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2008-08-27build-environment moved from root to game-dirtobigun1-0/+0
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1317 b956fd51-792f-4845-bead-9b4dfca2ff2c
2008-07-19Fonts now look better in TEXTURE_TYPE_TRANSPARENT mode.tobigun1-0/+0
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1209 b956fd51-792f-4845-bead-9b4dfca2ff2c
2008-04-07moved resources from /Game to /Resourcestobigun1-0/+0
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1012 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-10-25first effort to work towards jira#USDX-60jaybinks1-0/+0
song directory enumeration is now unicode compliant on linux. still needs doing for windows, with wfindfile ( I think thats the right name ) this still relies on sdl_ttf and lots of other changes, but I had a few min and wanted to play with this :) git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@527 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-07-08Changed Outline Font Filenameswhiteshark01-0/+0
Changed Outline2 Font to official Ultrastars Outline1 Font for better Song backward compatibility git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@280 b956fd51-792f-4845-bead-9b4dfca2ff2c