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path: root/src/media/UAudioInput_Bass.pas (unfollow)
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2010-04-13- save input device names as UTF8Stringswhiteshark01-3/+7
2009-11-09merged unicode branch (r1931) into trunks_alexander1-0/+5
2009-04-09Warnings and Notes cleanupk-m_schindler1-1/+1
2008-09-27remove some white space. no code changek-m_schindler1-1/+0
2008-09-23added file headerstobigun1-0/+25
2008-09-13Media modules moved from base to mediatobigun1-0/+0
2008-09-02Moved: The folder classes has been renamed to basemogguh1-0/+0
2008-08-27rename Classes part2k-m_schindler1-0/+0
2008-08-27rename Classes part1k-m_schindler1-0/+0
2008-08-27Reordering of the directories[1]: moving Game/Code to srck-m_schindler1-0/+0
2008-07-02Audio/Video engine update:tobigun1-22/+17
2008-05-10Volumes are floating point values (single) now. The range changed from [0 .. ...tobigun1-8/+8
2008-05-10Update to Bass 2.4. Do not forget to replace the old with the new dll.tobigun1-30/+60
2008-05-09- input-source selection works now (with bass or portaudio with portmixer)tobigun1-73/+256
2008-04-10workaround for erroneously detection of 48000Hz-only devices as 44100Hz devic...tobigun1-1/+1
2008-03-26added "-debug" flag at run time and "CONSOLE" Define in switches.inc jaybinks1-2/+0
2008-03-25Fixed compilation on the mac.eddie-08151-267/+275
2008-03-03- Input now supports multiple SampleRates (not fixed to 44100Hz anymore)tobigun1-14/+63
2008-02-20- Resampling support addedtobigun1-35/+50
2008-02-05General:tobigun1-287/+203
2008-01-12bunch of smaller changes...jaybinks1-11/+12
2007-12-28New class-structure seperates decoders/input and playback.tobigun1-0/+286