Commit message (Expand) | Author | Files | Lines | |
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2008-09-12 | - Windows resources (.rc) reduced to the icon | tobigun | 1 | -0/+0 |
2008-08-27 | With the current RC-file approach the fonts and the png-icon must be within t... | tobigun | 1 | -0/+0 |
2008-08-27 | build-environment moved from root to game-dir | tobigun | 1 | -0/+0 |
2008-07-19 | Fonts now look better in TEXTURE_TYPE_TRANSPARENT mode. | tobigun | 1 | -0/+0 |
2008-04-07 | moved resources from /Game to /Resources | tobigun | 1 | -0/+0 |
2007-11-23 | Fonts are readable again, didn't edit the outline fonts (will be done later, ... | mogguh | 1 | -0/+0 |
2007-11-19 | Trunk is readable again now (if you recompile your resource file) | mogguh | 1 | -0/+0 |
2007-10-24 | modifed bitmap fonts to have alpha channel, after conversation with blindy. | jaybinks | 1 | -0/+0 |
2007-10-01 | SDL_ttf: TextGl.pas - some code for testing (just add printrandomtext(); in u... | mogguh | 1 | -0/+0 |
2007-03-25 | Fixed Normal Font! | whiteshark0 | 1 | -0/+0 |
2007-03-24 | New fonts | mogguh | 1 | -0/+0 |