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usdx
cpp
github/svn/1.0.1
github/svn/1.0.1%20Challenge%20MOD
github/svn/1.01
github/svn/1.0x
github/svn/1.1
github/svn/1.1-beta
github/svn/Lua
github/svn/experimental
github/svn/new_songloading
github/svn/trunk
master
svn/1.0.1
svn/1.0.1%20Challenge%20MOD
svn/1.01
svn/1.0x
svn/1.1
svn/1.1-beta
svn/Lua
svn/experimental
svn/new_songloading
svn/trunk
SVN Import von https://ultrastardx.svn.sourceforge.net/svnroot/ultrastardx
UltraStar Deluxe Development Team
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Don't_Get_Worse
/
Hold_The_Line.dpr
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2009-04-21
Trial to get rid of USDXStrUtils unit with Intel assembler code. Please review.
k-m_schindler
1
-4
/
+19
2009-04-18
rename StrUtils.pas to USDXStrUtils.pas; should finally be removed anyway. Ma...
k-m_schindler
1
-27
/
+27
2009-03-23
cosmetics
k-m_schindler
1
-95
/
+103
2009-02-15
adjust text size in plugins. #69 on assembla can and will be closed now.
k-m_schindler
1
-1
/
+1
2008-11-04
{$Mode Delphi} added for FPC compatibility
tobigun
1
-0
/
+4
2008-11-04
plugins update
tobigun
1
-3
/
+3
2008-11-04
- switches.inc removed from ModiSDK.pas and StrUtils.pas as the plugins do no...
tobigun
1
-4
/
+3
2008-08-27
Artwork/Game/Modis/Tools changed to lower case
tobigun
1
-0
/
+0
2008-06-08
- set svn:eol-style to native
tobigun
1
-212
/
+212
2008-03-31
- removed "Font Black" and "Font" texture type
tobigun
1
-4
/
+4
2007-05-18
Some changes mode on ModiSDK and Depending Files(Plugin Loader, Party SingScr...
whiteshark0
1
-10
/
+10
2007-03-30
Finished Hold The Line Plugin:
whiteshark0
1
-25
/
+64
2007-03-22
Fixed Crash at Startup (OpenGL Pointers not Inited)
whiteshark0
1
-8
/
+11