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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1136 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1132 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1127 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1112 b956fd51-792f-4845-bead-9b4dfca2ff2c
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- moved a few linklib for darwin to the libname section
- added bass-define (undefined by default) for darwin back to switches.inc so switching to bass is easier
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1111 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1109 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1102 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1100 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1099 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1098 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1097 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1096 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1095 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1094 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1093 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1092 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1090 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1083 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1080 b956fd51-792f-4845-bead-9b4dfca2ff2c
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constructor is called.
Different to C or Java, the constructor or destructor of the base class (except that of TObject) is not called by default if "inherited ..." is not given (very strange). This is no problem with classes inherited directly from TObject, because the TObject constructor is always called (and sets the values of the fields to 0-values) but i added inherited to these constructors too because the base class may change from TObject to something different and the "inherited" will probably not added in this case and causing problems.
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1070 b956fd51-792f-4845-bead-9b4dfca2ff2c
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This will use AnsiString (no length restriction and passed as pointer) instead of ShortString (= array[0..255] of Char). This is the standard in Delphi so we should use it in FPC too. The FPC reference doc states that {$H-} is standard in FPC, but for any reason in my FPC 2.2.0 for win {$H+} is standard. Maybe the reference guide is somewhat outdated, so probably nothing changed because H+ was the default already.
- removed DLL_CDECL from switches.inc and put it directly into the headers (used in bass and freeimage). Libs shouldn't be declared STDCALL or CDECL globally because it depends on how the libs are compiled. For windows, STDCALL and CDECL are possible, so please define this on a per library base.
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1069 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1067 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1065 b956fd51-792f-4845-bead-9b4dfca2ff2c
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from SDL (several years ago? Last update was done in 2004). In addition OpenGL12 was very buggy (see last commit). The new units support OpenGL up to version 2.0 (extensions must be loaded first, see UGraphic.LoadOpenGLExtensions). At the moment, only 1.2 extensions are loaded. Some constants, that were introduced in OpenGL 1.2 and above (like GL_BGR or GL_CLAMP_TO_EDGE) are in glext.pas, so check this file first for missing constants.
The MacOS build depends on OpenGL12.pas but has its own file in the MacOSX/Wrapper folder instead of using the JEDI-SDL one. Sorry, that I broke MacOSX build for now but it should be no problem to get this working again.
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1052 b956fd51-792f-4845-bead-9b4dfca2ff2c
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(Glu was unloaded twice, because the handle of the main gl-lib was overwritten with that of glu)
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1050 b956fd51-792f-4845-bead-9b4dfca2ff2c
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https://sourceforge.net/tracker/index.php?func=detail&aid=1902924&group_id=43805&atid=437446
for 64bit compatibility with SDL. Thanks kambi for the patch, and escaped, tronikku and all the others for some other patches and/or testing. Now USDX should be x64 compatible. Please test and report errors.
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1049 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1032 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1031 b956fd51-792f-4845-bead-9b4dfca2ff2c
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- PROJECTM_..._PLUS variable in config-....inc not needed anymore.
- Support for projectM 1.1 (=1.10)
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1030 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1029 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1022 b956fd51-792f-4845-bead-9b4dfca2ff2c
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-merged Skins and Themes in Themes
-moved some libs to Libraries
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1021 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1008 b956fd51-792f-4845-bead-9b4dfca2ff2c
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(from 2003, newest version is from 2006)
- introduced UImage-unit for JPG/PNG/BMP image saving
- the png part uses the libpng12-0.dll (part of SDL_Image) so
- the jpg part uses either Delphi's Jpeg unit or FPC's base/pasjpeg unit
-> so no additional libs are needed.
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1007 b956fd51-792f-4845-bead-9b4dfca2ff2c
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- added an implementation of AllocateHWnd/DeallocateHWnd to UCommon for
the Win32 only units DirWatch and Midi... (do not use AllocateHWnd somewhere else)
- added an own implementation of ShowMessage to UCommon (uses MessageBox in Windows, console-output otherwise)
- linux still needs lresources for the lrs-file (will be removed soon)
- the FPC windows version uses windows resources now (instead of lrs ones).
compile them with windres (in FPC's "bin" dir) or delphi (a batch-file for windres will follow soon)
- changed path-separator from '\' to '/' in RC-file for windres compatibility
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1006 b956fd51-792f-4845-bead-9b4dfca2ff2c
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- now uninformative FFmpeg error-messages can be disabled
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@965 b956fd51-792f-4845-bead-9b4dfca2ff2c
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NaN or divisions by 0.0 as floating-point exceptions (FPE). This is a problem with some libraries which expect that e.g. "NaN * 3.0" is NaN or "4.0 / 0" is INFINITY.
- The (strange) default behavior can be changed by setting the control word of the FPU. This is done by assigning $133F to this register via Set8087CW() in delphi. In FPC it was not available for a long time but now it is. OpenGL12.pas contained an own version of Set8087CW() which was totally wrong because the important asm-directives (fclex and fldcw) were missing so it was not of any use. Hence it was removed from the unit so it does not hide the correct FPC version anymore.
- This should fix some EDivByZero exceptions in floating-point expressions (as with projectM).
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@962 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@952 b956fd51-792f-4845-bead-9b4dfca2ff2c
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( removed with a script parsing compiler output )
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@950 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@945 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@933 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@931 b956fd51-792f-4845-bead-9b4dfca2ff2c
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replaced by FFTW someday
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@922 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@920 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@902 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@877 b956fd51-792f-4845-bead-9b4dfca2ff2c
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minor fixes by me.
Thank you profoX`.
This might be used as a more accurate (and faster?) alternative to the SDL conversion stuff. In addition SDL does not convert 44.1kHz to 48kHz (or vice versa) at the moment, libsamplerate does. But libsamplerate does not support mono-to-stereo or multi-channel-to-stereo conversion and it just accepts float-values so we have to convert our 16-bit int-values first.
Maybe we should use the callback-style conversion of libsamplerate.
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@874 b956fd51-792f-4845-bead-9b4dfca2ff2c
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This will be used for the GetFFTData-Function of the Audio-Playback.
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@873 b956fd51-792f-4845-bead-9b4dfca2ff2c
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Now (in windows) FPC contains all functionalities of the delphi build.
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@872 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@869 b956fd51-792f-4845-bead-9b4dfca2ff2c
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