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2008-08-27rename MacOSX part2k-m_schindler1-1740/+0
2008-08-27rename MacOSX part1k-m_schindler1-0/+0
2008-08-27Reordering of the directories[1]: moving Game/Code to srck-m_schindler1-0/+0
2008-03-25Fixed compilation on the mac.eddie-08151-28/+318
2008-02-24Fixed compilation on Mac OS X (XCode).eddie-08151-203/+37
2008-01-20git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@802 b956fd51-792f-4...eddie-08151-26/+152
2008-01-20git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@799 b956fd51-792f-4...eddie-08151-130/+50
2008-01-11Fixed compiling and typos on OS X.eddie-08151-29/+192
2008-01-09git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@774 b956fd51-792f-4...eddie-08151-219/+218
2007-11-22Fixed texture drawing on Mac OS X (looks like BackImg.Z was not initialized)....eddie-08151-81/+31
2007-11-08Added UPlatform.pas. This should be the first step to move the simple platfor...eddie-08151-106/+65
2007-11-08Mac OS X: Added PseudoThread for debugging, because debugging of threaded cod...eddie-08151-47/+94
2007-11-05Mac OS X: We're getting closer! Songs get loaded. Sound is playing on the Sin...eddie-08151-228/+60
2007-11-05Fixed compilation on the mac: Function Ptr() does not exist. Please use the P...eddie-08151-48/+44
2007-11-04Added MacResources.pas. Fixed some resource loading issues on OS X. The main ...eddie-08151-154/+77
2007-11-03Mac OS X: Added unit cthreads. USDX now runs on OS X! But you can't do anythi...eddie-08151-41/+86
2007-11-02Added icns file for mac os x.eddie-08151-97/+46
2007-11-02Fixed MacOSX version. Can we use baseunix on linux? We could drop oldlinux th...eddie-08151-100/+98
2007-11-01Mac OS X version compiles and links. I hope I didn't break too many files on ...eddie-08151-44/+379
2007-10-29Just adding first MacOSX version. This does not compile yet. eddie-08151-0/+1374