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2008-09-12- Windows resources (.rc) reduced to the icontobigun1-0/+0
- Texture resource names are now directly written to resources.inc - Fonts are no resources anymore. They are moved to game/fonts and can be changed to support multiple charsets (until the TTF part is finished). Fonts are registered in fonts/fonts.in git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1367 b956fd51-792f-4845-bead-9b4dfca2ff2c
2008-09-09- better conformance of Makefiles to GNU coding standardstobigun1-4001/+0
- bindir/prefix, etc. can be changed anytime make is performed and is not hardcoded on configure time anymore - paths are written to the intermediate paths.inc file (instead of config-xyz.inc) - binary is not stripped anymore - fpc.m4 rewrite - additional options like heaptrace, range-checks - noexecstack workaround - some more changes - configure.ac helper functions moved to ax_ectract_version.m4 and pkg_config_utils.m4 - some icons moved from artwork to icons git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1351 b956fd51-792f-4845-bead-9b4dfca2ff2c
2008-09-03Mac OS X icon improvedk-m_schindler1-0/+0
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1340 b956fd51-792f-4845-bead-9b4dfca2ff2c
2008-08-27Artwork/Game/Modis/Tools changed to lower casetobigun1-0/+4001
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1314 b956fd51-792f-4845-bead-9b4dfca2ff2c