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2014-05-04remove semicolon after namespaceAlexander Sulfrian1-1/+1
Class definitions have to end with a semicolon but not namespaces. So remove this everywhere.
2014-04-08utils/colors: move colors into subdir, add hsvAlexander Sulfrian1-1/+1
All color classes are now in an own subdirectory with a short name. The new class HsvColor represents the Hue/Saturation/Value color model and comes with conversion functions to and from rgb colors (currently integer arithmetic without optimization for higher presicion).
2013-01-18menu: mouse events now take points, not the single coordsAlexander Sulfrian1-3/+3
2013-01-13menu/software_mouse_pointer: implement pressed stateAlexander Sulfrian1-0/+14
2013-01-13menu/event_manager: add more mouse eventsAlexander Sulfrian1-1/+1
2013-01-13menu/texture: implement GlDelayedAllocation interfaceAlexander Sulfrian1-3/+3
Textures are now initialized during their first use, destroyed after their last used and could be use with the Activator.
2013-01-13menu: use RgbColor.get_array(?) magic everywhereAlexander Sulfrian1-1/+2
2013-01-13menu: use boost::shared_mutexAlexander Sulfrian1-1/+0
Use everywhere a mutable boost::shared_mutex to enable locking during const getter and the multiple reader and single writer pattern.
2013-01-13remove legacy keywords from file headerAlexander Sulfrian1-2/+0
2013-01-13menu/software_mouse_pointer: hide after 2s without movementAlexander Sulfrian1-0/+3
2013-01-05menu/drawable_control: added position, glTransform to position before drawingAlexander Sulfrian1-5/+0
software_mouse_pointer does not need an own position anymore and simply draw it without position change
2013-01-05menu: use 2d coordinates for openglAlexander Sulfrian1-1/+1
2013-01-05menu: Container subclasses need a Container as parent/ownerAlexander Sulfrian1-2/+2
2013-01-05fixed include pathsAlexander Sulfrian1-1/+1
2013-01-05Makefile.inc: modularized flags, removed include dirsAlexander Sulfrian1-1/+1
2013-01-05changed from SDL rendering to OpenGLAlexander Sulfrian1-3/+12
draw, repaint methods do not have the SDL_Surface* parameter anymore
2013-01-05added software cursorAlexander Sulfrian1-14/+20
2013-01-05added SDL_Surface* display to all repaint/draw methodsAlexander Sulfrian1-2/+4
2013-01-05added parent to controlAlexander Sulfrian1-1/+1
parent is used to delete the objects if the parent is deleted
2013-01-05started gui frameworkAlexander Sulfrian1-10/+15
renamed menubackground to framebackground and splited out framebackgroundcolor created control as base class renamed draw to repaint and on_draw to draw in drawable implemented drawablecontrol as base for all visible controls on windows created container (subclass of drawablecontrol) that could contain other drawablecontrols created frame (subclass of container) with a background added openGL ldflag
2013-01-05added Point, Point3D, Dimension, Rectangle, RgbColor and Texture classesAlexander Sulfrian1-8/+11
2013-01-05added complete song structureAlexander Sulfrian1-10/+8
added LyricLines for lines of lyrics with some words added LyricWords for single words (notes) of lyrics added construction/deconstruction of lines and words form parsed data changed BPM list to list of pointer
2013-01-05added wrapper for easily getting istreams from files with proper cleanupAlexander Sulfrian1-12/+15
2013-01-05added song loading stubs with different strategies chosen by file extensionAlexander Sulfrian1-20/+12
2013-01-05converted URingBufferAlexander Sulfrian1-27/+16
2013-01-05converted UTime.pas to c++Alexander Sulfrian1-13/+34
2008-09-23indentation unified, no code change.k-m_schindler1-1/+1
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1406 b956fd51-792f-4845-bead-9b4dfca2ff2c
2008-09-23gpl header added and property svn:header set to "HeadURL Id"k-m_schindler1-0/+25
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1403 b956fd51-792f-4845-bead-9b4dfca2ff2c
2008-09-06Delphi-mode set for FPCtobigun1-0/+4
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1348 b956fd51-792f-4845-bead-9b4dfca2ff2c
2008-09-02Moved: The folder classes has been renamed to basemogguh1-0/+0
Updated: ultrastardx.dpr has been changed accordingly git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1339 b956fd51-792f-4845-bead-9b4dfca2ff2c
2008-08-27rename Classes part2k-m_schindler1-0/+0
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1308 b956fd51-792f-4845-bead-9b4dfca2ff2c
2008-08-27rename Classes part1k-m_schindler1-0/+0
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1307 b956fd51-792f-4845-bead-9b4dfca2ff2c
2008-08-27Reordering of the directories[1]: moving Game/Code to srck-m_schindler1-0/+0
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1302 b956fd51-792f-4845-bead-9b4dfca2ff2c
2008-06-08- set svn:eol-style to nativetobigun1-13/+13
- removed some svn:executable properties from non-executable files git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1144 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-11-01Mac OS X version compiles and links. I hope I didn't break too many files on ↵eddie-08151-0/+3
windows/linux. Added switches.inc to all files. Changed many IFDEFs. For Windows-only code please use MSWINDOWS instead of WIN32 now. WIN32 is also used by the Mac port. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@546 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-09-23New class for score managementwhiteshark01-0/+10
-Scores are raised when PopUp slides under the scorebg -1 to 6 Player support (even 5 Players(not supported by Core atm)) -Display 3 Players instead of 2 when 4 Players are set in the Options and Screens=2 Ratingbar is not drawn by class atm. Have to be done git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@430 b956fd51-792f-4845-bead-9b4dfca2ff2c