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2007-11-23this shouldn't have been hereb1indy1-0/+0
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@650 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-11-02oopsjaybinks2-0/+334
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@554 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-11-01fixed failed buildsjaybinks1-0/+4
build:USDX-LAZLIN-75 build:USDX-LAZLIN-76 for some reason we can not use {$MODE Delphi} in an included file. ( Probably because of the way the compier scopes this switch to each pas file ) ive had to revert this part of eddies changes. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@548 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-11-01Mac OS X version compiles and links. I hope I didn't break too many files on ↵eddie-08156-3/+3478
windows/linux. Added switches.inc to all files. Changed many IFDEFs. For Windows-only code please use MSWINDOWS instead of WIN32 now. WIN32 is also used by the Mac port. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@546 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-10-30Added SQLite 3.5.1 library for Mac OS X (Intel only binary)eddie-08151-0/+0
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@543 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-10-29BASS Version 2.3 for MacOSX (Universal Binary)eddie-08151-0/+0
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@541 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-10-16fixed the modified ffmpeg headers to compile in lazarus on windows.jaybinks3-2180/+2185
this NOW should fix LazWin build. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@518 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-10-11fixes so codebase builds in delphi now, after major FFMpeg changse for linux.jaybinks6-34/+81
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@503 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-10-11git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@502 ↵jaybinks1-20/+25
b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-10-11major changes to FFMPEG Headers so they now support linux.jaybinks7-241/+355
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@500 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-10-08fixed bambo build script for linux.jaybinks1-3/+3
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@474 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-10-08fixed some stuff for linux build...jaybinks1-1/+1
now its getting close to the look of the windows build... YAY ! see http://www.flickr.com/photos/31428768@N00/sets/72157602234125005/ git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@468 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-10-02Fixed linux compilation.jaybinks1-0/+4
Linux is now running in the main loop fine. * no audio playback or input yet... * Timing hack inplace.. that must be replace * bunch of textures not working.. however the play screen is looking similar to windows builds. I hope this dosnt break windows builds to much. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@460 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-09-20Ultrastar-DX now compiles in linux jaybinks2-15/+9
(using lazarus) Bass etc is commented out.. but it compiles, and im working through the runtime errors. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@409 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-09-19tested sqlite3 in lazarus - linux..jaybinks4-986/+993
working :) updated requirements text with instructions on how to get dev libraries for linux build. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@407 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-09-19tested ffmpeg in lazarus - linux..jaybinks1-2/+4
working :) just need to make sure development packages are installed for ffmpeg. such as : libavcodec-dev & libavformat-dev git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@406 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-09-19tested ffmpeg in lazarus - linux..jaybinks8-3385/+3457
working :) just need to make sure development packages are installed for ffmpeg. such as : libavcodec-dev & libavformat-dev git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@405 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-09-19added UCommon ( in classes ) for lazarus...jaybinks2-3/+14
common functions needed for lazarus ( and others ) can be put in here. also this now compiles on lazarus.. ( dosnt link yet... but I dont get any critical compiler errors ) tested to compile in my delphi, and basic functionality is fine. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@395 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-09-18major tidy up of Umusic ... jaybinks1-0/+7
removes mplayer unit and dependency. tidy up of other units in move to compile in lazarus. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@392 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-09-18zlportio is NOT ( yet ) lazarus compatiblejaybinks2-2/+6
it will need some work to make it lazarus compatible, but Im not going to do that work at this point. Im going to ifdef it out until after the initial port, then add it in later. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@391 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-09-18SQLite unit's modified and tested to be lazarus compatible.jaybinks3-0/+225
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@389 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-09-18pngimage is NOT ( yet ) lazarus compatiblejaybinks4-44/+309
It might compile, however the object files are in borland obj format to use this, it will need to be in GCC object file format format Or we can use the lazarus / freepascal png unit if we decide that pngimage IS required ( and we cant use the lazarus unit ) then we should investigate how this developer went with the port. http://www.lazarus.freepascal.org/index.php?name=PNphpBB2&file=viewtopic&t=3206 git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@388 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-09-13changes to make 3rd party libraries compile / work jaybinks7-4/+481
in lazarus. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@387 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-09-13removed unneeded DCU files from svn.jaybinks4-0/+0
fixed borked PNGImage in the project file Sorry guys :P git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@386 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-09-12* added missed dependency PNGImage.jaybinks26-0/+11341
* moved FUNCTION InitializePaths(), from uFiles to uMain as this is a more sane location for it. * updated files that used UFiles to point to UMain, and removed uFiles where its not needed. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@385 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-09-05Some Cleanup in SVNwhiteshark028-761/+0
unneeded files deleted git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@372 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-09-05fixed placeholder for jedi-sdljaybinks1-0/+4
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@369 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-09-05added 3rd party dependencies ( except Jedi-SDL )jaybinks82-0/+13856
modified DPR to statically include all files needed (using relative paths) this means 3rd party components should not need installation in the IDE, or adding to search paths. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@368 b956fd51-792f-4845-bead-9b4dfca2ff2c