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* - font fallback addedtobigun2010-04-231-4/+49
| | | | | | | - more configurable fonts.ini - ftNormal/ftBold/ftOutline1/2 added git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@2293 b956fd51-792f-4845-bead-9b4dfca2ff2c
* merged unicode branch (r1931) into trunks_alexander2009-11-091-11/+11
| | | | git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1939 b956fd51-792f-4845-bead-9b4dfca2ff2c
* - lower case font-filenames and whitespace removedtobigun2008-09-121-4/+4
| | | | git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1369 b956fd51-792f-4845-bead-9b4dfca2ff2c
* - Windows resources (.rc) reduced to the icontobigun2008-09-121-0/+11
- Texture resource names are now directly written to resources.inc - Fonts are no resources anymore. They are moved to game/fonts and can be changed to support multiple charsets (until the TTF part is finished). Fonts are registered in fonts/fonts.in git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1367 b956fd51-792f-4845-bead-9b4dfca2ff2c