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2008-09-02Moved: The folder classes has been renamed to basemogguh1-0/+0
2008-08-27rename Classes part2k-m_schindler1-0/+0
2008-08-27rename Classes part1k-m_schindler1-0/+0
2008-08-27Reordering of the directories[1]: moving Game/Code to srck-m_schindler1-0/+0
2008-08-27spelling corrected FFMpeg -> FFmpegtobigun1-1/+1
2008-08-25Added: Option for background music in sound options (affects UIni too)mogguh1-8/+23
2008-07-19renamed TLineState to TLyricsStatetobigun1-11/+11
2008-07-19lyric engine patches, solvestobigun1-12/+69
2008-07-14TLine.LyricWidth (width of the line in pixels) is marked as deprecated. Do no...tobigun1-2/+4
2008-07-02Audio/Video engine update:tobigun1-221/+656
2008-06-07just some cleanuptobigun1-15/+36
2008-05-13- fixed video-backgroundtobigun1-21/+54
2008-05-10Volumes are floating point values (single) now. The range changed from [0 .. ...tobigun1-7/+7
2008-05-09- input-source selection works now (with bass or portaudio with portmixer)tobigun1-20/+142
2008-05-08added "inherited ..." to all constructors to assure that the base-class const...tobigun1-0/+3
2008-04-10finally removed IlNut from Editor (*hope* it will work)s_alexander1-1/+0
2008-04-10workaround for erroneously detection of 48000Hz-only devices as 44100Hz devic...tobigun1-7/+24
2008-04-03rewriting of the txt file parsers_alexander1-18/+3
2008-03-21lenght -> lengthtobigun1-544/+544
2008-03-14new lyric effect: slides_alexander1-0/+1
2008-03-07- Fixed audio-playing in container (video) files. Now audio can be read direc...tobigun1-2/+2
2008-03-07Translated some Variablesf1fth_freed0m1-1/+1
2008-03-06replaced some "string" parameters with "const string"tobigun1-1/+1
2008-03-06Translated Some Variablesf1fth_freed0m1-30/+30
2008-03-06Translated so Variable Namesf1fth_freed0m1-6/+6
2008-03-05Translated Variable Names and Typesf1fth_freed0m1-9/+9
2008-03-05FFT support for SDL/Portaudio playbacktobigun1-2/+5
2008-03-03GetName added for AudioDecoder-Classestobigun1-7/+8
2008-02-20- Resampling support addedtobigun1-5/+29
2008-02-12changed InitializeSound to be responsive to failed module initializations, jaybinks1-14/+39
2008-02-07Audio output working againtobigun1-2/+0
2008-02-05General:tobigun1-423/+492
2008-01-12bunch of smaller changes...jaybinks1-0/+1
2008-01-11changed from ffmpeg-free (audio) to ffmpeg-enabled (if turned on in switches....tobigun1-11/+101
2007-12-17- removed hStream in favour of TAudioOutputStreamtobigun1-3/+5
2007-12-07little bit of tidy up..jaybinks1-36/+22
2007-12-06gave priority to videos over Visualization...jaybinks1-2/+22
2007-12-06Visualizer changes (audio connection, some opengl fixes)tobigun1-1/+7
2007-12-06conformed projectM to IVideoPlayback jaybinks1-2/+3
2007-12-05- Moved GetFFTData from IAudioInput -> IAudioOutput (it is used for the song-...tobigun1-6/+3
2007-11-01fixed failed buildsjaybinks1-0/+4
2007-11-01Mac OS X version compiles and links. I hope I didn't break too many files on ...eddie-08151-4/+0
2007-10-24modifed bitmap fonts to have alpha channel, after conversation with blindy.jaybinks1-55/+55
2007-10-16modified ffmpeg usage, to use interface same as bass...jaybinks1-36/+106
2007-10-11added UAudio_FFMpeg.pas as placeholder... ( Still has bass code in it.. needs...jaybinks1-20/+67
2007-10-11separated IAudioPlayback in to separate "Playback" and "Input" Interfacesjaybinks1-9/+30
2007-10-11Added IAudioPlayback Interface and implementation for BASS.jaybinks1-728/+74
2007-10-08fixed bad build build#USDX-DELPHI-31jaybinks1-3/+4
2007-10-08minor changes to faciliate ffmpeg audio playbackjaybinks1-5/+102
2007-10-02Fixed linux compilation.jaybinks1-735/+738