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path: root/src/screens/UScreenCredits.pas (unfollow)
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2010-06-30remove some unused elements of ScreenCreditswhiteshark01-10/+0
2010-06-30- code restructured (e.g.: more comments, well named comments)whiteshark01-1128/+980
2010-06-17- enter credits screen after 30 seconds w/o user interaction in main screenwhiteshark01-1/+2
2010-06-17pause bg music during creditswhiteshark01-0/+5
2009-11-09merged unicode branch (r1931) into trunks_alexander1-48/+49
2009-04-25correcting typos from cosmeticsk-m_schindler1-2/+2
2009-04-25Cosmetics. No code changek-m_schindler1-270/+274
2009-04-25Cosmetics. No code changek-m_schindler1-404/+538
2009-03-07unclutter UMain.pas. Create UPath.pas. Tests on all platformssvn statussvn st...k-m_schindler1-11/+11
2009-01-12removed unused functionstobigun1-57/+0
2008-10-28- glPrint(Pchar) -> glPrint(string)tobigun1-23/+40
2008-10-19The size given to TextGL.SetSize() now expresses the size in pixel (formerly ...tobigun1-3/+3
2008-09-23added file headerstobigun1-0/+25
2008-09-12removed resource.inctobigun1-106/+133
2008-09-09ulcd and debug stuff removedtobigun1-83/+0
2008-08-27rename Screen part2k-m_schindler1-0/+0
2008-08-27rename Screen part1k-m_schindler1-0/+0
2008-08-27Reordering of the directories[1]: moving Game/Code to srck-m_schindler1-0/+0
2008-05-10Volumes are floating point values (single) now. The range changed from [0 .. ...tobigun1-1/+1
2008-05-02Replaced OpenGL12 with SDL's gl/glu/glext units because OpenGL12 was removed ...tobigun1-1/+1
2008-04-10workaround for erroneously detection of 48000Hz-only devices as 44100Hz devic...tobigun1-1398/+1398
2008-04-06removed lazarus dependenciestobigun1-1405/+1398
2008-04-01removed unused lclintf/windows referencestobigun1-5/+1
2008-04-01Replaced GetTickCount with SDL_GetTicksf1fth_freed0m1-1/+1
2008-03-31Removed unused Format-parameter in LoadTexture() and Add...()tobigun1-26/+26
2008-03-31- removed "Font Black" and "Font" texture typetobigun1-26/+26
2008-03-26added "-debug" flag at run time and "CONSOLE" Define in switches.inc jaybinks1-1/+1
2008-03-21ParseInput(... ScanCode: byte; ...) -> ParseInput(... CharCode: WideChar; ...)tobigun1-2/+2
2008-03-10Removed zlportio from Codef1fth_freed0m1-2/+2
2008-03-10auto removed a bunch of unused local variablesjaybinks1-1409/+1409
2008-03-09Fixed some warnings ("missing result-values", "0 instead of nil", "comparison...tobigun1-2/+7
2008-03-06Translated German comments to Englishf1fth_freed0m1-10/+10
2008-02-20all screens now inherit their OnShowjaybinks1-0/+2
2008-02-05General:tobigun1-1402/+1402
2007-12-05GetFFTData() is an output- and not an input-interface's functiontobigun1-1/+1
2007-11-01fixed failed buildsjaybinks1-0/+4
2007-11-01Mac OS X version compiles and links. I hope I didn't break too many files on ...eddie-08151-4/+0
2007-10-11separated IAudioPlayback in to separate "Playback" and "Input" Interfacesjaybinks1-1/+1
2007-10-11Added IAudioPlayback Interface and implementation for BASS.jaybinks1-11/+11
2007-10-08fixed some stuff for linux build...jaybinks1-1257/+1402
2007-09-30fixed credits screen in lazarus build.jaybinks1-1246/+1257
2007-09-21added sdl_image to project uses clausejaybinks1-1/+8
2007-09-20testing SDL_Image in credits screen (code is in TScreenCredits.OnShow)b1indy1-2/+136
2007-09-20Ultrastar-DX now compiles in linux jaybinks1-1092/+1105
2007-09-19added UCommon ( in classes ) for lazarus...jaybinks1-10/+2
2007-09-18changes in order to compile in lazarus...jaybinks1-1/+18
2007-09-07UScreenSing.pas, UScreenSingModi.pas: removed Uffmpeg and USmpeg, added UVideob1indy1-17/+9
2007-09-05modified ParseInput so Backspace will perform same function as ESC in most sc...jaybinks1-1/+3
2007-07-25fixed some minor glitches in the credits screen (transparent texture was not ...b1indy1-13/+15
2007-07-23Really final work on credits (done! - stop reading cia, get rl)mogguh1-2/+2