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2007-10-11modified UTime to utilise SDL timer... jaybinks6-1460/+1661
this allows for reliable cross platform timers. Tested working on linux. Modified UVideo and screens to get Video playback working on linux currently only video stream... no audio.. but I Will be working towards this, for all audio playback ( at least for linux ) git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@501 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-10-11major changes to FFMPEG Headers so they now support linux.jaybinks7-241/+355
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@500 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-10-10Fixed some Bugs from Previous Commitwhiteshark02-8/+12
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@498 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-10-10Added Hook and Service Class for new Plugin System to Truncwhiteshark08-10/+1098
Added Core and CoreModule. That maybe will be used for new Core management. Core needs many code to write Some Info to Plugin SDK added git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@497 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-10-08fixed bambo build script for linux.jaybinks3-5/+7
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@474 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-10-08fixed bad build build#USDX-DELPHI-31jaybinks2-4/+6
oops... git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@473 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-10-08git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@472 ↵jaybinks1-0/+4
b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-10-08git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@471 ↵jaybinks2-1/+5
b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-10-08minor changes to faciliate ffmpeg audio playbackjaybinks2-5/+113
jira#USDX-123 git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@470 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-10-08trying to fix linux runtime errors with database ( Stats screen )jaybinks2-2097/+2186
and Song Selection screen ( now back to kina working ) Testing Fisheye Links (please ignore): jira#USDX-1 sf#1790165 build#USDX-DELPHI-26 git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@469 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-10-08fixed some stuff for linux build...jaybinks4-1684/+1879
now its getting close to the look of the windows build... YAY ! see http://www.flickr.com/photos/31428768@N00/sets/72157602234125005/ git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@468 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-10-03Actually just a test if the new CIA filtering worksmogguh1-1/+1
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@467 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-10-03New plugin SDK addedwhiteshark04-17/+217
Some more debug information for windows builds (Does this work in lazarus?) git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@466 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-10-03Some more clean up because of my last commit 0owhiteshark01-1/+2
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@465 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-10-03some cleanup after mogs last commit ;)whiteshark01-28/+69
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@464 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-10-02fixed bug in StringReplaceW...jaybinks1-5/+17
oops :) git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@463 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-10-02oops AdaptFilePaths was meant to be available to any compiler.jaybinks1-5/+6
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@462 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-10-02git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@461 ↵jaybinks1-1/+1
b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-10-02Fixed linux compilation.jaybinks19-9918/+10093
Linux is now running in the main loop fine. * no audio playback or input yet... * Timing hack inplace.. that must be replace * bunch of textures not working.. however the play screen is looking similar to windows builds. I hope this dosnt break windows builds to much. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@460 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-10-01fix mogs compile error :) ( In lazarus build )jaybinks1-0/+1
hmmm need to get this to $Include the DPR or something .... git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@457 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-10-01fix mogs compile error :)jaybinks1-3/+3
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@456 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-10-01SDL_ttf: TextGl.pas - some code for testing (just add printrandomtext(); in ↵mogguh4-70/+214
ucreditsscreen (ie)) UTextClasses - started to throw everything into classes git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@455 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-10-01added patch (with small modification)jaybinks1-1/+9
which apparently enables USDX to run on linux, using wine. ( currently untested by myself ) BIG THANKS goes to linnex from sourceforge. http://sourceforge.net/forum/message.php?msg_id=4544965 git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@454 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-09-30git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@453 ↵jaybinks1-0/+2
b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-09-30updated USDX-Lazaurs Resource compiler..jaybinks1-0/+0
it now reads the Ultrastar.rc file and builds based on that. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@452 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-09-30some minor bug fixes..jaybinks4-154/+24
added Installer script.. for NSIS install compiler. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@451 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-09-30fixed credits screen in lazarus build.jaybinks2-1247/+1258
( now looks and operates the same as delphi build ) git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@450 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-09-29git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@449 ↵jaybinks1-0/+2
b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-09-29oops :)jaybinks1-1/+1
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@448 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-09-29removed debug code from previous checkin.jaybinks2-8/+17
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@447 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-09-29fixed runtime sing errors, when compiled in lazarus.jaybinks2-4/+79
mainly divide by 0 errors. need to be more careful with these, as they can be a pain to track down git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@446 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-09-29small fixes for lazarus build.jaybinks5-2295/+2307
cleanup on some code. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@445 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-09-28Reremoved old TPlayer attributes and removed some code fragments that still ↵whiteshark03-27/+6
links to these attributes git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@444 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-09-28bamboo build script for delphi :)jaybinks1-0/+1
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@443 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-09-27TextGL.pas: changed text blendmode... most texts should be readableb1indy2-2/+3
UDisplay.pas: disabled Screenshot code, something's broken (it's called without me even getting close to the print button), maybe we can fix this and rewrite everything to use SDL_Image (any thoughts on this?) git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@442 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-09-27Loading of Covers should now work (should be tested)b1indy1-31/+91
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@441 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-09-27oops.... fixed build issue.. after dud buildjaybinks1-2/+1
build#USDX-DEF-7 git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@440 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-09-27adding interesting link.jaybinks1-0/+5
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@439 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-09-27test checkin to test bamboo.. :)jaybinks1-0/+2
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@438 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-09-27fix for lazarus buildjaybinks1-0/+2
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@437 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-09-27test build script for bamboojaybinks1-0/+1
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@436 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-09-27fixed compile error from whiteshark..jaybinks2-278/+302
now it compiles :) git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@435 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-09-25Some Cleanup in UDraw, UMain and UScreenSingwhiteshark03-378/+4
Removed some old, yet not used functions One class todo(Notes) then the dirty UDraw will be a thing of the past. Also Player and Notes Array needs some rewriting. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@434 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-09-25Add Ratingbar to score classwhiteshark01-28/+212
Ratingbar algorithm needs some finetuning. too much lowering atm Some atm not used functions of scoreclass don't work correctly. See USingScores. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@433 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-09-24fixed song loading in Lazarus..jaybinks8-819/+866
cant assume variables are initialized as 0 :) in UFile "Done: byte;" was no initialized on lazarus compiler. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@431 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-09-23New class for score managementwhiteshark07-526/+1380
-Scores are raised when PopUp slides under the scorebg -1 to 6 Player support (even 5 Players(not supported by Core atm)) -Display 3 Players instead of 2 when 4 Players are set in the Options and Screens=2 Ratingbar is not drawn by class atm. Have to be done git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@430 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-09-22minor bug fixes to have lazarus build load resources into SDL_Image jaybinks7-1046/+1224
correctly... ( lazarus Resources are weak compared to delphi :( ) also Laz build will now run, and main loop works properly. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@429 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-09-21first try to load textures with SDL_Imageb1indy3-588/+410
supported texture types are: Plain, Transparent and Colorized (textures in the resource file must be typed TEX) everything else (Font Black, ...) is not implemented. So beware - it looks really broken. There seems to be a problem with The covers - I just didn't understand, what's going on there. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@428 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-09-21Feature: window title bar icon / taskman icon pre-work, needs fixing after ↵mogguh1-0/+5
we can read from res w/ sdl_img git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@427 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-09-21ScoreScreen, still working on some minor things like simplifying the src ↵mogguh2-135/+305
(messy joes), color stuff, overlay for the bars, 2 screen fix and when the bars should be drawn (regarding to the playercount) - other skin stuff will follow soon git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@426 b956fd51-792f-4845-bead-9b4dfca2ff2c