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2010-04-24- wrong section names in TextGL fixedtobigun1-9/+13
2010-04-23- font fallback addedtobigun1-27/+77
2009-11-09merged unicode branch (r1931) into trunks_alexander1-248/+75
2009-03-07unclutter UMain.pas. Create UPath.pas. Tests on all platformssvn statussvn st...k-m_schindler1-4/+5
2008-11-09lyric fixtobigun1-1/+1
2008-10-28switch UseFreetype added to toggle between bitmap-font and freetype fonttobigun1-18/+11
2008-10-28- glPrint(Pchar) -> glPrint(string)tobigun1-7/+6
2008-10-19The size given to TextGL.SetSize() now expresses the size in pixel (formerly ...tobigun1-1/+1
2008-10-19offscreen rendering removed:tobigun1-134/+16
2008-09-28Adding hints to possible endian related problems. No code change, yet. Only s...k-m_schindler1-0/+3
2008-09-23gpl header added and property svn:header set to "HeadURL Id"k-m_schindler1-0/+25
2008-09-12- Windows resources (.rc) reduced to the icontobigun1-37/+56
2008-09-02Moved: The folder classes has been renamed to basemogguh1-0/+0
2008-08-27rename Classes part2k-m_schindler1-0/+0
2008-08-27rename Classes part1k-m_schindler1-0/+0
2008-08-27Reordering of the directories[1]: moving Game/Code to srck-m_schindler1-0/+0
2008-08-26Cleanuptobigun1-234/+89
2008-07-19- SetFontBlend addedtobigun1-117/+127
2008-07-15As sdl_ttf isn't of any use for now, I uncommented all occurrences of it.mogguh1-1/+1
2008-07-12Text has a new property -> Z (default is 0)mogguh1-29/+41
2008-06-08- set svn:eol-style to nativetobigun1-585/+585
2008-06-07just some cleanuptobigun1-55/+51
2008-05-24final removal of Macresourcesk-m_schindler1-5/+0
2008-05-22eol-style unified, nicer sourcek-m_schindler1-114/+111
2008-05-16MacResources commented out for now, property eol-style set to nativek-m_schindler1-1/+1
2008-05-05text reflection -> renamed TestHeight to TexHeightmogguh1-4/+4
2008-05-05Added text reflection as new property in the thememogguh1-7/+63
2008-05-02Replaced OpenGL12 with SDL's gl/glu/glext units because OpenGL12 was removed ...tobigun1-1/+1
2008-04-3064bit patch for USDX, thanks to escaped and tronikku. Patch for SDL will be a...tobigun1-525/+541
2008-04-07- Removed lrs resource usage in linux. Resources are copied to /usr/share/res...tobigun1-546/+525
2008-04-06removed lazarus dependenciestobigun1-4/+3
2008-04-01removed second ultrastar.lrs inclusiontobigun1-9/+0
2008-03-31Removed unused Format-parameter in LoadTexture() and Add...()tobigun1-5/+5
2008-03-31- removed "Font Black" and "Font" texture typetobigun1-5/+5
2008-03-28- Select(Slide) textures should work now ('Font Black' -> 'Colorized')tobigun1-1/+1
2008-03-09Fixed some warnings ("missing result-values", "0 instead of nil", "comparison...tobigun1-1/+1
2008-03-07Translated some Variablesf1fth_freed0m1-16/+16
2008-03-04Patch from AlexanderSjaybinks1-1/+1
2008-03-03- removed some windows/lclintf dependenciestobigun1-30/+24
2008-01-27Bugfix: In glTextWidth() "text := pchar(Copy(text, 2, Length(text)-1))" does ...tobigun1-559/+562
2007-11-23Fonts are readable again, didn't edit the outline fonts (will be done later, ...mogguh1-6/+6
2007-11-05Mac OS X: We're getting closer! Songs get loaded. Sound is playing on the Sin...eddie-08151-0/+3
2007-11-01fixed failed buildsjaybinks1-0/+4
2007-11-01Mac OS X version compiles and links. I hope I didn't break too many files on ...eddie-08151-6/+4
2007-10-02Fixed linux compilation.jaybinks1-554/+554
2007-10-01fix mogs compile error :)jaybinks1-3/+3
2007-10-01SDL_ttf: TextGl.pas - some code for testing (just add printrandomtext(); in u...mogguh1-0/+122
2007-09-27TextGL.pas: changed text blendmode... most texts should be readableb1indy1-2/+2
2007-09-24fixed song loading in Lazarus..jaybinks1-39/+67
2007-09-22minor bug fixes to have lazarus build load resources into SDL_Image jaybinks1-376/+404