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2011-01-13check for correct PATH environment vartobigun1-1/+9
2011-01-13enable auto import to suppress C++ warningstobigun1-1/+1
2011-01-13buildbot: autogen.sh addedtobigun1-0/+1
2011-01-13buildbot script: fix relative pathtobigun1-1/+1
2011-01-13build script test4tobigun1-2/+2
2011-01-13build script test3tobigun1-1/+0
2011-01-13build script test2tobigun1-0/+1
2011-01-13build script test1tobigun1-2/+2
2011-01-13buildbot scriptstobigun2-0/+2
2010-12-28buildbot script for win32tobigun1-0/+3
2010-12-23apply projectM dso_handle patch from trunktobigun1-0/+5
2010-12-23Path class implemented for full unicode supporttobigun7-31/+121
2010-12-22replace asf... by AUDIO_SAMPLE_FORMAT_... constantstobigun5-24/+28
2010-12-22replaced "ffmpeg" with "opengl"tobigun1-52/+52
2010-12-22support for video pixel format selectiontobigun11-54/+143
2010-12-22meld video-frame info (width/height/aspect) to reduce exported functionstobigun4-22/+35
2010-12-01- implement Mac specific abstract UPlatform.GetMusicPath() for win and linuxtobigun3-1/+34
2010-11-27add AC_CONFIG_MACRO_DIRtobigun1-0/+1
2010-11-27add AC_CONFIG_MACRO_DIRtobigun1-0/+1
2010-11-27fix a few conflicts with <windows.h>:tobigun3-19/+42
2010-11-25move /src/plugins/media to src/mediaplugins and /game/plugins/media to /game/...tobigun34-30/+43
2010-11-24fix dylibs in the bundle. No need to fix libffmpegplugin.dylib. it works.k-m_schindler1-4/+5
2010-11-23remove deprecated AM_PROG_LIBTOOL (replaced by LT_INIT)tobigun2-8/+6
2010-11-23call ./autogen.shtobigun1-1143/+1014
2010-11-23add libtoolize to autogen.sh and configure.actobigun2-0/+4
2010-11-23set required autoconf version back to 2.61tobigun1-1/+1
2010-11-22use automake to create projectm-cwrappertobigun5-117/+1432
2010-11-14./autogen.sh updatetobigun3-1865/+1237
2010-11-14now configure/make works with ming32 to build plugin dllstobigun2-39/+28
2010-11-14add pkg.m4 for environments without pkg-config (e.g. mingw)tobigun1-0/+158
2010-11-14removed now unused sections in main configure.actobigun1-44/+0
2010-11-13DLL_EXPORT already defined by libtool during configure in mingw (-DDLL_EXPORT...tobigun2-11/+9
2010-11-12initialize module-handle before call to LoadModuletobigun3-2/+3
2010-11-12C compatibilitytobigun1-3/+3
2010-11-12added missing breaktobigun1-0/+1
2010-11-11do not create versioned aliases of the plugins (e.g. xyz.0.dylib or xyz.so.0(...tobigun2-2/+2
2010-11-11fix installation and cleanup of media libs (should fix mac os bundles too)tobigun1-1/+7
2010-11-11copy plugins to game foldertobigun5-24/+57
2010-11-10use -dynamic to create dynamic libstobigun1-1/+1
2010-11-10default to x86 libs on mac os xtobigun2-26/+38
2010-11-10add real filestobigun3-0/+9419
2010-11-10remove symbolic linkstobigun3-3/+0
2010-11-10added missing files for configuretobigun3-0/+3
2010-11-10removed call to libtoolize which seems to be unnecessarytobigun2-1/+1
2010-11-10added media plugins to build scriptstobigun11-376/+19060
2010-11-09do not define HAVE_SWSCALE twicetobigun1-0/+2
2010-11-09fix header checktobigun1-4/+4
2010-11-09fixes for compilation on mac os xtobigun5-16/+58
2010-11-09compatibility with older ffmpeg versionstobigun3-4/+11
2010-11-08preliminary build scriptstobigun3-0/+112