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2008-08-27moving Xcode project to dists/xcodek-m_schindler1-1740/+0
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1327 b956fd51-792f-4845-bead-9b4dfca2ff2c
2008-08-27rename MacOSX part2k-m_schindler1-0/+0
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1313 b956fd51-792f-4845-bead-9b4dfca2ff2c
2008-08-27rename MacOSX part1k-m_schindler1-0/+0
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1312 b956fd51-792f-4845-bead-9b4dfca2ff2c
2008-08-27Reordering of the directories[1]: moving Game/Code to srck-m_schindler1-0/+0
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1302 b956fd51-792f-4845-bead-9b4dfca2ff2c
2008-03-25Fixed compilation on the mac.eddie-08151-28/+318
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@972 b956fd51-792f-4845-bead-9b4dfca2ff2c
2008-02-24Fixed compilation on Mac OS X (XCode).eddie-08151-203/+37
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@885 b956fd51-792f-4845-bead-9b4dfca2ff2c
2008-01-20git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@802 ↵eddie-08151-26/+152
b956fd51-792f-4845-bead-9b4dfca2ff2c
2008-01-20git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@799 ↵eddie-08151-130/+50
b956fd51-792f-4845-bead-9b4dfca2ff2c
2008-01-11Fixed compiling and typos on OS X.eddie-08151-29/+192
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@788 b956fd51-792f-4845-bead-9b4dfca2ff2c
2008-01-09git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@774 ↵eddie-08151-219/+218
b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-11-22Fixed texture drawing on Mac OS X (looks like BackImg.Z was not ↵eddie-08151-81/+31
initialized). Now BackImg.Z is set to 0. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@629 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-11-08Added UPlatform.pas. This should be the first step to move the simple ↵eddie-08151-106/+65
platform specific code to one file for each platform to reduce the IFDEFs in the remaining files. The first available function is a unicode capable DirectoryFindFiles. It is now used in the BrowseDir function in file USongs.pas. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@595 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-11-08Mac OS X: Added PseudoThread for debugging, because debugging of threaded ↵eddie-08151-47/+94
code causes problems with Xcode and FreePascal. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@594 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-11-05Mac OS X: We're getting closer! Songs get loaded. Sound is playing on the ↵eddie-08151-228/+60
SingScreen. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@591 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-11-05Fixed compilation on the mac: Function Ptr() does not exist. Please use the ↵eddie-08151-48/+44
Pointer() cast. Changed function StartParty. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@588 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-11-04Added MacResources.pas. Fixed some resource loading issues on OS X. The main ↵eddie-08151-154/+77
screen is still not loading. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@581 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-11-03Mac OS X: Added unit cthreads. USDX now runs on OS X! But you can't do ↵eddie-08151-41/+86
anything :-) Fonts are not working, but you can quit the program cleanly by pressing ESC and ENTER (MainLoop works). git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@565 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-11-02Added icns file for mac os x.eddie-08151-97/+46
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@557 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-11-02Fixed MacOSX version. Can we use baseunix on linux? We could drop oldlinux ↵eddie-08151-100/+98
then (not available on the mac). git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@555 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-11-01Mac OS X version compiles and links. I hope I didn't break too many files on ↵eddie-08151-44/+379
windows/linux. Added switches.inc to all files. Changed many IFDEFs. For Windows-only code please use MSWINDOWS instead of WIN32 now. WIN32 is also used by the Mac port. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@546 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-10-29Just adding first MacOSX version. This does not compile yet. eddie-08151-0/+1374
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@540 b956fd51-792f-4845-bead-9b4dfca2ff2c