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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/branches/experimental@2401 b956fd51-792f-4845-bead-9b4dfca2ff2c
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editor changes from davidus01
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/branches/experimental@2384 b956fd51-792f-4845-bead-9b4dfca2ff2c
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if 3 teams play winner(s) gets 3 points, those who placed second gets 1 point. (third 0 points ;)
Usdx.Party.SetWinner renamed to Usdx.Party.SetRoundRanking
UParty and ULuaParty adapted to new system
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/branches/experimental@1740 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/branches/experimental@1734 b956fd51-792f-4845-bead-9b4dfca2ff2c
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use new function in ULuaParty and ULuaUsdx
new lua function: Usdx.ShutMeDown to give plugins the ability to unload
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/branches/experimental@1732 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/branches/experimental@1723 b956fd51-792f-4845-bead-9b4dfca2ff2c
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new function: Party.SetWinner sets winner of current round
new unit ULuaUtils w/ some functions that are or may become useful
moved Lua_ClearStack and Lua_ToBinInt to ULuaUtils
added first hooks (have a look at hooks.txt in game/plugins until documentation is finished)
lua module for TextGl written and finished
lua testfile (game/scripts/main.lua) ported to new interface, see game/plugins/LuaTest.usdx
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/branches/experimental@1709 b956fd51-792f-4845-bead-9b4dfca2ff2c
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some minor fixes in UParty, ULuaParty and ULuaUsdx
adapting of UScreenPartyNewRound, UScreenPartyPlayer and UScreenPartyOption nearly finished
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/branches/experimental@1705 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/branches/experimental@1702 b956fd51-792f-4845-bead-9b4dfca2ff2c
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