index
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usdx
cpp
github/svn/1.0.1
github/svn/1.0.1%20Challenge%20MOD
github/svn/1.01
github/svn/1.0x
github/svn/1.1
github/svn/1.1-beta
github/svn/Lua
github/svn/experimental
github/svn/new_songloading
github/svn/trunk
master
svn/1.0.1
svn/1.0.1%20Challenge%20MOD
svn/1.01
svn/1.0x
svn/1.1
svn/1.1-beta
svn/Lua
svn/experimental
svn/new_songloading
svn/trunk
SVN Import von https://ultrastardx.svn.sourceforge.net/svnroot/ultrastardx
UltraStar Deluxe Development Team
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Author
Files
Lines
2010-11-25
move /src/plugins/media to src/mediaplugins and /game/plugins/media to /game/...
tobigun
29
-23
/
+22
2010-11-23
remove deprecated AM_PROG_LIBTOOL (replaced by LT_INIT)
tobigun
2
-8
/
+6
2010-11-23
call ./autogen.sh
tobigun
1
-1143
/
+1014
2010-11-23
add libtoolize to autogen.sh and configure.ac
tobigun
2
-0
/
+4
2010-11-22
use automake to create projectm-cwrapper
tobigun
2
-25
/
+502
2010-11-14
./autogen.sh update
tobigun
2
-1039
/
+1236
2010-11-14
now configure/make works with ming32 to build plugin dlls
tobigun
2
-39
/
+28
2010-11-13
DLL_EXPORT already defined by libtool during configure in mingw (-DDLL_EXPORT...
tobigun
2
-11
/
+9
2010-11-12
initialize module-handle before call to LoadModule
tobigun
3
-2
/
+3
2010-11-12
C compatibility
tobigun
1
-3
/
+3
2010-11-12
added missing break
tobigun
1
-0
/
+1
2010-11-11
do not create versioned aliases of the plugins (e.g. xyz.0.dylib or xyz.so.0(...
tobigun
2
-2
/
+2
2010-11-11
copy plugins to game folder
tobigun
5
-24
/
+57
2010-11-10
use -dynamic to create dynamic libs
tobigun
1
-1
/
+1
2010-11-10
default to x86 libs on mac os x
tobigun
2
-26
/
+38
2010-11-10
removed call to libtoolize which seems to be unnecessary
tobigun
1
-1
/
+0
2010-11-10
added media plugins to build scripts
tobigun
4
-0
/
+18499
2010-11-09
do not define HAVE_SWSCALE twice
tobigun
1
-0
/
+2
2010-11-09
fix header check
tobigun
1
-4
/
+4
2010-11-09
fixes for compilation on mac os x
tobigun
5
-16
/
+58
2010-11-09
compatibility with older ffmpeg versions
tobigun
3
-4
/
+11
2010-11-08
preliminary build scripts
tobigun
3
-0
/
+112
2010-11-08
handle linux and mac os x plugins
tobigun
1
-1
/
+9
2010-11-08
- fix audio-converter initialization
tobigun
1
-10
/
+17
2010-11-07
fix compilation on linux
tobigun
2
-1
/
+1
2010-11-07
fix compilation with older versions of ffmpeg
tobigun
2
-23
/
+29
2010-11-05
media plugins
tobigun
21
-0
/
+3536
2010-11-05
use folder game/plugins/media for media plugins
tobigun
1
-1
/
+1
2010-11-05
- unload plugin
tobigun
5
-9
/
+55
2010-11-02
- Support for media interface priorities
tobigun
13
-35
/
+102
2010-11-02
utf-8 file reading support
tobigun
1
-9
/
+59
2010-11-01
last audio-converter (libsamplerate) working again
tobigun
2
-2
/
+336
2010-11-01
audio converter plugin interface added
tobigun
1
-0
/
+183
2010-11-01
renamed SDL specific interface UAudioConverter.pas to UAudioConverter_SDL.pas
tobigun
2
-2
/
+2
2010-11-01
audio converter plugin interface added
tobigun
3
-318
/
+9
2010-11-01
- audio converter managed by media interface handler
tobigun
16
-149
/
+309
2010-10-30
ffmpeg audio converter renamed
tobigun
2
-8
/
+8
2010-10-30
audio/video decoder filenames adjusted
tobigun
4
-8
/
+7
2010-10-30
renamed ffmpeg audio/decoder to something generic
tobigun
3
-51
/
+49
2010-10-30
dynamic loading of video- and audio-decoder
tobigun
6
-107
/
+174
2010-10-28
removed ffmpeg stuff
tobigun
19
-10609
/
+60
2010-10-28
TimeDifference must be TimeDiff
tobigun
1
-3
/
+3
2010-10-27
interface changes for last commit
tobigun
2
-12
/
+50
2010-10-27
separated video playback and decoder
tobigun
2
-640
/
+872
2010-10-27
ffmpeg audio converter moved to media plugin
tobigun
4
-382
/
+57
2010-10-24
more helper functions added, no need for SDL as a plugin dependency anymore
tobigun
2
-55
/
+263
2010-10-19
audio code replaced by (yet pseudo-)plugin
tobigun
4
-956
/
+162
2010-10-19
fix console for thread-safe logging
tobigun
4
-129
/
+213
2010-10-19
initial commit
tobigun
257
-0
/
+157424