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* Artwork/Game/Modis/Tools changed to lower casetobigun2008-08-271-212/+0
| | | | git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1314 b956fd51-792f-4845-bead-9b4dfca2ff2c
* - set svn:eol-style to nativetobigun2008-06-081-212/+212
| | | | | | - removed some svn:executable properties from non-executable files git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1144 b956fd51-792f-4845-bead-9b4dfca2ff2c
* - removed "Font Black" and "Font" texture typetobigun2008-03-311-4/+4
| | | | | | | | - use TEXTURE_TYPE_TRANSPARENT/COLORIZED/PLAIN in the future - texture-type is an enum now (not a string as before) -> pros: less memory consumption, compiler-check, case-insensitive, ... git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@988 b956fd51-792f-4845-bead-9b4dfca2ff2c
* Some changes mode on ModiSDK and Depending Files(Plugin Loader, Party ↵whiteshark02007-05-181-10/+10
| | | | | | | | SingScreen and Plugins) Changes make the Pluginsystem more extendable with backwards compatibility in further Versions. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@220 b956fd51-792f-4845-bead-9b4dfca2ff2c
* Finished Hold The Line Plugin:whiteshark02007-03-301-25/+64
| | | | | | | | | Better Generating of Percentage Play Sound at Dismission Load Textur correctly Finish if only one Player is Left git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@51 b956fd51-792f-4845-bead-9b4dfca2ff2c
* Fixed Crash at Startup (OpenGL Pointers not Inited)whiteshark02007-03-221-8/+11
| | | | git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@15 b956fd51-792f-4845-bead-9b4dfca2ff2c
* git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1 ↵whiteshark02007-03-211-0/+170
b956fd51-792f-4845-bead-9b4dfca2ff2c