| Commit message (Collapse) | Author | Age | Files | Lines |
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b956fd51-792f-4845-bead-9b4dfca2ff2c
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Linux is now running in the main loop fine.
* no audio playback or input yet...
* Timing hack inplace.. that must be replace
* bunch of textures not working..
however the play screen is looking similar to windows builds.
I hope this dosnt break windows builds to much.
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@460 b956fd51-792f-4845-bead-9b4dfca2ff2c
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working :)
updated requirements text with instructions on how to get
dev libraries for linux build.
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@407 b956fd51-792f-4845-bead-9b4dfca2ff2c
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working :)
just need to make sure development packages are installed for ffmpeg.
such as : libavcodec-dev & libavformat-dev
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@406 b956fd51-792f-4845-bead-9b4dfca2ff2c
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removes mplayer unit and dependency.
tidy up of other units in move to compile in lazarus.
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@392 b956fd51-792f-4845-bead-9b4dfca2ff2c
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modified DPR to statically include all files needed (using relative paths)
this means 3rd party components should not need installation in the IDE, or adding to search paths.
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@368 b956fd51-792f-4845-bead-9b4dfca2ff2c
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