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2009-04-18rename StrUtils.pas to USDXStrUtils.pas; should finally be removed anyway. ↵k-m_schindler1-1/+1
Many text changes in comments git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1675 b956fd51-792f-4845-bead-9b4dfca2ff2c
2008-11-04- switches.inc removed from ModiSDK.pas and StrUtils.pas as the plugins do ↵tobigun1-2/+8
not find it - FPC compatibility (Assembler mode set, Mode-delphi set, ...) - Plugin "Don't get worse" updated for USDX 1.1 compatibility - Other plugins need to be updated too. Perhaps include them to the main project later. Note that the party mode is disabled at the moment so plugins will not work. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1499 b956fd51-792f-4845-bead-9b4dfca2ff2c
2008-08-27Artwork/Game/Modis/Tools changed to lower casetobigun1-0/+0
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1314 b956fd51-792f-4845-bead-9b4dfca2ff2c
2008-06-08- set svn:eol-style to nativetobigun1-72/+72
- removed some svn:executable properties from non-executable files git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1144 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-11-01Mac OS X version compiles and links. I hope I didn't break too many files on ↵eddie-08151-0/+3
windows/linux. Added switches.inc to all files. Changed many IFDEFs. For Windows-only code please use MSWINDOWS instead of WIN32 now. WIN32 is also used by the Mac port. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@546 b956fd51-792f-4845-bead-9b4dfca2ff2c