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* set ranking automaticaly by scores when plugin doesn't call SetRankingwhiteshark02009-05-241-5/+75
| | | | | | minor fix in GetTeamRanking git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/branches/experimental@1781 b956fd51-792f-4845-bead-9b4dfca2ff2c
* fixed ClearSettingswhiteshark02009-05-231-5/+0
| | | | | | rewind last commit git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/branches/experimental@1773 b956fd51-792f-4845-bead-9b4dfca2ff2c
* clear settings when leaving sing screenwhiteshark02009-05-231-0/+5
| | | | git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/branches/experimental@1772 b956fd51-792f-4845-bead-9b4dfca2ff2c
* added TPartyGame.RoundPlayedwhiteshark02009-05-171-15/+35
| | | | | | | | some changes to GetWinnerString, it can now be used for the game winner, too. adapted UScreenPartyScore uses TPartyGame.RoundPlayed in UScreenPartyScore git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/branches/experimental@1748 b956fd51-792f-4845-bead-9b4dfca2ff2c
* fix in TPartyGame.GetWinnerStringwhiteshark02009-05-161-1/+1
| | | | git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/branches/experimental@1744 b956fd51-792f-4845-bead-9b4dfca2ff2c
* adapted ScreenPartyScorewhiteshark02009-05-161-1/+3
| | | | | | a fix in TPartyGame.GenScores git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/branches/experimental@1743 b956fd51-792f-4845-bead-9b4dfca2ff2c
* some changes to SetRanking to ensure that ranking for every team in the ↵whiteshark02009-05-161-0/+39
| | | | | | correct range is available git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/branches/experimental@1742 b956fd51-792f-4845-bead-9b4dfca2ff2c
* new party round ranking systemwhiteshark02009-05-161-140/+47
| | | | | | | | if 3 teams play winner(s) gets 3 points, those who placed second gets 1 point. (third 0 points ;) Usdx.Party.SetWinner renamed to Usdx.Party.SetRoundRanking UParty and ULuaParty adapted to new system git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/branches/experimental@1740 b956fd51-792f-4845-bead-9b4dfca2ff2c
* Set correct player count in UPartywhiteshark02009-05-161-1/+6
| | | | git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/branches/experimental@1738 b956fd51-792f-4845-bead-9b4dfca2ff2c
* fixed winner string in party new round screenwhiteshark02009-05-161-2/+4
| | | | git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/branches/experimental@1737 b956fd51-792f-4845-bead-9b4dfca2ff2c
* some fixes in party managerwhiteshark02009-05-161-0/+2
| | | | git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/branches/experimental@1736 b956fd51-792f-4845-bead-9b4dfca2ff2c
* old lua test stuff by hawkear removed or commentedwhiteshark02009-05-041-2/+21
| | | | | | | | | | | | | new function: Party.SetWinner sets winner of current round new unit ULuaUtils w/ some functions that are or may become useful moved Lua_ClearStack and Lua_ToBinInt to ULuaUtils added first hooks (have a look at hooks.txt in game/plugins until documentation is finished) lua module for TextGl written and finished lua testfile (game/scripts/main.lua) ported to new interface, see game/plugins/LuaTest.usdx git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/branches/experimental@1709 b956fd51-792f-4845-bead-9b4dfca2ff2c
* Display.AbortScreenChange added (used in ScreenSing and ScreenPartyOptions)whiteshark02009-05-021-7/+51
| | | | | | | some minor fixes in UParty, ULuaParty and ULuaUsdx adapting of UScreenPartyNewRound, UScreenPartyPlayer and UScreenPartyOption nearly finished git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/branches/experimental@1705 b956fd51-792f-4845-bead-9b4dfca2ff2c
* first attempt to implement the lua wrapper for party gamewhiteshark02009-04-271-25/+5
| | | | git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/branches/experimental@1702 b956fd51-792f-4845-bead-9b4dfca2ff2c
* some cosmeticswhiteshark02009-04-251-6/+21
| | | | | | some minor changes git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/branches/experimental@1698 b956fd51-792f-4845-bead-9b4dfca2ff2c
* added Display.FadeTowhiteshark02009-04-251-381/+527
| | | | | | | | | | | reimplementation of TPartyGame in UParty nearly finished to-do next: changes on party screens changes on TScreenSing.OnShow -> split code to more specialized functions port first party mode git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/branches/experimental@1697 b956fd51-792f-4845-bead-9b4dfca2ff2c
* lua stuff moved to experimental foldertobigun2009-03-211-0/+665
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/branches/experimental@1642 b956fd51-792f-4845-bead-9b4dfca2ff2c