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* add Lua_GetOwner to ULuaUtils (function returns plugin by lua state)whiteshark02009-05-161-3/+32
| | | | | | | use new function in ULuaParty and ULuaUsdx new lua function: Usdx.ShutMeDown to give plugins the ability to unload git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/branches/experimental@1732 b956fd51-792f-4845-bead-9b4dfca2ff2c
* svn properties changedwhiteshark02009-05-131-2/+2
| | | | git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/branches/experimental@1723 b956fd51-792f-4845-bead-9b4dfca2ff2c
* old lua test stuff by hawkear removed or commentedwhiteshark02009-05-041-0/+93
new function: Party.SetWinner sets winner of current round new unit ULuaUtils w/ some functions that are or may become useful moved Lua_ClearStack and Lua_ToBinInt to ULuaUtils added first hooks (have a look at hooks.txt in game/plugins until documentation is finished) lua module for TextGl written and finished lua testfile (game/scripts/main.lua) ported to new interface, see game/plugins/LuaTest.usdx git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/branches/experimental@1709 b956fd51-792f-4845-bead-9b4dfca2ff2c