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2009-11-09merged unicode branch (r1931) into trunks_alexander1-53/+102
2009-04-25Cosmetics. No code changek-m_schindler1-50/+48
2009-04-06bring the type align to our coding standardsk-m_schindler1-1/+1
2009-03-07final cleanup of Umain. Creation of UNotek-m_schindler1-1/+1
2009-02-28Some cleanup donewhiteshark01-2/+11
2008-11-27some more formattingk-m_schindler1-32/+33
2008-11-26replace integer by enumeration type alignmentk-m_schindler1-2/+2
2008-11-25formattingk-m_schindler1-96/+169
2008-11-03All comments are English now (Polish ones have been translated)tobigun1-4/+0
2008-10-28some compiler warnings/hints removedtobigun1-11/+7
2008-10-19The size given to TextGL.SetSize() now expresses the size in pixel (formerly ...tobigun1-25/+25
2008-09-23added file headerstobigun1-0/+25
2008-08-27rename Screen part2k-m_schindler1-0/+0
2008-08-27rename Screen part1k-m_schindler1-0/+0
2008-08-27Reordering of the directories[1]: moving Game/Code to srck-m_schindler1-0/+0
2008-08-08result-values for TMenu.Draw() addedtobigun1-0/+2
2008-07-17Renamed the old ULyrics_bak.pas to UEditorLyrics.pas as it is used in the edi...tobigun1-9/+12
2008-05-10Volumes are floating point values (single) now. The range changed from [0 .. ...tobigun1-2/+2
2008-05-02Replaced OpenGL12 with SDL's gl/glu/glext units because OpenGL12 was removed ...tobigun1-1/+1
2008-04-19tried to make songloading working with the old loader and keep all changes th...s_alexander1-8/+6
2008-04-11translated some polish codef1fth_freed0m1-7/+6
2008-04-10finally removed IlNut from Editor (*hope* it will work)s_alexander1-55/+42
2008-04-10-Corrected some ifdefs in the Editor to make it useable on linuxf1fth_freed0m1-40/+44
2008-04-03rewriting of the txt file parsers_alexander1-34/+19
2008-03-31Removed unused Format-parameter in LoadTexture() and Add...()tobigun1-4/+4
2008-03-31beep() removedtobigun1-1/+1
2008-03-31- removed "Font Black" and "Font" texture typetobigun1-4/+4
2008-03-30Prepared some classes for enhanced Song loading.whiteshark01-7/+8
2008-03-27USDX is now able to load SingStar XML Songfiles using Whitesharks XML2US Parserf1fth_freed0m1-1/+4
2008-03-25Fixed compilation on the mac.eddie-08151-11/+11
2008-03-22Support for non-US (QWERTY) keyboard layout.tobigun1-176/+179
2008-03-21ParseInput(... ScanCode: byte; ...) -> ParseInput(... CharCode: WideChar; ...)tobigun1-6/+6
2008-03-21lenght -> lengthtobigun1-20/+20
2008-03-07Translated some Variablesf1fth_freed0m1-96/+96
2008-03-06Translated Some Variablesf1fth_freed0m1-126/+126
2008-03-06Translated so Variable Namesf1fth_freed0m1-85/+85
2008-03-05Translated Variable Names and Typesf1fth_freed0m1-291/+291
2008-02-20all screens now inherit their OnShowjaybinks1-1/+3
2008-02-19fix for editor bugjaybinks1-5/+10
2008-02-05bugfix to get the editor working again. Path and FileName have not been set.tobigun1-7/+6
2008-02-05General:tobigun1-1/+1
2008-01-12bunch of smaller changes...jaybinks1-25/+26
2008-01-11Cleanup: Use the property Position in favor of MoveTo() (MoveTo() will be Set...tobigun1-3/+3
2007-11-01fixed failed buildsjaybinks1-1373/+1376
2007-11-01Mac OS X version compiles and links. I hope I didn't break too many files on ...eddie-08151-4/+0
2007-10-11Added IAudioPlayback Interface and implementation for BASS.jaybinks1-18/+20
2007-09-20moved a hack to a more appropriate placeb1indy1-0/+1
2007-09-20renamed Ulyrics.bak.pas hack to Ulyrics_bak.pas for lazarus compatiblity.jaybinks1-1/+5
2007-09-20new lyrics stuff; it's broken (lyrics don't show) and in "debug" mode (weird ...b1indy1-1/+1
2007-09-19added UCommon ( in classes ) for lazarus...jaybinks1-2/+10