reading from Reflectionsettings from theme follows on sunday :P
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1387 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1375 b956fd51-792f-4845-bead-9b4dfca2ff2c
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- Texture resource names are now directly written to resources.inc
- Fonts are no resources anymore. They are moved to game/fonts and can be changed to support multiple charsets (until the TTF part is finished). Fonts are registered in fonts/fonts.in
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1367 b956fd51-792f-4845-bead-9b4dfca2ff2c
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- {$IF Defined(Linux)} -> {$IF Defined(Linux) or Defined(BSD)} or {$IF Defined(UNIX)}
- config-freebsd.inc added
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1357 b956fd51-792f-4845-bead-9b4dfca2ff2c
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Updated: ultrastardx.dpr has been changed accordingly
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1339 b956fd51-792f-4845-bead-9b4dfca2ff2c
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- configure/main-makefile moved to root-dir
- configure-script checked in (no need to call autogen.sh on first run)
- autogen.sh, m4, install.sh etc. moved to dists/autogen/
- config.guess/sub for canonical builds
- unit-tests moved to test
- removed delphi subdir in portaudio/-mixer
- COPYING.txt/AUTHORS.txt/... added
- dists/delphi7/2005 added
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1334 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1325 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1315 b956fd51-792f-4845-bead-9b4dfca2ff2c
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