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2008-10-28- glPrint(Pchar) -> glPrint(string)tobigun1-3/+3
- glPrintLetter removed - font engine handles FT_PIXEL_MODE_MONO as FT_Glyph_To_Bitmap(FT_RENDER_MODE_NORMAL) might return a 1bit/pixel black/white image instead of 8bit/pixel gray shaded one (happened with 16px japanese glyphs of simsun.ttf, latin ones were correct). git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1482 b956fd51-792f-4845-bead-9b4dfca2ff2c
2008-10-19The size given to TextGL.SetSize() now expresses the size in pixel (formerly ↵tobigun1-98/+98
it was 1/3 of the pixel-size). For theme and plugin compatibility the following functions multiply the size with 3: - UScreenSingModi.Print - TTheme.ThemeLoadText - TTheme.ThemeLoadSelectSlide TODO: Convert the themes/plugins and remove the "*3" git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1459 b956fd51-792f-4845-bead-9b4dfca2ff2c
2008-09-24Removed fixed font offset from ratin indication popupwhiteshark01-6/+10
variable offset is caculatied w/ popup height and fontsize git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1414 b956fd51-792f-4845-bead-9b4dfca2ff2c
2008-09-23indentation unified, no code change.k-m_schindler1-3/+4
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1406 b956fd51-792f-4845-bead-9b4dfca2ff2c
2008-09-23gpl header added and property svn:header set to "HeadURL Id"k-m_schindler1-0/+25
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1403 b956fd51-792f-4845-bead-9b4dfca2ff2c
2008-09-21fixed popups w/ rating = 0 doesn't change the rating bar valuewhiteshark01-11/+18
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1393 b956fd51-792f-4845-bead-9b4dfca2ff2c
2008-09-21Repaired ratingbar algo, it was broken after some changes to avoid division ↵whiteshark01-3/+3
by zero errors. Still needs some finetuning according sensibility. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1392 b956fd51-792f-4845-bead-9b4dfca2ff2c
2008-09-21fixed another typo from last commitwhiteshark01-1/+1
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1391 b956fd51-792f-4845-bead-9b4dfca2ff2c
2008-09-21fixed a typo in USingScores that causes that the singbar settings are not ↵whiteshark01-1/+1
loaded correct from theme git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1390 b956fd51-792f-4845-bead-9b4dfca2ff2c
2008-09-02Moved: The folder classes has been renamed to basemogguh1-0/+0
Updated: ultrastardx.dpr has been changed accordingly git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1339 b956fd51-792f-4845-bead-9b4dfca2ff2c
2008-08-27rename Classes part2k-m_schindler1-0/+0
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1308 b956fd51-792f-4845-bead-9b4dfca2ff2c
2008-08-27rename Classes part1k-m_schindler1-0/+0
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1307 b956fd51-792f-4845-bead-9b4dfca2ff2c
2008-08-27Reordering of the directories[1]: moving Game/Code to srck-m_schindler1-0/+0
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1302 b956fd51-792f-4845-bead-9b4dfca2ff2c
2008-08-08some warnings removedtobigun1-2/+3
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1236 b956fd51-792f-4845-bead-9b4dfca2ff2c
2008-06-07just some cleanuptobigun1-8/+10
- replaced many German and Polish comments - replaced many cryptic var-names - IlNut replaced with LengthNote - renamed the global var "Filename" to "ConversionFilename" to prevent unintended use of it - more readable code (hopefully), especially NewNote and OnSentenceEnd - added some comments on elementary classes/records and their fields git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1137 b956fd51-792f-4845-bead-9b4dfca2ff2c
2008-05-08added "inherited ..." to all constructors to assure that the base-class ↵tobigun1-0/+2
constructor is called. Different to C or Java, the constructor or destructor of the base class (except that of TObject) is not called by default if "inherited ..." is not given (very strange). This is no problem with classes inherited directly from TObject, because the TObject constructor is always called (and sets the values of the fields to 0-values) but i added inherited to these constructors too because the base class may change from TObject to something different and the "inherited" will probably not added in this case and causing problems. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1070 b956fd51-792f-4845-bead-9b4dfca2ff2c
2008-05-02Replaced OpenGL12 with SDL's gl/glu/glext units because OpenGL12 was removed ↵tobigun1-1/+1
from SDL (several years ago? Last update was done in 2004). In addition OpenGL12 was very buggy (see last commit). The new units support OpenGL up to version 2.0 (extensions must be loaded first, see UGraphic.LoadOpenGLExtensions). At the moment, only 1.2 extensions are loaded. Some constants, that were introduced in OpenGL 1.2 and above (like GL_BGR or GL_CLAMP_TO_EDGE) are in glext.pas, so check this file first for missing constants. The MacOS build depends on OpenGL12.pas but has its own file in the MacOSX/Wrapper folder instead of using the JEDI-SDL one. Sorry, that I broke MacOSX build for now but it should be no problem to get this working again. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1052 b956fd51-792f-4845-bead-9b4dfca2ff2c
2008-04-30Fixed some range-check errors. Explicitly disable range-checks {$R-} should ↵tobigun1-13/+13
not be necessary for the MacOSX build anymore. Note: Texture-numbers (e.g. texnum) are unsigned (GLuint) so do not init them to -1. Use 0 instead. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1040 b956fd51-792f-4845-bead-9b4dfca2ff2c
2008-03-26added "-debug" flag at run time and "CONSOLE" Define in switches.inc jaybinks1-22/+0
also the default is to run with no debug info sent to the console git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@973 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-12-06Singscreen: pop up is now fastermogguh1-3/+3
Scorescreen: minor graphic edits git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@690 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-11-01fixed failed buildsjaybinks1-986/+990
build:USDX-LAZLIN-75 build:USDX-LAZLIN-76 for some reason we can not use {$MODE Delphi} in an included file. ( Probably because of the way the compier scopes this switch to each pas file ) ive had to revert this part of eddies changes. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@548 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-11-01Mac OS X version compiles and links. I hope I didn't break too many files on ↵eddie-08151-5/+3
windows/linux. Added switches.inc to all files. Changed many IFDEFs. For Windows-only code please use MSWINDOWS instead of WIN32 now. WIN32 is also used by the Mac port. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@546 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-10-10Added Hook and Service Class for new Plugin System to Truncwhiteshark01-1/+0
Added Core and CoreModule. That maybe will be used for new Core management. Core needs many code to write Some Info to Plugin SDK added git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@497 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-09-29removed debug code from previous checkin.jaybinks1-6/+9
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@447 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-09-29fixed runtime sing errors, when compiled in lazarus.jaybinks1-2/+33
mainly divide by 0 errors. need to be more careful with these, as they can be a pain to track down git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@446 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-09-25Add Ratingbar to score classwhiteshark01-28/+212
Ratingbar algorithm needs some finetuning. too much lowering atm Some atm not used functions of scoreclass don't work correctly. See USingScores. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@433 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-09-24fixed song loading in Lazarus..jaybinks1-2/+14
cant assume variables are initialized as 0 :) in UFile "Done: byte;" was no initialized on lazarus compiler. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@431 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-09-23New class for score managementwhiteshark01-0/+759
-Scores are raised when PopUp slides under the scorebg -1 to 6 Player support (even 5 Players(not supported by Core atm)) -Display 3 Players instead of 2 when 4 Players are set in the Options and Screens=2 Ratingbar is not drawn by class atm. Have to be done git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@430 b956fd51-792f-4845-bead-9b4dfca2ff2c