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* enable auto import to suppress C++ warningstobigun2011-01-131-1/+1
| | | | git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/branches/experimental@2795 b956fd51-792f-4845-bead-9b4dfca2ff2c
* apply projectM dso_handle patch from trunktobigun2010-12-231-0/+5
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* Path class implemented for full unicode supporttobigun2010-12-237-31/+121
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* replace asf... by AUDIO_SAMPLE_FORMAT_... constantstobigun2010-12-225-24/+28
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* replaced "ffmpeg" with "opengl"tobigun2010-12-221-52/+52
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* support for video pixel format selectiontobigun2010-12-2211-54/+143
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* meld video-frame info (width/height/aspect) to reduce exported functionstobigun2010-12-224-22/+35
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* - implement Mac specific abstract UPlatform.GetMusicPath() for win and linuxtobigun2010-12-013-1/+34
| | | | | | | - add UPlatform.AddLibrarySearchPath() to be able to add new dll search paths - use AddLibrarySearchPath() for loading plugin dependencies (e.g. ffmpeg libs) from game/mediaplugins/deps git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/branches/experimental@2758 b956fd51-792f-4845-bead-9b4dfca2ff2c
* add AC_CONFIG_MACRO_DIRtobigun2010-11-271-0/+1
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* fix a few conflicts with <windows.h>:tobigun2010-11-273-19/+42
| | | | | | | | | - prefix log-constants with LOG_ - remove already defined WAIT_TIMEOUT - use more portable _WIN32 instead of __WIN32__ - define <stdint.h> types for MSVC git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/branches/experimental@2755 b956fd51-792f-4845-bead-9b4dfca2ff2c
* move /src/plugins/media to src/mediaplugins and /game/plugins/media to ↵tobigun2010-11-2529-23/+22
| | | | | | /game/mediaplugins git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/branches/experimental@2753 b956fd51-792f-4845-bead-9b4dfca2ff2c
* remove deprecated AM_PROG_LIBTOOL (replaced by LT_INIT)tobigun2010-11-232-8/+6
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* call ./autogen.shtobigun2010-11-231-1143/+1014
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* add libtoolize to autogen.sh and configure.actobigun2010-11-232-0/+4
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* use automake to create projectm-cwrappertobigun2010-11-222-25/+502
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* ./autogen.sh updatetobigun2010-11-142-1039/+1236
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* now configure/make works with ming32 to build plugin dllstobigun2010-11-142-39/+28
| | | | | | | - replaced AC_CANONICAL_SYSTEM with AC_CANONICAL_SYSTEM to define $target_os - moved mac os x specific -dynamic to the mac os x section of configure.ac git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/branches/experimental@2740 b956fd51-792f-4845-bead-9b4dfca2ff2c
* DLL_EXPORT already defined by libtool during configure in mingw ↵tobigun2010-11-132-11/+9
| | | | | | (-DDLL_EXPORT) -> rename to DECLSPEC_EXPORT git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/branches/experimental@2737 b956fd51-792f-4845-bead-9b4dfca2ff2c
* initialize module-handle before call to LoadModuletobigun2010-11-123-2/+3
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* C compatibilitytobigun2010-11-121-3/+3
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* added missing breaktobigun2010-11-121-0/+1
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* do not create versioned aliases of the plugins (e.g. xyz.0.dylib or ↵tobigun2010-11-112-2/+2
| | | | | | xyz.so.0(.0.0)) git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/branches/experimental@2733 b956fd51-792f-4845-bead-9b4dfca2ff2c
* copy plugins to game foldertobigun2010-11-115-24/+57
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* use -dynamic to create dynamic libstobigun2010-11-101-1/+1
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* default to x86 libs on mac os xtobigun2010-11-102-26/+38
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* removed call to libtoolize which seems to be unnecessarytobigun2010-11-101-1/+0
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* added media plugins to build scriptstobigun2010-11-104-0/+18499
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* do not define HAVE_SWSCALE twicetobigun2010-11-091-0/+2
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* fix header checktobigun2010-11-091-4/+4
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* fixes for compilation on mac os xtobigun2010-11-095-16/+58
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* compatibility with older ffmpeg versionstobigun2010-11-093-4/+11
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* preliminary build scriptstobigun2010-11-083-0/+112
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* handle linux and mac os x pluginstobigun2010-11-081-1/+9
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* - fix audio-converter initializationtobigun2010-11-081-10/+17
| | | | | | - constructors must be public in pascal git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/branches/experimental@2714 b956fd51-792f-4845-bead-9b4dfca2ff2c
* fix compilation on linuxtobigun2010-11-072-1/+1
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* fix compilation with older versions of ffmpegtobigun2010-11-072-23/+29
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* media pluginstobigun2010-11-0521-0/+3536
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* use folder game/plugins/media for media pluginstobigun2010-11-051-1/+1
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* - unload plugintobigun2010-11-055-9/+55
| | | | | | - module specific init/finalize git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/branches/experimental@2708 b956fd51-792f-4845-bead-9b4dfca2ff2c
* - Support for media interface priorities tobigun2010-11-0213-35/+102
| | | | | | | - all media interfaces classes have to explicitly implement IMediaInterface, otherwise access to the priority and name will fail git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/branches/experimental@2707 b956fd51-792f-4845-bead-9b4dfca2ff2c
* utf-8 file reading supporttobigun2010-11-021-9/+59
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* last audio-converter (libsamplerate) working againtobigun2010-11-012-2/+336
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* audio converter plugin interface addedtobigun2010-11-011-0/+183
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* renamed SDL specific interface UAudioConverter.pas to UAudioConverter_SDL.pastobigun2010-11-012-2/+2
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* audio converter plugin interface addedtobigun2010-11-013-318/+9
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* - audio converter managed by media interface handlertobigun2010-11-0116-149/+309
| | | | | | - added (yet unused) interface priorities git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/branches/experimental@2700 b956fd51-792f-4845-bead-9b4dfca2ff2c
* ffmpeg audio converter renamedtobigun2010-10-302-8/+8
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* audio/video decoder filenames adjustedtobigun2010-10-304-8/+7
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* renamed ffmpeg audio/decoder to something generictobigun2010-10-303-51/+49
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* dynamic loading of video- and audio-decodertobigun2010-10-306-107/+174
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