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usdx
cpp
github/svn/1.0.1
github/svn/1.0.1%20Challenge%20MOD
github/svn/1.01
github/svn/1.0x
github/svn/1.1
github/svn/1.1-beta
github/svn/Lua
github/svn/experimental
github/svn/new_songloading
github/svn/trunk
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svn/1.0.1
svn/1.0.1%20Challenge%20MOD
svn/1.01
svn/1.0x
svn/1.1
svn/1.1-beta
svn/Lua
svn/experimental
svn/new_songloading
svn/trunk
SVN Import von https://ultrastardx.svn.sourceforge.net/svnroot/ultrastardx
UltraStar Deluxe Development Team
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JEDI-SDL
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2010-02-07
revert accidental cruft
k-m_schindler
1
-3
/
+0
2010-02-06
replace ifdef win32 by ifdef mswindows for win64 compilation. please test.
k-m_schindler
1
-1
/
+4
2008-11-11
- {$PACKENUM 4} and {$MINENUMSIZE 4} added for C compatible 4 byte enums
tobigun
1
-1
/
+1
2008-08-27
Reordering of the directories[1]: moving Game/Code to src
k-m_schindler
1
-0
/
+0
2008-08-19
linklib gcc added for darwin. Needed for linking on 10.4
k-m_schindler
1
-0
/
+1
2008-05-07
SDL-patches for MacOSX build added. Taken from the freepascal repository.
tobigun
1
-0
/
+4
2008-05-01
Applied this fix https://sourceforge.net/tracker/index.php?func=detail&aid=19...
tobigun
1
-4321
/
+4327
2008-04-15
Removed Libraries Dir because of problems with some dlls
f1fth_freed0m
1
-1
/
+1
2008-04-12
started to implement the new folder structure (like suggested in the wiki)
f1fth_freed0m
1
-1
/
+1
2008-02-05
updated to latest version of JEDI SDL
jaybinks
1
-238
/
+441
2008-02-05
renamed Jedi-SDL folder.
jaybinks
1
-0
/
+0
2008-02-05
added Jedi-SDL to our SVN tree..
jaybinks
1
-0
/
+4118