| Commit message (Collapse) | Author | Age | Files | Lines |
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@3179 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@3178 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@3177 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@3176 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@3175 b956fd51-792f-4845-bead-9b4dfca2ff2c
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don't. Implemented a check for these graphics cards. (not yet tested if this fixes all of the problems of that card.
* when there was no background set up in the song.txt, trying to switch from visualization to visualization based ProjectM to crash. Fixed this by switching directly to video if there is no background.
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@3150 b956fd51-792f-4845-bead-9b4dfca2ff2c
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videos and textures to a power of 2 with and hight. This slightly improves image quality because of less resizing (OpenGL handles this better anyways) and is a minor performance improvement on systems that support OpenGL 2.x or newer.
* please test this release and report bugs in the sourceforge forum or preferably our IRC channel
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@3129 b956fd51-792f-4845-bead-9b4dfca2ff2c
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can start it by pressing "j" in the main menu
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@3128 b956fd51-792f-4845-bead-9b4dfca2ff2c
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* do not return any button-mouse-over-area when the mouse cursor is hidden - fixes certain access violations on windows
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@3123 b956fd51-792f-4845-bead-9b4dfca2ff2c
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rudi_s.
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@3103 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@2475 b956fd51-792f-4845-bead-9b4dfca2ff2c
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1) and FadeFailed) was not handled
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@2436 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@2435 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@2434 b956fd51-792f-4845-bead-9b4dfca2ff2c
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- FadeTime -> FadeStartTime
- constants upper-case
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@2433 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@2382 b956fd51-792f-4845-bead-9b4dfca2ff2c
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those components are not unloaded yet)
- Use Free() instead of Destroy() as it checks for nil by default
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@2334 b956fd51-792f-4845-bead-9b4dfca2ff2c
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- This fixes the detection of the mouse position on non 4:3 displays
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@2333 b956fd51-792f-4845-bead-9b4dfca2ff2c
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- the environment must be GL_TEXTURE_ENV and not GL_TEXTURE_2D
- it must be set before a draw function (glBegin(), ...) and not before glTexImage2D() as the current texture will not store this setting (the setting is global for all textures).
- the setting must be set to the default (GL_MODULATE) after usage, otherwise later opengl drawing calls will be unwantedly affected too.
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@2309 b956fd51-792f-4845-bead-9b4dfca2ff2c
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- Previously the texture could have been too small (window initialized with 800x600 pixels -> fadeTex size 1024x1024. Then resize window to 1400x1050 and the texture will be too small) and an opengl error at glCopyTexSubImage2D() will occur. Due to the error fading was disabled then.
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@2308 b956fd51-792f-4845-bead-9b4dfca2ff2c
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- more configurable fonts.ini
- ftNormal/ftBold/ftOutline1/2 added
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@2293 b956fd51-792f-4845-bead-9b4dfca2ff2c
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- ini option SyncTo added
- lyric to audio is default now (instead of sync audio to lyrics)
- modified RelativeTimer (hopefully easier to use and more self-explanatory)
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@2273 b956fd51-792f-4845-bead-9b4dfca2ff2c
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- allow multiple instances of a video
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@2260 b956fd51-792f-4845-bead-9b4dfca2ff2c
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- "static" is a reserved name and should not be used
- code-completion in lazarus does not work as it is not able to cope with variables that are named "static"
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@2246 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@2244 b956fd51-792f-4845-bead-9b4dfca2ff2c
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added type definitions to deluxe themes selects
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@2235 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@2233 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@2232 b956fd51-792f-4845-bead-9b4dfca2ff2c
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so ticket #1 should finally be fixed
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@2221 b956fd51-792f-4845-bead-9b4dfca2ff2c
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set correct z value for arrows
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@2206 b956fd51-792f-4845-bead-9b4dfca2ff2c
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- read ShowArrows and OneItemOnly from theme
- use constants for arrows alpha value
- fix arrows if select has only one possible option
- draw colorized selects like colorized buttons (2nd "deselect" texture)
=> a uniform look for option menus is possible again
option screens that need some theme editing:
sound, lyrics, themes, record, advanced
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@2205 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@2195 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@2193 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@2096 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@2071 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1957 b956fd51-792f-4845-bead-9b4dfca2ff2c
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- you can click on the whole area of a button after fading
- options on selects can be changed by clicking on the arrows
- fix mouse parsing at the screensong extensions
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1950 b956fd51-792f-4845-bead-9b4dfca2ff2c
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to the screen that is fading in instead.
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1946 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1939 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1800 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1791 b956fd51-792f-4845-bead-9b4dfca2ff2c
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some bad coding style by myself also fixed
thx to AlexanderS
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1790 b956fd51-792f-4845-bead-9b4dfca2ff2c
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some changes to patch
- implemented software cursor (texturable)
- option to turn of mouse support or switch between hardware and software cursor
- hide software cursor if there is no mouse activity for 5 seconds
- soft fade in and out for software cursor
- some test cursor-textures for deluxe theme (mog pls change these horible looking images)
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1789 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1788 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1787 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1785 b956fd51-792f-4845-bead-9b4dfca2ff2c
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FIXED: SelectSlides with only two options did not show arrows on reelection
ENHANCEMENT: Beautified some portions of UMenuSelectSlide.pas code
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1784 b956fd51-792f-4845-bead-9b4dfca2ff2c
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omitted the the values from the texture itself will be used
SelectSlides may now have arrows and only one item set, default is off - view UScreenOptionsGame.pas as example on how to set this
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1783 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1760 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1692 b956fd51-792f-4845-bead-9b4dfca2ff2c
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