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deactivating texture tiling applied to UGraphic (thx!)
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@2339 b956fd51-792f-4845-bead-9b4dfca2ff2c
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those components are not unloaded yet)
- Use Free() instead of Destroy() as it checks for nil by default
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@2334 b956fd51-792f-4845-bead-9b4dfca2ff2c
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finalization
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@2307 b956fd51-792f-4845-bead-9b4dfca2ff2c
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- fixed glTexEnv() bug: GL_TEXTURE_2D is not valid here
- pixel buffer test
- some cleanup
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@2261 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@2222 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@2138 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@2080 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@2071 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1960 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1939 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1937 b956fd51-792f-4845-bead-9b4dfca2ff2c
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some changes to patch
- implemented software cursor (texturable)
- option to turn of mouse support or switch between hardware and software cursor
- hide software cursor if there is no mouse activity for 5 seconds
- soft fade in and out for software cursor
- some test cursor-textures for deluxe theme (mog pls change these horible looking images)
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1789 b956fd51-792f-4845-bead-9b4dfca2ff2c
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omitted the the values from the texture itself will be used
SelectSlides may now have arrows and only one item set, default is off - view UScreenOptionsGame.pas as example on how to set this
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1783 b956fd51-792f-4845-bead-9b4dfca2ff2c
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thx to Krueger
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1746 b956fd51-792f-4845-bead-9b4dfca2ff2c
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status
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1625 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1498 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1485 b956fd51-792f-4845-bead-9b4dfca2ff2c
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(was only needed for backbuffer offscreen rendering).
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1464 b956fd51-792f-4845-bead-9b4dfca2ff2c
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- fixes zoom errors
- fixes missing lyric lines if window is too small
- better text quality
- fixes some other errors
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1457 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1453 b956fd51-792f-4845-bead-9b4dfca2ff2c
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5 different bg types:
none(fallback), colored, texture, video, and fade(for overlays)
Some sideeffect is 5 mb less memory usage, don't know for which reasons :P
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1446 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1403 b956fd51-792f-4845-bead-9b4dfca2ff2c
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the offscreen lyrics rendering needs an alpha component in the back-buffer.
-> Leave SDL_GL_ALPHA_SIZE until the lyrics-engine is changed.
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1394 b956fd51-792f-4845-bead-9b4dfca2ff2c
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with a single boolean member like TCMDParams.Fullscreen. It was replaced by ScreenMode: TScreenMode with TScreenMode = (scmDefault, scmFullscreen, scmWindowed)
- cleanup
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1384 b956fd51-792f-4845-bead-9b4dfca2ff2c
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(SDL_GL_ALPHA_SIZE), otherwise on a few systems with some versions of SDL (at least 1.2.11) SDL_SetVideoMode will fail.
The problem occured if the adjusted color component sizes did not leave any space for alpha, e.g. red/green/blue ajusted from 5 to 8:
r_size+g_size+b_size = 24, so an alpha of at least 5 is just available if the depth is 32bit.
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1383 b956fd51-792f-4845-bead-9b4dfca2ff2c
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avoid crashes as aftereffects).
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1382 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1371 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1359 b956fd51-792f-4845-bead-9b4dfca2ff2c
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Updated: ultrastardx.dpr has been changed accordingly
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1339 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1308 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1307 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1302 b956fd51-792f-4845-bead-9b4dfca2ff2c
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- glPushMatrix() was erroneously called in SaveOpenGLState() because the version number of 1.2 (1002000) is less than that of 1.1 (1010000).
- OpenGL error-state is resetted on Save/RestoreOpenGLState()
- After the initialization of projectM (VisualizerStart, TProjectM.Create) projectM did not switch back to USDX's RenderContext when using the FBO extension.
