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* Adding hints to possible endian related problems. No code change, yet. Only ↵k-m_schindler2008-09-281-0/+3
| | | | | | suggestions for test. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1420 b956fd51-792f-4845-bead-9b4dfca2ff2c
* gpl header added and property svn:header set to "HeadURL Id"k-m_schindler2008-09-231-0/+25
| | | | git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1403 b956fd51-792f-4845-bead-9b4dfca2ff2c
* - Windows resources (.rc) reduced to the icontobigun2008-09-121-37/+56
| | | | | | | - Texture resource names are now directly written to resources.inc - Fonts are no resources anymore. They are moved to game/fonts and can be changed to support multiple charsets (until the TTF part is finished). Fonts are registered in fonts/fonts.in git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1367 b956fd51-792f-4845-bead-9b4dfca2ff2c
* Moved: The folder classes has been renamed to basemogguh2008-09-021-0/+462
Updated: ultrastardx.dpr has been changed accordingly git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1339 b956fd51-792f-4845-bead-9b4dfca2ff2c