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2013-01-05menu/clipping_helper: helper class for stacked clipping setup and teardownAlexander Sulfrian2-0/+121
2013-01-05menu: clean quit after pressing qAlexander Sulfrian1-0/+10
2013-01-05menu/software_mouse_pointer: memory cleanupAlexander Sulfrian1-0/+5
2013-01-05menu: use 2d coordinates for openglAlexander Sulfrian4-18/+10
2013-01-05menu/frame: Frame should draw its contentsAlexander Sulfrian1-0/+2
2013-01-05menu/application: Application now is also a container for the overlaysAlexander Sulfrian2-25/+5
2013-01-05menu/control: ensure safe destruction of the slavesAlexander Sulfrian1-2/+5
2013-01-05menu: Container subclasses need a Container as parent/ownerAlexander Sulfrian6-9/+10
2013-01-05menu: Container could contains and draw DrawableControlsAlexander Sulfrian4-25/+35
DrawableControls register/unregister itself during construction/destruction at the Container (supplied as owner) and get automatically drawn
2013-01-05menu/control: fix segfaults if manually deletes a controlAlexander Sulfrian1-3/+14
2013-01-05fixed include pathsAlexander Sulfrian3-3/+2
2013-01-05base: moved Image and Texture to more appropriate locationsAlexander Sulfrian6-0/+374
2013-01-05menu/control: controls are now owned by other controlsAlexander Sulfrian2-13/+38
controls could now be owned by other controls, that are responsible for destruction of their slaves
2013-01-05Makefile.inc: modularized flags, removed include dirsAlexander Sulfrian3-3/+3
2013-01-05ported from log4cxx to log4cppAlexander Sulfrian4-12/+14
log4cxx depends on Apache Portable Runtime Utility Library, so we switch to log4cpp with nearly the same features but with no dependencies for easier porting to other platforms
2013-01-05changed all wstring/wchar_t to string/charAlexander Sulfrian3-5/+5
2013-01-05removed pascal codeAlexander Sulfrian12-4463/+0
2013-01-05added first frame and sub directory for framesAlexander Sulfrian1-0/+4
loading screen: currently only with background
2013-01-05added FrameBackgroundImageAlexander Sulfrian2-0/+159
2013-01-05correctly locking and freeing the event buffers on destructionAlexander Sulfrian1-0/+6
2013-01-05before set the background of a frame, free old oneAlexander Sulfrian1-0/+4
2013-01-05changed from SDL rendering to OpenGLAlexander Sulfrian15-52/+154
draw, repaint methods do not have the SDL_Surface* parameter anymore
2013-01-05added software cursorAlexander Sulfrian3-0/+133
2013-01-05removed unnecessary pure virtual method declarationAlexander Sulfrian1-7/+0
removed that pure virtual declaration - it is already there from the base class
2013-01-05added mouse_move signal to event managerAlexander Sulfrian2-1/+5
2013-01-05changed screen to display (only local naming)Alexander Sulfrian2-3/+3
changed that naming to be consistent to all other draw methods
2013-01-05added overlaysAlexander Sulfrian2-0/+23
added list of drawable controls that are drawn over all frames
2013-01-05added event_managerAlexander Sulfrian3-4/+250
event_manager for passing the events from the SDL thread to the event thread
2013-01-05applied the changes from drawableAlexander Sulfrian2-4/+2
2013-01-05refactor some things with FPSmanagerAlexander Sulfrian2-7/+35
2013-01-05reset singleton instance on destructionAlexander Sulfrian1-0/+3
2013-01-05added main applicationAlexander Sulfrian2-0/+218
added makefile added main function (src/main.cpp) added Application-class with sdl initialisation and main loop added log4cxx.xml configuration for main application adjusted .gitignore
2013-01-05removed old (converted) opengl display classAlexander Sulfrian2-652/+0
2013-01-05removed unused openglAlexander Sulfrian1-3/+0
2013-01-05added SDL_Surface* display to all repaint/draw methodsAlexander Sulfrian10-17/+26
2013-01-05added parent to controlAlexander Sulfrian8-10/+37
parent is used to delete the objects if the parent is deleted
2013-01-05started gui frameworkAlexander Sulfrian14-50/+504
renamed menubackground to framebackground and splited out framebackgroundcolor created control as base class renamed draw to repaint and on_draw to draw in drawable implemented drawablecontrol as base for all visible controls on windows created container (subclass of drawablecontrol) that could contain other drawablecontrols created frame (subclass of container) with a background added openGL ldflag
2013-01-05redraw on property changeAlexander Sulfrian2-0/+2
2013-01-05make on_draw protectedAlexander Sulfrian2-6/+10
external classes have to call draw instead of on_draw (so that visible gets evaluated)
2013-01-05added getter/setter for Reflection::spacingAlexander Sulfrian2-0/+13
2013-01-05added Reflection class (descendant of Drawable)Alexander Sulfrian2-0/+88
2013-01-05added drawable abstract base classAlexander Sulfrian2-0/+117
2013-01-05disabled (defined out) not working code to be able to compile all filesAlexander Sulfrian2-0/+8
2013-01-05converted UMenuBackgroundColorAlexander Sulfrian3-73/+23
2013-01-05explicit set public scope of implemented methodAlexander Sulfrian1-0/+1
2013-01-05converted UMenuBackgroundNoneAlexander Sulfrian2-48/+23
2013-01-05refactor MenuBackgrund base classAlexander Sulfrian1-5/+5
changed on_show, on_finish and deconstructor to optional implementations with empty implementations instead of pure virtual functions in base class
2013-01-05added MenuBackgroundException, removed virtual constructor (nonsense)Alexander Sulfrian1-1/+3
2013-01-05converted UMenuBackgrundAlexander Sulfrian2-83/+52
2013-01-05converted UDisplayAlexander Sulfrian3-648/+648