| Commit message (Collapse) | Author | Age | Files | Lines |
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- replaced "continue" var with "Done" in UMain
- CheckEvents is now a procedure and not a function
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@2477 b956fd51-792f-4845-bead-9b4dfca2ff2c
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- Array free version of CheckPlayersConfig
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@2450 b956fd51-792f-4845-bead-9b4dfca2ff2c
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players. If not an error popup is displayed (but the sing-screen does not abort).
- Player 1 is not assigned to the first detected audio device anymore
- Previously the auto-detected one might have been a non-mic port of the internal sound card like mono or stereo mix
- If the user has singstar mics he does not have to check for other automatically assigned devices for player 1 what caused many problems in the past
-> Providing no default might be better (and the user can check the input volume, too)
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@2449 b956fd51-792f-4845-bead-9b4dfca2ff2c
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is started:
- check if a user is assigned to multiple devices. If this is the case either do not leave the record options (if we already are there) or enter the record options (if USDX was started)
- the check is performed by calling TAudioInputProcessor.ValidateSettings()
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@2346 b956fd51-792f-4845-bead-9b4dfca2ff2c
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- latency[i] determines the latency for device i in milliseconds or -1 for autodetection (default)
- this is necessary as mic capturing with portaudio (on linux) gets stuck if latency is too low. Either because portaudio's latency autodetection does not work or because the mic capture callback takes too long before it returns. In both cases the user should set the latency to a value of 100 (ms).
- better input device test, it should not remove working devices anymore.
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@2313 b956fd51-792f-4845-bead-9b4dfca2ff2c
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- UAudioInput_Portaudio: UnifyDeviceNames was called with the wrong index
further changes:
- BASS input source-names seem to be encoded with local encoding and are converted to UTF8
- Portaudio source and device names encoding is auto-detected and converted to UTF8
- some clean-up
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@2252 b956fd51-792f-4845-bead-9b4dfca2ff2c
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- device names of basslib are assumed to be in local encoding
- device names of portaudio are assumed to be in utf-8
fixes: display of device names w/ special characters w/ basslib ('ä' for me)
to-do: proof encoding of device names for basslib and portaudio
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@2234 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@2191 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1663 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1627 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1599 b956fd51-792f-4845-bead-9b4dfca2ff2c
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zero-terminated strings)
- TRingBuffer.Size()/.Available() added
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1584 b956fd51-792f-4845-bead-9b4dfca2ff2c
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Note: do not use software boost if possible. Always adjust the the mixer options (volume, mic boost) there first.
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1472 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1406 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1403 b956fd51-792f-4845-bead-9b4dfca2ff2c
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Updated: ultrastardx.dpr has been changed accordingly
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1339 b956fd51-792f-4845-bead-9b4dfca2ff2c
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