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2010-12-23Path class implemented for full unicode supporttobigun7-31/+121
2010-12-22replace asf... by AUDIO_SAMPLE_FORMAT_... constantstobigun5-24/+28
2010-12-22replaced "ffmpeg" with "opengl"tobigun1-52/+52
2010-12-22support for video pixel format selectiontobigun11-54/+143
2010-12-22meld video-frame info (width/height/aspect) to reduce exported functionstobigun4-22/+35
2010-12-01- implement Mac specific abstract UPlatform.GetMusicPath() for win and linuxtobigun3-1/+34
2010-11-27add AC_CONFIG_MACRO_DIRtobigun1-0/+1
2010-11-27fix a few conflicts with <windows.h>:tobigun3-19/+42
2010-11-25move /src/plugins/media to src/mediaplugins and /game/plugins/media to /game/...tobigun29-23/+22
2010-11-23remove deprecated AM_PROG_LIBTOOL (replaced by LT_INIT)tobigun2-8/+6
2010-11-23call ./autogen.shtobigun1-1143/+1014
2010-11-23add libtoolize to autogen.sh and configure.actobigun2-0/+4
2010-11-22use automake to create projectm-cwrappertobigun2-25/+502
2010-11-14./autogen.sh updatetobigun2-1039/+1236
2010-11-14now configure/make works with ming32 to build plugin dllstobigun2-39/+28
2010-11-13DLL_EXPORT already defined by libtool during configure in mingw (-DDLL_EXPORT...tobigun2-11/+9
2010-11-12initialize module-handle before call to LoadModuletobigun3-2/+3
2010-11-12C compatibilitytobigun1-3/+3
2010-11-12added missing breaktobigun1-0/+1
2010-11-11do not create versioned aliases of the plugins (e.g. xyz.0.dylib or xyz.so.0(...tobigun2-2/+2
2010-11-11copy plugins to game foldertobigun5-24/+57
2010-11-10use -dynamic to create dynamic libstobigun1-1/+1
2010-11-10default to x86 libs on mac os xtobigun2-26/+38
2010-11-10removed call to libtoolize which seems to be unnecessarytobigun1-1/+0
2010-11-10added media plugins to build scriptstobigun4-0/+18499
2010-11-09do not define HAVE_SWSCALE twicetobigun1-0/+2
2010-11-09fix header checktobigun1-4/+4
2010-11-09fixes for compilation on mac os xtobigun5-16/+58
2010-11-09compatibility with older ffmpeg versionstobigun3-4/+11
2010-11-08preliminary build scriptstobigun3-0/+112
2010-11-08handle linux and mac os x pluginstobigun1-1/+9
2010-11-08- fix audio-converter initializationtobigun1-10/+17
2010-11-07fix compilation on linuxtobigun2-1/+1
2010-11-07fix compilation with older versions of ffmpegtobigun2-23/+29
2010-11-05media pluginstobigun21-0/+3536
2010-11-05use folder game/plugins/media for media pluginstobigun1-1/+1
2010-11-05- unload plugintobigun5-9/+55
2010-11-02- Support for media interface priorities tobigun13-35/+102
2010-11-02utf-8 file reading supporttobigun1-9/+59
2010-11-01last audio-converter (libsamplerate) working againtobigun2-2/+336
2010-11-01audio converter plugin interface addedtobigun1-0/+183
2010-11-01renamed SDL specific interface UAudioConverter.pas to UAudioConverter_SDL.pastobigun2-2/+2
2010-11-01audio converter plugin interface addedtobigun3-318/+9
2010-11-01- audio converter managed by media interface handlertobigun16-149/+309
2010-10-30ffmpeg audio converter renamedtobigun2-8/+8
2010-10-30audio/video decoder filenames adjustedtobigun4-8/+7
2010-10-30renamed ffmpeg audio/decoder to something generictobigun3-51/+49
2010-10-30dynamic loading of video- and audio-decodertobigun6-107/+174
2010-10-28removed ffmpeg stufftobigun19-10609/+60
2010-10-28TimeDifference must be TimeDifftobigun1-3/+3