aboutsummaryrefslogtreecommitdiffstats
path: root/res/rccompile-delphi.bat (unfollow)
Commit message (Collapse)AuthorFilesLines
2010-04-19- added manifest file to make ultrastardx UAC awaretobigun1-2/+2
- this leverages usdx from a legacy app to a vista/win7 compatible app - disables the virtual-store and other dirty UAC legacy app stuff - checking for read-only files should work now - the manifest is embedded in the exe via the RC file (which previously only contained the icon) - alternatively the file ultrastardx.exe.manifest can be put in the game directory along with the .exe file. Vista/Win7 will autodetect this file. - to check if this works: - open the task-manager - right click on ultrastardx - if "UAC-Virtualization" is checked, the app is still executed in legacy mode which should not happen. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@2249 b956fd51-792f-4845-bead-9b4dfca2ff2c
2008-09-12- Windows resources (.rc) reduced to the icontobigun1-0/+2
- Texture resource names are now directly written to resources.inc - Fonts are no resources anymore. They are moved to game/fonts and can be changed to support multiple charsets (until the TTF part is finished). Fonts are registered in fonts/fonts.in git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1367 b956fd51-792f-4845-bead-9b4dfca2ff2c