- SetPosition uses RandomPreset() instead of NextPreset()
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1284 b956fd51-792f-4845-bead-9b4dfca2ff2c
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- fading works now, it was broken because RenderW/H was not defined when SwapBuffers() was called for the first time. This caused glOrtho() to set the OpenGL error state. When fading was initialized in UDisplay this error-state was checked to see if glGenTextures failed. Although it didn't the error state was set because of the older error in glOrtho (Note: errors aren't reset after a successful OpenGL call), so it was wrongly assumed that no texture could be allocated.
This problem was fixed by defining RenderW/H before the first call of SwapBuffers and resetting OpenGL's error state before calling an OpenGL function whose error state is to be checked.
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1188 b956fd51-792f-4845-bead-9b4dfca2ff2c
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- lyrics<->audio synchronisation (TSyncSource)
- better resampling (optional support for libsamplerate)
- cleaner termination of audio/video streams/devices
- improved decoders and decoder infrastructure
- many other improvements/cleanups
Currently just for testing (not enabled by default):
- Background music
- Voice-Passthrough (hear what you sing)
- Video VSync
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1157 b956fd51-792f-4845-bead-9b4dfca2ff2c
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Feature: Eight ratings instead of seven, rating for points reached changed (should be more fair now)
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1072 b956fd51-792f-4845-bead-9b4dfca2ff2c
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from SDL (several years ago? Last update was done in 2004). In addition OpenGL12 was very buggy (see last commit). The new units support OpenGL up to version 2.0 (extensions must be loaded first, see UGraphic.LoadOpenGLExtensions). At the moment, only 1.2 extensions are loaded. Some constants, that were introduced in OpenGL 1.2 and above (like GL_BGR or GL_CLAMP_TO_EDGE) are in glext.pas, so check this file first for missing constants.
The MacOS build depends on OpenGL12.pas but has its own file in the MacOSX/Wrapper folder instead of using the JEDI-SDL one. Sorry, that I broke MacOSX build for now but it should be no problem to get this working again.
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1052 b956fd51-792f-4845-bead-9b4dfca2ff2c
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- moved LoadImage to UImage.pas
- added RWopsFromStream() to get an SDL RWops handle from a TStream
- removed some German comments
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1041 b956fd51-792f-4845-bead-9b4dfca2ff2c
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that were made since
starting to work on a new one *hope that worked*
you may delete your existing cover.cache (the cover cache is still NOT working)
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1024 b956fd51-792f-4845-bead-9b4dfca2ff2c
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There is some bug rescaling the textures, but i'm not sure where.
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1010 b956fd51-792f-4845-bead-9b4dfca2ff2c
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prevent USDX from loading textures for buttons, statics etc. multiple times.
This saves approx. 100MB of memory (100MB instead of 200MB, which is still too many) and speeds-up the loading process (starts in 3-6secs now instead of 12secs).
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@992 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@990 b956fd51-792f-4845-bead-9b4dfca2ff2c
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- use TEXTURE_TYPE_TRANSPARENT/COLORIZED/PLAIN in the future
- texture-type is an enum now (not a string as before)
-> pros: less memory consumption, compiler-check, case-insensitive, ...
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@988 b956fd51-792f-4845-bead-9b4dfca2ff2c
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this was causing all textures to be re-loaded etc..
Also, with these in, it would not resize correctly on linux
and it would consume to much memory and crash
after a few mode changes.
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@959 b956fd51-792f-4845-bead-9b4dfca2ff2c
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a lot lyric fixes
change the resolution/fullscreen mode on exit the options menu
some code improvements
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@957 b956fd51-792f-4845-bead-9b4dfca2ff2c
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( removed with a script parsing compiler output )
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@950 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@918 b956fd51-792f-4845-bead-9b4dfca2ff2c
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- USDX version-numbers in UConfig
- some windows/lclintf dependencies removed
- some indentation
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@898 b956fd51-792f-4845-bead-9b4dfca2ff2c
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thanks for the idea rheo
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@887 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@883 b956fd51-792f-4845-bead-9b4dfca2ff2c
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