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* cmake branch should work again with current trunktobigun2010-05-231-1/+1
| | | | git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/branches/experimental@2405 b956fd51-792f-4845-bead-9b4dfca2ff2c
* some cmake changestobigun2009-07-261-34/+47
| | | | | | - everything finished except mac os x bundle creation git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/branches/experimental@1930 b956fd51-792f-4845-bead-9b4dfca2ff2c
* - Package flags (FLAGS / LIBRARY_FLAGS)tobigun2009-05-111-3/+9
| | | | | | | | | - -k"-U sdl_main" for Mac OS X defined as SDL package LIBRARY_FLAG - plugins moved to game/plugins - BUILD_PLUGINS option added to disable plugin creation (if linking of libraries fails) - PASCAL_FLAGS_... added git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/branches/experimental@1722 b956fd51-792f-4845-bead-9b4dfca2ff2c
* - options added for projectM and generation of lazarus project filestobigun2009-05-091-15/+25
| | | | | | | | | - ConfigurePasFile.cmake merged with UsePascal.cmake (->pascal_configure_file) - OUTPUT_NAME, OUTPUT_DIR options for pascal_add_module() - ultrastardx executable is generated in the game dir of the binary directory - Id and HeadURL properties added for better identification of CMakeLists.txt in the editor git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/branches/experimental@1719 b956fd51-792f-4845-bead-9b4dfca2ff2c
* initial cmake support (let's see if this is better suited than autoconf)tobigun2009-05-081-0/+52
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/branches/experimental@1717 b956fd51-792f-4845-bead-9b4dfca2ff2c