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2008-08-27Reordering of the directories[1]: moving Game/Code to srck-m_schindler1-0/+0
2008-06-08- set svn:eol-style to nativetobigun1-673/+673
2008-05-02Replaced OpenGL12 with SDL's gl/glu/glext units because OpenGL12 was removed ...tobigun1-1/+1
2008-04-01removed unused lclintf/windows referencestobigun1-678/+673
2008-04-01Replaced GetTickCount with SDL_GetTicksf1fth_freed0m1-3/+3
2008-03-06Translated German comments to Englishf1fth_freed0m1-1/+1
2007-11-01fixed failed buildsjaybinks1-0/+4
2007-11-01Mac OS X version compiles and links. I hope I didn't break too many files on ...eddie-08151-4/+0
2007-09-20Ultrastar-DX now compiles in linux jaybinks1-667/+678
2007-09-19added UCommon ( in classes ) for lazarus...jaybinks1-1/+13
2007-09-07UScreenSing.pas, UScreenSingModi.pas: removed Uffmpeg and USmpeg, added UVideob1indy1-1/+1
2007-07-20UGraphicClasses.pas: minor modification to Flare effectb1indy1-1/+1
2007-07-08added another effect (sparkling stars that fall down)b1indy1-2/+65
2007-04-13implemented fading between screens (needs to be tested),b1indy1-3/+3
2007-04-12fixed bug in particle system that caused effects to be drawn on both screens ...b1indy1-73/+107
2007-04-11first implementation of perfect line twinkle effect - works correctly for up ...b1indy1-32/+164
2007-04-11Feature: ScoreScreen now has the ability to show extra texts (UThemes.pas, US...mogguh1-137/+225
2007-04-07Fixed some Bugs in Effect Engine:whiteshark01-31/+68
2007-04-06Feature: Golden notes twinkle now when hit (Bug: if singing is stopped while ...mogguh1-3/+38
2007-03-23Some tidying in UGraphicClasses.pas (actually deleting an unused procedure)mogguh1-20/+0
2007-03-22Added new texture for perfect sung note (formerly NoteStar), now named NotePe...mogguh1-15/+28
2007-03-21Golden notes are implemented from now on. So "golden notes" twinkle, and perf...mogguh1-0/+266